Bullet Mechanics

Bullet Damage General Information

 * For every fired bullet formula, damage per hit is decreased by 10% for every bullet that hits the enemy after the first shot. (e.g. firing a 3-hit bullet formula will damage the aragami at 100%, 90% and 80% respectively).
 * For each bullet formula fired, if three instances of bullets hit the same part at the same time, damage calculation for the 3rd bullet will be significantly reduced.
 * Status ailment attribute does not damage the aragami but is accumulated to a certain counter which determines whether the aragami will be inflicted by the status ailment or not.
 * Recovery bullet attributes are fixed.