Barbarius Ira/Advanced Information

Blade Attacking Tips:  Short Blade

Recommended Burst Arts:
 * WIP
 * WIP

 Long Blade

Recommended Burst Arts:  Buster Blade
 * WIP
 * WIP

Recommended Burst Arts:  Boost Hammer
 * WIP
 * WIP

Recommended Burst Arts:
 * WIP
 * WIP

 Charge Spear Recommended Burst Arts:  Variant Scythe
 * Unlike other Barbarius, Barbarius Ira's back/torso is weak to melee pierce damage which opens up more opportunities for Charge Spear to take advantage of and allows it's aerial Burst Arts to shine a bit more. However, it is not that well suited for breaking the drill.
 * If you can get behind it Berserk Crush allows for a continued assault against it's tail.
 * Mocking the Gods and Ground Zero can help in breaking the drill since they pierce armour but can only be safely used during Ira's longer openings.
 * Akashic Breaker and Valkyrie Glide can take advantage of Barbarius Ira's new weak point on it's back and close distance while dealing a large amount of damage
 * Spear requiem and Fallen Tear can reap the benefits of increased downed damage with an easy to hit weakpoint on it's back and also take advantage of attacks with large openings while striking the tail.

Recommended Burst Arts:
 * WIP
 * WIP

 Biting Edge

Recommended Burst Arts:  Heavy Moon
 * WIP
 * WIP

Reccomended Burst Arts: Gun Attacking Tips:
 * WIP
 * WIP

General
 * WIP

Assault


 * WIP

Sniper


 * WIP

Shotgun
 * WIP

Raygun


 * WIP

Elemental

Status Resistances:

Enraged Effects Rage Indicator
 * As an Ashwroght, Barbarius Ira will release high density Oracle Cells when enraged. These steadily heal itself, all God Eaters HP and OP as well as any other Aragami on the map. This last as long as it is enraged but can be disrupted by binding it.
 * One noticeable indicator of Barbarius Ira's rage is that like any other Ashwroughts, its eyes will glow in purple flames.

Unbounding Tips:

Head

Drill
 * WIP


 * WIP

Tail


 * WIP

'Attacks:'
 * WIP

Other Useful Tips:
 * WIP
 * WIP

Defensive Attributes
Attack Mode

Aragami Materials
The following is a list of all the materials that are available a rewards when this aragami is present in a standard mission. These can all be devoured from the appropriately ranked aragami and any material with the "Complete with 6+ endurance" acquisition condition are also available as bond break rewards. Rank 7={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable" ! width="50%" |Material Name ! width="17%" |Reward Rate ! width="33%" |Condition
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |32%
 * style="text-align: center; " |Automatic
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |32%
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |3%
 * style="text-align: center; " |Complete Within 10 Minutes
 * }
 * style="text-align: center; " |3%
 * style="text-align: center; " |Complete Within 10 Minutes
 * }