Thread:RidgeRacer55/@comment-1419424-20160327140512/@comment-1419424-20160620212739

Boosted and The End increase charge time and stamina drain in exchange for increased damage as well as giving you superarmor during the charge. The End takes 75 stamina but deals IMMENSE damage, so if you hit a weak point with a OO-element BB attacking for elemental weakness, that's an easy 99999. Gimmicky as hell, but worth it (depending on the scenario).

The only real way to reliably use Parrying Upper is to use it with a self-trigger bullet. I think there's one in the GE2 bullets page.

I think it's 7 in GER? I'm not sure, though.