Fierce Kongou

''The numbers below represent the percentage estimate of the Aragami's defense (From 1% to 100%) for the specified attributes. The higher the value, the weaker your attack will be.''

Normal= Enraged= Unbound= Enraged-Unbound= {| border="0" cellpadding="1" cellspacing="0" width="100%" ! rowspan="2" scope="col"|Part ! colspan="2" rowspan="1" scope="col" style="text-align: center; "|Gun ! colspan="3" rowspan="1" scope="col" style="text-align: center; "|Blade ! colspan="4" rowspan="1" scope="col" style="text-align: center; "|Elemental ! scope="col" style="text-align: center; "|Crush ! scope="col" style="text-align: center; "|Pierce ! scope="col" style="text-align: center; "|Sunder ! scope="col" style="text-align: center; "|Crush ! scope="col" style="text-align: center; "|Pierce ! scope="col" style="text-align: center; "|Blaze ! scope="col" style="text-align: center; "|Freeze ! scope="col" style="text-align: center; "|Spark ! scope="col" style="text-align: center; "|Divine Notes:
 * style="white-space: nowrap; text-align: center; "|Face
 * style="text-align: center; "|90
 * style="text-align: center; "|5
 * style="text-align: center; "|10
 * style="text-align: center; "|10
 * style="text-align: center; "|10
 * style="text-align: center; "|90
 * style="text-align: center; "|90
 * style="text-align: center; "|90
 * style="text-align: center; "|30
 * style="white-space: nowrap; text-align: center; "|Torso
 * style="text-align: center; "|90
 * style="text-align: center; "|90
 * style="text-align: center; "|75
 * style="text-align: center; "|75
 * style="text-align: center; "|75
 * style="text-align: center; "|90
 * style="text-align: center; "|90
 * style="text-align: center; "|90
 * style="text-align: center; "|40
 * style="white-space: nowrap; text-align: center; "|Both Arms (Unbound)
 * style="text-align: center; "|[Red]
 * style="text-align: center; "|[Grey]
 * style="text-align: center; "|(30)
 * style="text-align: center; "|(55)
 * style="text-align: center; "|(55)
 * style="text-align: center; "|90
 * style="text-align: center; "|90
 * style="text-align: center; "|90
 * style="text-align: center; "|35
 * style="white-space: nowrap; text-align: center; "|Back (Unbound)
 * style="text-align: center; "|(10)
 * style="text-align: center; "|[Grey]
 * style="text-align: center; "|[Green]
 * style="text-align: center; "|[Grey]
 * style="text-align: center; "|[Grey]
 * style="text-align: center; "|90
 * style="text-align: center; "|90
 * style="text-align: center; "|90
 * style="text-align: center; "|30
 * style="white-space: nowrap; text-align: center; "|Plumage (Unbound)
 * style="text-align: center; "|[Red]
 * style="text-align: center; "|(25)
 * style="text-align: center; "|(55)
 * style="text-align: center; "|(35)
 * style="text-align: center; "|[Red]
 * style="text-align: center; "|90
 * style="text-align: center; "|90
 * style="text-align: center; "|90
 * style="text-align: center; "|35
 * style="white-space: nowrap; text-align: center; "|Both Feet
 * style="text-align: center; "|90
 * style="text-align: center; "|90
 * style="text-align: center; "|65
 * style="text-align: center; "|75
 * style="text-align: center; "|75
 * style="text-align: center; "|90
 * style="text-align: center; "|90
 * style="text-align: center; "|90
 * style="text-align: center; "|30
 * style="text-align: center; "|75
 * style="text-align: center; "|75
 * style="text-align: center; "|90
 * style="text-align: center; "|90
 * style="text-align: center; "|90
 * style="text-align: center; "|30
 * The defense attributes of parts that have been (Unbound) are no longer affected by the [Enraged] state.
 * [Enraged] effects cannot be determined so they are expressed in the color effect upon hit.

Devour Rates= Unbound Bonus Rates=

None.