Control Units/God Eater Resurrection

Due to the Predator Style system, standard Control Units have been removed in favor of single-ability Control Units that can be equipped to individual devour types.

Each Control Unit has a rank, and Control Units of a given rank can only be equipped to Predator Styles of that rank or higher (i.e. you cannot equip a rank 2 Control Unit to a rank 1 Predator Style).

Blaze Exposure Down: Increases resistance to Blaze attacks.

Freeze Exposure Down: Increases resistance to Freeze attacks.

Spark Exposure Down: Increases resistance to Spark attacks.

Divine Exposure Down: Increases resistance to Divine attacks.

Oracle Intake Up: Increases OP gained through melee attacking.

Enemy Aggro Acquisition Rate Up: Increases the rate at which the player draws enemy attention.

Abnormal Status Resistance: Increases resistance to Venom/Stun/Leak/Jamming.

Oracle Attack Cancellation: Some enemy Oracle attacks can be canceled/blocked with melee attacks.

Simultaneous Devour Burst Strengthening: When devouring multiple enemies simultaneously, the effects of Burst are strengthened.

Heavy Armor: Increases defense at the cost of increased stamina consumption.

One-Strike Strengthen: Melee: The power of the next melee attack is increased.

One-Strike Strengthen: Bullet: The power of the next bullet fired is increased.

Charge Speed Up: Charge time for charged attacks (Charge Crush, Charge Glide, Charge Devour) is lessened.

Combo Master: Increases the power of subsequent hits in a combo, with later hits gaining more power.

Berserker: Increases attack at the cost of lowered defense.

Decreased Burst Consumption: Decreases the cost of actions that consume Burst gauge.

Critical Damage Up: Increases damage when hitting weak spots.