Talk:Status Effects/@comment-3441860-20120318121725/@comment-26113680-20150813053308

Wooo ... kind of "late" ... but can I reply to this?

I mean according to the GE 2 jp wiki. All aragami start with a "Default" Resistance towards the status ailments they can receive. Each attack adds a counter or said ailment. Once that counter fills the ailment triggers.

As long the ailment lasts, the aragami doesn't acumulate said counters even if they are inflicted by it. Also when the ailment subsides, the Aragami will have it's resistance towards it doubled.

The reason why an ARagami goes Immune on the 5th or 6th affection of said ailment is simple. Since the counter only goes up till 9999, but the Resistance can exceed that.

0 Times : 250 1 Times : 500 2 Times : 1000 3 Times : 2000 4 Times : 4000 5 Times : 8000 6 Times : Impossible to reach (16000/9999) therefore Immune

I've used 250 as "default" since most Aragami have this number set, if they are vulnerable to an ailment it can be as low as 100, and as high as 1000 if they are resilent (or 10000 and become completely immune :P)