User:Minarie

Introduction
Hi! Below are my main characters in God Eater Burst and I'm looking for someone to play with using XLink Kai and/or PRO Online. I also want to exchange avatars cards to increase my collection.

Just leave a message at my talk page if you wan't to play together! Oh, I'm using both the US and JP Versions of GEB by the way.

Thanks for viewing my profile! See you online!

Minarie (talk) 04:09, October 18, 2012 (UTC)

Balmar and Minarie's GEB Gameplay Tips
Welcome to Balmar and Minarie's GEB Gameplay Tips section! This part of my profile is dedicated to my main avatars teaching you certain gameplay information that you might find helpful/useful. You are also free to teach them certain information that they do not know and believe me. they will really appreciate it.

Balmar's Blade Form Tips

 * Balmar: "Hi and welcome to the blade tips section! The 'how to use your blade and shield' and 'how it affects the you and the aragami' are the type of information that will be included here. I won't be teaching you the basics anymore as it was already taught to us by Tsubaki-sensei at the start of the game. If you want a refresher of the basics, simply replay the tutorial missions or go to the Equipment section of the wikia."

Blade Attack Damage Formula

 * Balmar: "That's right! This section will also cover how much damage you actually deal to an aragami when you thrust, slice or hit them with your blade. Now how do I exactly know that? Well... let's just say a certain "wiki" from a foreign land was kind enough to teach me... *ahem*. All credit goes to them by the way, so please extend your thanks to them as well. Now, let me show you the damage calculation fomula:"

Blade Damage = [Total Blade Damage per Attribute] X [Special Attack Up/Down Skill Multipliers]

Blade Damage per Attribute = [Raw Attack Power of Blade per Attribute] X (Blade Damage Multiplier] +/- [Normal Attack Up/Down Skills per attribute] - [Aragami Defense Attributes per part])


 * Balmar: "Don't forget, each blade attribute is computed seperately, added together later on and deducted to the aragami's total HP. Now, let us explain each part of the formula individually:"


 * Raw Attack Power of Blade per Attribute = Refers to your equipped blade's raw attack power per attribute. This can be viewed in the Equipment section.
 * Blade Damage Multiplier = For each stage and button pressed for each type of blade has a preset damage multiplier. (e.g. The Long Blade's 1st square attack has a damage multiplier of 1.0) You can view the full table of preset damage multipliers for each type of blade at the Blade Mechanics section.
 * Normal Attack Up/Down Skills = These are the activated skills that increase your raw blade attack power by a certain percentage. (e.g. Sunder Attack Up/Down, Overall Attack Up/Down, (B) Blade Attack Up + etc.). Please refer to the Skills page for more info. Items that increase attack temporarily also fall into this category.
 * Special Attack Up/Down Skills Multipliers = These are certain skills that usually affect your attack power after fullfilling a certain condition. The skills that belong to this group are only the following:
 * Sword Master
 * Exterminator
 * Hidden Attack
 * Aragami Defense Attributes per Part = All aragami have pre-assigned defense parameters for each part and for each attribute. Please refer to the Ogretail Defense Attributes table for an example. Please take note that all numbers in the defense tables are read as percentages (e.g 30 is equal to 30% or 0.30).
 * Balmar: "Now let's show an example. Assuming you are equipped with a long blade with a 100 Sunder and 90 Divine raw attack power. The skills you've equipped are sunder attack up and exterminator. Lastly, you attacked a non-target mission Ogretail using the 2nd triangle attack. The damage calculation will be as follows:"


 * Sunder:  100 X (1.1 + 0.15 - 0.30) = 95


 *  Divine:  90 X (1.1 - 0.90) = 18


 * Total Damage: (95 + 18) X (2.0) = 226


 * Balmar: "That concludes our lesson my fellow God Eaters. Did you get all that? No? Well... You don't really need to know all this stuff... *sulk*"

Secret Blade and Shield Form Techniques

 * Balmar: "I'll be giving you some tips on how to use your Blade and Shield in battle. What was that? You already know how to use your blade and shield in battle? Well in that case, I'll just quickly run through these notes for you:"


 * Whenever an aragami runs aways and eats, follow them silently and devour them while they're eating for a free Burst and aragami bullets.
 * ​Aragami usually runs and eats at material salvage points on the map.
 * You can reduce the time it takes to ready charge crush and/or predator mode by releasing the button 0.4 seconds earlier than usual.
 * There are instances wherein it is better to get hit by a multi-hit attack and stagger than blocking and depleting your stamina only to get hit at the end of the attack and die.
 * Use aragami corpses to you advantage, you can replenish your OP by hitting them until they disappear. You can also prevent some projectile attacks from hitting you by hiding behind the corpse.
 * When using short blades, You can quickly get around the battlefield by pressing the step button then the square attack button in one fluid motion repeatedly until you run out of stamina. You can also use this technique as an effective means in evading attacks.
 * Related to the above tip, you can also perform the same technique when using long blades but this only works during Burst Mode.
 * When using short blades and/or long blades, you can extend your aerial square attack combo by performing a mid-air jump in between or at the end of your aerial square attacks. This technique is also used for evading certain ground attacks (e.g. Borg Camlann's tail spin attack) by staying airborne for an extended period of time.
 * When using long blades, you can continue your combo on the ground after performing an aerial triangle attack. You will start on the second hit when this is done and only 3 additional hits can be connected.
 * It's best to spam impulse edge whenever you are in Link Burst Mode Lv3 as you will never run out of stamina or OP.
 * When using buster blades, you can reduce your character's backswing animation by tapping the guard button while performing the attack. This works for all the buster blade's attacks including charge crush and devour attacks. The reduced animation is dependent on the equipped shield type with bucklers being the best shield to use for this technique.
 * Related to the above tip, this technique can also be used for short and long blades but this only works when equipped with bucklers.
 * This technique also works after a devour attack but only if the attack hits an alive aragami.
 * When using buster blades, you can connect your aerial triangle attack to your aerial square attack if you perform the aerial square at the peak of your jump. After the aerial triangle is performed, you can also connect two more ground attacks for a complete four-hit combo.
 * After using charge crush, there is a way to add two more attacks fluidly for a complete 3-hit combo. Simply tap the guard button before the sword lands on the enemy and quickly press the square or triangle button twice before your character performs the advance guard animation.
 * With this technique, you can combine charge crush to a ground attack and a devour attack. This combo is recommended when the aragami is eating so that you will inflict serious damage using charge crush and be in burst mode at the same time.
 * When using buster blades, it is faster to get around the map by repeating the step-jump motion but don't let your stamina get depleted. Burst mode makes this trick even more effective. This trick also useful for long blades while your not in burst mode.
 * If you wish to eliminate or reduce your knockback after blocking an attack, simply release the guard button as soon as you block an attack. The faster you release the button, the lesser knockback you will inccur and if your timing is perfect, you will not be knocked back at all. This concept is automatically applied by the Auto Guard Skill.
 * If you activated the Expanded Guard Area Skill, you can easily control the position where you want to be knocked back by simply blocking an attack while facing the opposite direction of your destination. Use this technique to get closer to the enemy after blocking a long range attack. This will not work against Auto Guarded attacks.
 * Balmar: "Were some of the tips above useful for you? Everyone has their own style of killing aragami. There really is no better style than the one you are used to now. Don't forget that."

How to Read Shield Defense Attributes

 * Balmar: "Do you know how to assess whether your shield is sturdy or not? Well.. the higher the numbers on the defense attributes the better right? That's true, but the more accurate way of reading it is..."


 * Shield defense attributes are read as percentages reduction in aragami attacks.
 * The highest defense attribute possible is 1000 which is read as 100.0% damage reduction in a specified attribute. If you have a shield with a defense attribute of 550, it's read as 55.0% defense.
 * Skills or items affecting defense (Exposure) is directly added/deducted to its assigned attribute/s.
 * Blocking an attack will further reduce the damage received from an aragami attack. More details can be found in the Shield Mechanics section.
 * Balmar: "Pretty simple right? Getting hit by an aragami is a normal every day God Eater thing. If you don't want to get hurt, equip the proper shield."

Other Wikia Sites
Please do visit our wikia if you have time to spare. http://acs.wikia.com/wiki/Main_Page

The wikia link above is about a fan-made fighting game based on the Tales series. The tales series were also created by Bandai Namco Games just like God Eater Burst. Thanks!

Minarie 16:06, December 23, 2011 (UTC)