Nuadha/Advanced Information

Blade Attacking Tips:  Short Blade

Recommended Burst Arts:   Long Blade
 * A solid choice for attack and mobility, also having an advantage to stay airborne for a long period of time to avoid its ground-based attack that doesn’t reach double jump height. It also packs some strong and agile Burst Arts to be used to your advantage.
 * Gale dance can score very easy weakpoint damage bonuses on Nuadha's left arm even before it is broken.
 * Scwalbe is a great choice for mobility as it can close the distance between yourself and Nuadha, making it easier for you to attack it.
 * Dead End works well against Nuadha due to its armor piercing that helps in destroying its legs more quickly.
 * You can take advantage of Licht Kreuz’s retreat as it helps in evading Nuadha’s close ranged attacks as well as dealing damage at the same time.
 * Rampaging Comet can decimate Nuadha, mainly when the hits connect to its left arm as well as its right arm and core in Burst Mode.
 * Lightning Scourge is a powerful Burst Art for Nuadha due to its damage and quicker hit rate since you’ll only stay in one spot. It’s downed hits can deal great damage overall, making bond breaks easier with it.
 * Whirling Death is another option for mobility as it helps in closing distance between youself and Nuadha as well as evading its attacks.
 * Stinging Flare’s downed hits deal great damage to Nuadha, making it useful to break its legs and left arm. However in terms of left arm hits, its damage is overshadowed by Rampaging Comet but it has the advantage to be steer-able.
 * Heaven and Earth can be used to great effect on Nuadha's Left arm, taking advantage of it's weakpoint bonus and the size of the arm making the upwards slash easier to hit.

Recommended Burst Arts:  Buster Blade
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Recommended Burst Arts:   Boost Hammer
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Recommended Burst Arts:
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 Charge Spear

Recommended Burst Arts:   Variant Scythe
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Recommended Burst Arts:
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 Biting Edge

Recommended Burst Arts:   Heavy Moon
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Recommended Burst Arts: Gun Attacking Tips: General
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 * Nuadha's resistance to Crush and Pierce Bullets is fairly similar across most of it's parts, slightly favouring crush bullets on it's legs but slightly favouring pierce on it's torso and right shoulder. As the legs are the only one of these parts that can be broken, Crush bullets have a slight advantage.
 * Aim at foe Bullets will aim for the core regardless of whether Nuadha is in burst or not.
 * The head can be shot for more damage than any unbroken bond but working towards breaking a bond will make things easier in the long run.
 * It is much safer to strike the Aureole with bullets than it is in melee so aiming shots at the Aureole to soften it up can make breaking it much easier.

Assault


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 * Standard homing bullets will target the core, making them very powerful against Burst Nuadha at a distance. The arm is a large enough target that aiming slightly towards it or shooting from nuadha's left side should make hitting it relatively easy.

Sniper


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 * Nuadha has 3 weakpoints to exploit for criticals but 2 of them are only available when Nuadha is in Burst: The Left arm (once broken) is available against standard nuadha but it's right arm and the exposed core are only available in burst.

Shotgun
 * A strong option for breaking Nuadha's legs and can do good bursts of damage once the left arm is broken but is not well equipped to break the Aureole safely.
 * Buckshots and tracker torpedoes can help greatly in breaking the legs as crush bullet damage is the strongest option against them.

Raygun


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Elemental Status Resistances:
 * Nuadha is weak to both Blaze and Divine equally.

Enraged Effects Rage Indicator
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Unbounding Tips: Left Arm
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Aureole
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Legs
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'Attacks:' Normal Attacks:
 * Slap Combo - Nuadha moves forward while slapping its targets in front of it 3 to 4 times.
 * Swipe - Nuadha swipes its targets that were too close to it away with a swipe from its left hand.
 * Half-Spin Swipe - Nuadha rotates 180 degrees while trying to swipe its targets that were within its hand’s proximity.
 * Growl - Nuadha unleashes a shockwave with its growl, dealing damage to nearby targets.
 * Earthly Pillars - Nuadha prepares itself for a huge slam to the ground with its left arm. A short while after the hand hits the ground, pillars will emerge from the ground around it in a circular fashion.
 * Titanic Slam - Nuadha jumps towards its targets, slamming them as it lands on the ground.
 * Ruinous Toxin - Nuadha spits some poison from its saliva, leaving poisonous puddles on the ground that will linger for a short period of time.
 * Rocky Wave - A low health attack. Nuadha quickly slams its left hand to the ground, causing stone pillars to erupt in front of it.

Devour Attack: Burst Mode Attacks:
 * Hands of Ruin - Nuadha’s left hand will release concentrated oracle cells in a form of numerous small dark red hands. It will then jump on its chosen target up to 4 times if they are far enough from it. It will do a 360 degree turn if its target is close enough after jumping or after it jumps 4 times. It will stop after the spin, a perfect guard or a successful devour.

In Burst Mode, Nuadha will grow itself a larger right arm made from a collection of its tiny arms, coated with venom. Its aureole will emit a more intense purple aura that signifies its increased strength. Most of its attacks will now inflict venom.


 * Punch of the King - Nuadha delivers a deadly punch with its right arm that extends beyond expected reach. Its victims will fall into deadly venom.
 * Ruinous Swipes - Nuadha swipes its targets in front of it with 3 to 5 deadly swipes with its right arm, inflicting venom to those in contact with it.
 * Combo of Ruin - Nuadha will perform a combo starting from 4 punches with both its arms, before slamming the ground hard with its right arm. After a short while, corroded stone pillars will erupt from the ground, its range radius even further than that of its Earthly Pillars attack. Right after the pillars erupted, stones will be thrown towards where its targets are standing, making it unsafe if they stay stationary.

Other Useful Tips:
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Aragami Materials
The following is a list of all the materials that are available a rewards when this aragami is present in a standard mission. These can all be devoured from the appropriately ranked aragami and any material with the "Complete with 6+ endurance" acquisition condition are also available as bond break rewards. Rank 3={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable" ! width="50%" |Material Name ! width="17%" |Reward Rate ! width="33%" |Condition ! width="50%" |Material Name ! width="17%" |Reward Rate ! width="33%" |Condition ! width="50%" |Material Name ! width="17%" |Reward Rate ! width="33%" |Condition ! width="50%" |Material Name ! width="17%" |Reward Rate ! width="33%" |Condition
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |WIP%
 * style="text-align: center; " |Automatic
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |WIP%
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |WIP%
 * style="text-align: center; " |Complete within 10 minutes
 * -|Rank 5={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable"
 * style="text-align: center; " |WIP%
 * style="text-align: center; " |Complete within 10 minutes
 * -|Rank 5={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable"
 * -|Rank 5={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable"
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |WIP%
 * style="text-align: center; " |Automatic
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |WIP%
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |WIP%
 * style="text-align: center; " |Complete within 10 minutes
 * -|Rank 6={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable"
 * style="text-align: center; " |WIP%
 * style="text-align: center; " |Complete within 10 minutes
 * -|Rank 6={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable"
 * -|Rank 6={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable"
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |WIP%
 * style="text-align: center; " |Automatic
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |WIP%
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |WIP%
 * style="text-align: center; " |Complete within 10 minutes
 * -|Rank 7={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable"
 * style="text-align: center; " |WIP%
 * style="text-align: center; " |Complete within 10 minutes
 * -|Rank 7={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable"
 * -|Rank 7={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable"
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |WIP%
 * style="text-align: center; " |Automatic
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |WIP%
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |WIP%
 * style="text-align: center; " |Complete within 10 minutes
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |WIP%
 * style="text-align: center; " |Complete within 10 minutes