Talk:God Arc/@comment-75.140.53.114-20160729173229/@comment-27013994-20180327012544

assault gun has little damage in both number and its stopping power if were talking about "per single shot". bit assault guns excel in dps per OP specially in GE2 where blood bullets make an assault gun spits out elemental damage nonstop when you made a self replenishing bullet and if you want a more damage dealing, blood bullet also has you covered with the triple shot and wide shot option. just as we say in monhun, "there is no such thing as bad weapon. only bad user". assault gun can also be used as a backstep dodge because of its gun skill. to summarize

assault gun: best dps per OC and allows for backstep dodge

sniper gun: good at unloading OC for a huge damage and possible unbounding in one shot. stealth field is useful for increased crit and damage as well as to break away from combat if one of your ally happens to have a high hate up skill

blast gun: the only gun capable of making crazy blood bullets. because of changes in ge2, only blast gun can make that crazy helmbreaking bullet.

shotgun: a melee gun. the closer you are at an enemy, the more damage you deal. compare to assault gun, the shotgun was meant to close the gap between you and your prey. its playstyle rely on unloading all OP then reverting to sword form to accumilate more and then unloading again, repeating the cycle. this closely resemble using a gunlance.