God Eater 2



God Eater 2 (ゴッドイーター2) is the sequel to God Eater Burst. Like the original, it will be a PSP exclusive and is scheduled to be released in 2012. D3Publisher has not made any announcements on any plans of localization as of yet.

Story
The game takes place 3 years after the original. A new pandemic caused by "Red Rain" has struck the Far East Branch. Members of Special Forces "Blood", an affiliate of Fenrir who reside in a mobile base, are sent to investigate. It is implied that other places out of the Far East Branch will be visited.

New Weapons
New Blade Types

Weapons that combine the sense of both immense power and speed. Weapons that specialise in linear based attacks to target Aragami weak spots with pinpoint accuracy. It can be charged to form a sharpened edge.
 * Boost Hammer
 * Charge Spear

Engagement System
Allows you to share the status bar with a teammate (namely, the OP bar), enabling one to go full gun in battle. It's hinted that this could pave the way for even higher OP consuming bullets/recipes.

Blood Arts
New weapon skills. Most are gained through natural usage of equipment, while some require specific missions to unlock them. For example, continously using the square buttons in combat will lead it to evolve into a better combo. The skills are not tied to your equipment, so it can be seen an an evolution of the character. NPCs have their own missions seperate from the storyline which when completed, grant them improved Blood Arts. The concept sounds similar to the Phantasy Star Portable series's Photon Arts.

Returning Characters
but will be recruitable in the revamped challenge missions. only Kota and Alisa has been explicitly confirmed to be in God Eater 2.
 * Namco Bandai has stated that Alisa will not appear in the story missions of the game,
 * Out of all the previous characters,

New Fields
Note: Field names given are unofficial.

Import Data
Some form of data importation from God Eater Burst has been confirmed. It is unclear exactly what will be transferred.



Quotes
Burst was the result of us taking in all the feedback we received from gamers about the original GE and trying to make the first game as complete a package as possible.

With GE2, we're trying to pinpoint what users found fun about the game; we're taking it apart and reassembling it from scratch.

The GE series is about high-speed action and a story that makes you the hero.

The way those two aspects combine is what I think makes the game appealing to users, and to start out, we're going to make both aspects stronger in GE2.

-Producer Yusuke Tomizawa, Famitsu Interview

Trailer
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