Ameno Havakiri/Advanced Information

Noticeable Differences:
 * It is green in color instead of blue.
 * It carries out stronger Spark attacks and resists said element more than normal Havakiri.
 * Has the ability to warp when enraged, which is a unique trait it has among all the Havakiri species.
 * Its enrage transition differs from its counterparts, as it can float and summon a lightning strike unlike the other Havakiri variants.

Blade Attacking Tips:  Short Blade

Recommended Burst Arts:
 * With its quick attack speed and an equally shared Slash-Pierce damage ratio, Short Blade can perform well against Ameno Havakiri before any of its bonds are broken. The best area to focus on will be its head as it is the weakest spot for Short Blade hits, making aerial combos useful and the fact that Short Blade has aerial step makes this easier to maintain.
 * Dead End is a lethal option for breaking Ameno Havakiri’s other bonds due to its ability to damage parts with higher defense values more reliably.
 * Schwalbe is a great option for mobility as it can help you close off the distance between yourself and Ameno Havakiri, which gives you the chance to hit its head more.
 * Licht Kreuz excels in both power and mobility as it allows you to land strong blows on Ameno Havakiri’s head as well as retreating for attack evasions.
 * Rampaging Comet can make a short work of Ameno Havakiri once its head is broken.
 * Downed Damage boosting Burst Arts such as Stinging Flare, Lightning Scourge and Scorpion give a huge help in breaking bonds as their downed damage bonus attribute isn’t to be underestimated.

 Long Blade

Recommended Burst Arts:  Buster Blade
 * Long Blade's base slash combos are at a disadvantage due to Ameno's higher resistance to pure slash damage until its bonds are broken. However, due to Long Blade's Impluse Edge being Oracle Crush, which the boosters are the weakest to, you can use that to your advantage. To add that up, the boosters are weakspots to Oracle Crush when broken, making Impulse Edge a powerful asset to use.
 * Flame of Purgatory can decimate Ameno Havakiri, especially when it's downed and when its boosters are broken.
 * Soulsplitter  is a powerful option for its armor piercing as Ameno Havakiri's body is the most resistant to slash attacks. Do be careful as the burst art consumes HP and to make things riskier, lower rank shields are required to make the burst art as powerful as possible.
 * Void Cutter does a great job in dealing damage to Ameno Havakiri as it pierces through its defenses.
 * Sacred Edge with a blaze Long Blade or the Dancing Inferno Engage deals high amounts of damage when hitting its broken head.
 * Whirlwind Sword negates the drawbacks of Impulse Edge as its high OP Absorption can help a lot in recovering OP at a much faster rate.

Recommended Burst Arts:
 * Due to its slow speed, it will be quite a difficult task to perform full combos against Ameno Havakiri. The aerial square attacks will be your best weapon against it as it can punish its head safely with the help of advanced guards to switch to the defensive quickly after you attack. Parrying Upper will also be a useful counter against some of its attacks.
 * Anathema’s armor piercing can make a quicker work of Ameno Havakiri’s arm blades and boosters, which can give you a major boost when they are broken. It also deals massive damage to its broken head, making it a deadly option against Ameno Havakiri.
 * Crazy Stride can give you a upper hand against Ameno Havakiri mainly when its attacks don’t cover a long range.
 * Sky Cleaver with a Blaze Buster or the Dancing Inferno Engage is an excellent option as it deals high amounts of damage when hitting Ameno Havakiri’s head in quick succession.
 * Dividing Edge can chip away great amounts of Ameno Havakiri’s health when it’s downed.
 * Spinning Break is a gunner’s best choice due to its high OP absorption.

 Boost Hammer

Recommended Burst Arts:
 * One of the strongest weapons to use against Ameno Havakiri due to its head being a weakspot for crush damage and that it is the most vulnerable to crush damage overall. Using the light (square) aerial attacks is the most powerful approach as the main focus is to hit its head as much as possible. When Ameno is downed, its head is harder to hit, making it the perfect time to focus on breaking other breakable bonds.
 * Despite its slow speed, Howling Soul aids in getting you airborne while dealing high amounts of damage. Its aerial transition is useful for follow up hits to Ameno Havakiri's head.
 * Heat Drive helps in closing in the distance towards Ameno Havakiri, as well as dealing high dps if your movement is locked in between its body.
 * Grand Finale can destroy Ameno Havakiri's boosters and arm blades much more quickly, as well as making short work of the Aragami due to its massive damage output when it's downed.
 * Chaos Impact can decimate Ameno Havakiri with its massive damage to every hit on its head.
 * Breakthrough is a great alternative to Grand Finale as it is easier to execute as well as dealing high amounts of damage per downed hit.

 Charge Spear

Recommended Burst Arts:  Variant Scythe
 * Dealing Raw pierce damage puts Charge Spear ever so slightly above slash based weapons when striking Ameno Havakiri's key bonds with skillful Fang Deployment allowing you to deal even greater damage. Charge Spear also boasts long range and great mobility options to help chase Ameno Havakiri down. Best paired with Crushing Bullets to aid in breaking Ameno Havakiri's Boosters much faster
 * Berserk Crush can be used effectively on the attacks that leave Ameno Havakiri still such as the Charged wide slash, Warp Slash and as a follow up after perfect guarding the second slash of Lighting Slam.
 * Deadly Blitz is a simple but effective option that gains an additional damage bonus when using a Blaze weapon to strike Ameno Havakri's elemental weakness.
 * Mocking the Gods can be used to aid in breaking the Boosters thanks to it's long range and armour piercing properties.
 * Brave Soul has similar benefits to Deadly blitz but for charge glide. Being a simple attack enhancer with and elemental weakness bonus and the added effect of light super armour.
 * Valkyrie Glide can be very potent for striking the head with good aim but this can be somewhat risky due to Ameno Havakiri's mobility
 * Spear requiem and Fallen Tear can both be used to deal great damage to Ameno Havakiri's broken head when it's downed animation has it closer to the ground. Both are also strong ways to enter Open mode.
 * Deathbringer can quickly close the gap between you and Ameno Havakiri
 * Ground Zero can also aid in breaking bonds faster thanks to it's armour piercing and downed damage bonus.

Recommended Burst Arts:
 * Scythe shares the same disadvantage as Long Blade, being a full slash damage weapon as Ameno Havakiri is the most resistant to said damage type. Scythe users will most likely have to rely on gunfire to break the head as quickly as possible as bullets are two times less resistant that Scythe melee attacks. With its head broken, you can focus on square aerial combos to effectively damage it as its broken head is a weakspot to all damage types.
 * Heaven or Hell bypasses the heavy defense Ameno Havakiri’s breakable bonds have towards slash damage types, making it an excellent choice for decimating the Aragami. Note that this burst art can only be activated when you get the timing right.
 * Soul Eater and Blood Claw are two excellent survivability options that you can use to keep yourself alive for longer periods of time.
 * Fanatic’s Scythe’s head hits can deal high amounts of damage to Ameno Havakiri once it is broken.
 * Trinity Spin’s extended range can help in hitting Ameno Havakiri safely mid-air for some of its attacks, also having a good chance in hitting its torso which is the only part melee slash attacks are at its most effective when none of its bonds are broken yet.
 * Grim Reaper can help you set up aerial attacks for attacking Ameno Havakiri’s head, as well as dealing damage.

 Biting Edge

Recommended Burst Arts:
 * Due to its short range in dual blade mode, it will be hard to effectively hit Ameno Havakiri’s head that way. This will force you to focus on other bonds as it is easier to hit with dual blade mode. Glaive Mode can reduce the drawback that dual blade mode has as it has longer range to hit its head more effectively and that it has a higher damage output. However, do note that you can’t regain Stamina, devour or block in that state. For maximum effectiveness, try to switch between Glaive and Dual Blade mode frequently to gain the benefits of both modes while negating the drawbacks as much as possible.
 * Lethal Flash’s heavy downed damage bonus is very effective in boosting the process of breaking either Ameno Havakiri’s boosters or dual blades. It also can deal huge damage when hitting broken bonds.
 * Cosmic Bolt’s armor piercing bonus aids in breaking Ameno Havakiri’s tougher parts for slash and pierce such as its arm blades and boosters.
 * Northern Cross with a blaze Biting Edge or the Dancing Inferno Engage works well against Ameno Havakiri as its ‘dash’ can aid in hitting its head while you are not in range.
 * Petal Frenzy provides a boost in damage as well as aerial maintenance for Glaive Mode, making it effective for hitting Ameno Havakiri’s head.
 * Seraphim Edge and Soaring Sky aids in the transition from grounded to aerial attacks, which gives out more opportunity to hit Ameno Havakiri’s head with aerial attacks.

 Heavy Moon

Reccomended Burst Arts: Gun Attacking Tips:
 * Due to its 80:20 slash-crush damage ratio for its base attacks, Heavy Moon struggles in damage dealing when all of Ameno Havakiri’s breakable parts are still intact. The main part that you want to focus on is the head since it breaks the fastest and that it’s a weakspot for all damage types once broken. For the other parts, Moon Axe will be a more effective weapon as the equalized slash-crush damage ratio is more effective due to them having less resistance to crush damage but it requires openings to be carried out safely.
 * Apocalypse Axe’s downed hits can deal loads of damage to Ameno Havakiri, decimating its bonds as well as making a short work of the Aragami itself.
 * A stage 3 Moonlit Dawn is possible to be used when Ameno Havakiri is performing its beam attack and when you are not the aggro. It deals insane dps when fully charged, chipping away the Aragami’s HP quickly. The use of HMC 19mm BCU helps in increasing the charge speed.
 * Lunar Orbit with a blaze heavy moon or the Dancing Inferno Engage does well against Ameno Havakiri due to its high damage output.
 * Twilight Moon’s armor piercing makes it easier to break most of Ameno Havakiri’s breakable bonds.
 * Tempest Step’s quick movements and super armor makes it easier to regain back OP if you used it up.
 * Moonlight Blade can be used as Apocalypse Axe’s alternative as its constant damage can be lethal against Ameno Havakiri, especially when its downed and when its bonds are broken.

General General
 * Crush bullets are the preferred option against Ameno Havakiri. They deal more damage to all of Ameno Havakiri's bonds before they are broken. Radial and bomb based standard and custom bullets are recommended.
 * Crush is the fastest way to break Ameno Havakiri's boosters which are the easiest bond to hit and reduce it's mobility once broken.
 * Aim at foe WIP
 * If you do bring pierce bullets, the best areas to target are the head and the boosters (but only when the boosters are broken).

Assault


 * Has good selection of standard bullets and drawback shot will help distance yourself away from most of Havakiri's more common close range attacks.
 * Chain Blast Bullets are the best option for assault against Havakiri and can be aimed at any bond for good damage
 * Standard Rapid and X-laser Bullets are best aimed at the head and broken boosters.

Sniper
 * A decent option for long distance damage but be aware that Havakiri is quite mobile so aiming as it moves may prove difficult.
 * Sniper Bombs are the strongest option by far for sniper standard bullets, allowing for strong crush damage against all of Ameno Havakiri's bonds.
 * The only weakpoint for sniper critical shots is Ameno Havakiri's head once it's broken.

Shotgun
 * A strong pick as both Buckshots and tracker torpedoes can deal very good damage to any of Ameno Havakiri's bonds. Rush fire can also close any gaps between you and Ameno Havakiri (although Ameno Havakiri does that well enough on it's own)
 * The boosters are the easiest target to shoot for maximum Buckshot bullet damage.

Raygun


 * Radials Shine against Ameno Havakiri as they are a solid source of raw crush damage, which is effective against all of Ameno Havakiri's bonds
 * Packing a beam is still worth considering as an option to strike at a longer range although this is only really recommended once a bond is broken to bring it's pierce bullet resistance down.
 * Ameno Havakiri is very good at closing distance so beam Overdrive is quite difficult to maintain. Be ready to dive at any moment.

Elemental
 * Ameno Havakiri is Weak to blaze and it's bonds become even weaker to blaze once broken. It also heavily resists spark.

Status Resistances:

Enraged Effects

Rage Indicator
 * As it enrages, Ameno Havakiri will slowly ascend and will then summon a bolt of lightning at it's position that will damage god eaters it strikes.
 * Ameno Havakiri's Speed and attack power increase. It's blades will now constantly be surrounded by lightning.
 * Ameno will now be able to use it's signature attack: Warp Slash.

Unbounding Tips:

Head

Arm Blades
 * WIP


 * WIP

Boosters


 * WIP

'Attacks:'
 * Darting Slashes: Ameno Havakiri does 2-6 slashes towards it's target, moving forward with each slash.
 * Lightning Slam: Ameno Havakiri Charges it's blades with electricity and does a spinning slash followed by a slam that shoots 4 streams of lightning in a cross shape from it. The lightning may stun on hit.
 * Reversal Slash: A very short range attack where Ameno Havakiri spins around to attack targets behind it.
 * Swift Slash: Ameno Havakiri raises it's right blade and slams it into the ground, producing a long ranged stream of lightning as it hits the ground. the lightning may stun on hit.
 * Wide Slash (Quick): Ameno Havakiri will quickly slash over a wide range. Very fast but is only used after Ameno Havakiri dashes past it's target with it's boosters so it can be easily predicted.
 * Wide Slash (Charged): Ameno Havakiri will charge in place readying a powerful and wide ranged lightning slash. As it charges, red curves will appear on the ground to tell you the timing of when the attack will release. You can shorten the range of the slash by breaking its arm blades. Stuns upon hit. When It's Arm Blades are intact, there will be 4 slower moving curves and Havakiri will strike on the 5th. When the Arm Blades are broken, there are 5 curves closer together and it will strike on the 6th. Do be aware that the 1st outer curve may not be visible if you are too close to Havakiri when the attack starts so take that into account when using this to time defence.
 * Boosted Thrust: Ameno Havakiri charges towards it's target, thrusting it's charged blades in front of it.
 * Boosted Leap: Ameno Havakiri will leap into the air and dive towards it's target and slash them with both blades. A long ranged attack.
 * Charged Beam: Long ranged attack. Ameno Havakiri locks onto a target (showed with a thin red laser) and prepares to fire a powerful beam that stuns on hit. Lock on markers appear periodically on the target and the laser will fire in the time it takes for the 8th marker to appear.
 * Bolt of Wrath: An attack that triggers whenever Ameno Havakiri becomes enraged. It will slowly ascend into the air, charging with it's blades by it's head and summon a bolt of lightning at it's position. Stuns on hit.
 * Warp Slash: Only used when Ameno Havakiri is enraged. Ameno Havakiri will enter a stance with it's blades outwards as it charges electricity. After a flash of lighting, it will jet forward a short distance before teleporting above and diving towards it's target with a powerful spinning slash that stuns on hit. The initial charge forward also has a hitbox that will also stun on hit.

Other Useful Tips:
 * WIP
 * WIP

Aragami Materials
The following is a list of all the materials that are available a rewards when this aragami is present in a standard mission. These can all be devoured from the appropriately ranked aragami and any material with the "Complete with 6+ endurance" acquisition condition are also available as bond break rewards. Rank 7={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable" ! width="50%" |Material Name ! width="17%" |Reward Rate ! width="33%" |Condition
 * style="text-align: left; " |
 * style="text-align: center; " |32%
 * style="text-align: center; " |Automatic
 * style="text-align: left; " |
 * style="text-align: center; " |32%
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; " |Organ Level 7 GE3.PNG Bushi Soul
 * style="text-align: center; " |3%
 * style="text-align: center; " |Complete within 10 minutes
 * style="text-align: left; " |Organ Level 7 GE3.PNG Bushi Soul
 * style="text-align: center; " |3%
 * style="text-align: center; " |Complete within 10 minutes