Tyrant Hannibal/Advanced Information

Battle Information
Special Attributes Blade Attacking Tips:  Short Blade
 * Tyrant Hannibal is immune to all debuffs, downed and staggers when its scales are still intact. When Tyrant Hannibal's scales are broken, it will lose its debuff immunity, become less resistant to attacks and can be put into a downed state. In exchange for that, its attacks are more deadly as its slam-related attacks will release an x-shaped lightning stream that travel in a medium distance away.

Recommended Burst Arts:
 * One of the best options for mobility. It has a diverse selection of Burst Arts that prove to be powerful or fun.
 * Schwalbe can close off the distance between yourself and Tyrant Hannibal. It is also one of the Burst Arts of style, making it a very fun pick to try on.
 * Dead End is an effective choice due to its Armor Piercing properties, making it useful to deal a great amount of damage while Tyrant Hannibal’s scales are still intact.
 * Gale Dance is a great choice due to its high overall damage output. It will be more effective once Tyrant Hannibal’s head is broken.
 * Licht Kreuz is a useful pick for dealing damage and evading at the same time, as well as maintaining an aerial position as long as possible.
 * Rampaging Comet’s scale hits can decimate Tyrant Hannibal when it’s enraged. It can also prove to be effective when hitting Tyrant Hannibal’s legs, unbound scales and unbound head.
 * Stinging Flare’s downed hits prove to be effective when destroying Tyrant Hannibal’s head.
 * Whirling Death is another option that can close off the distance between yourself and Tyrant Hannibal. It also deals a significant amount of damage against it when the Burst Art connects to its weaker body parts.

 Long Blade

Recommended Burst Arts:  Buster Blade
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Recommended Burst Arts:  Boost Hammer
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Recommended Burst Arts:
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 Charge Spear

Recommended Burst Arts:  Variant Scythe
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Recommended Burst Arts:
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 Biting Edge

Recommended Burst Arts:  Heavy Moon
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Reccomended Burst Arts: Gun Attacking Tips: General
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Assault


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Sniper


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Shotgun
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Raygun

Elemental
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Status Resistances Enraged Effects Unbounding Tips: BOND1 BOND2 BOND3 Attacks Enraged atacks: Other Useful Tips:
 * As an Ashwroght, Tyrant Hannibal will release high density Oracle Cells when enraged. These steadily heal itself, all God Eaters HP and OP as well as any other Aragami on the map. This last as long as it is enraged but can be disrupted by binding it. However, be aware that this can only be done when Tyrant Hannibal's scales are broken.
 * Like other Ashwroughts, Tyrant Hannibal's eyes will glow in purple flames.
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 * Dragon Thrash: Tyrant Hannibal thrashes forward with its arms.
 * Dragon Swipe: Tyrant Hannibal can swipe its enemies with its shielded left arm.
 * Dragon Pounce: Tyrant Hannibal can pounce on its targets after a high leap
 * Plasmatic Decay: Tyrant Hannibal puts both its arms on the ground then unleashes a stream of 3 large spark orbs that homes on its enemies.
 * Clawing Rush: Tyrant Hannibal rushes forward with its claws, damaging and knocking away its enemies.
 * Blade Thrust: Tyrant Hannibal can summon a lightning blade on their right arm, then pounce on an enemy then thrust them down, creating a spiraling lightning pillar then jumps away after the blade disappears.
 * Triple Flashes: Tyrant Hannibal thrusts its left arm into the ground, then summons three lightning pillars over time just directly on the ground its target is.
 * Lightning Breath: Tyrant Hannibal inhales, then releases a stream of lightning from his mouth to the ground in front of it twice. First, it breathes its stream of lightning from the right to left, the second time will be from the left to right. Beware if you are behind it as sparks may be erupted from its boosters the moment it roars.
 * Tail Whip: Tyrant Hannibal curls up its long tail, then sweep the ground.
 * Thunderstorm: Only usable when scales are unbound. Tyrant Hannibal starts to releases sparks of purple flames from his unbound scale. He then levitates of the ground as a ring of thunder begins to emerge from behind the expanded 'wings' before releasing three waves of raging storm of thunderous pillars in a cross-like fashion. Beware as the pillars can stun its targets unfortunate enough to get hit by them.
 * Raging Thrash: Tyrant Hannibal's body starts to rise, before summoning two lightning blades in both hands. It thrashes about exactly five times in a circle over a wide area. Evade by moving away from it when he summons the two blades or blocking, since the attack covers a very large area.
 * Blade Swipes: Replaces Dragon Thrash. Tyrant Hannibal summons two blades from its arms and swipes them twice. Stuns its targets.
 * Blade Rush: Replaces Clawing Rush. Tyrant Hannibal summons two blades from its hands and rushes towards its target in a straight line.
 * Boosted Swipe: Similar to Caligula, Tyrant Hannibal floats for a short period of time with its boosters, summoning a blade from its left arm before charging towards its target. When it reaches its target, it will swipe its blade, turning around as the attack is supposed to connect. It can travel at a long distance as long as there are no walls with this attack so caution is advised.
 * Booster Rush: Similar to Caligula, Tyrant Hannibal will create a spark of lightning energy from its right hand before launching into the air, creating a spark tornado followed by thunderous pillars. It will then unleash its lightning energy from its right hand by slamming it onto the ground where the target is standing, stunning them. It will then carry out a swipe with a lightning blade summoned from its left arm.
 * Tyrant's Onslaught: Tyrant Hannibal activates its boosters before jumping into the air. As it was mid-air, it will summon two blades from each arm, charging towards its target in a straight line with an incredible speed. If the target is not within the attack's proximity, it can turn towards the direction where the target is standing on so caution is advised. Be careful as the blades can leave a trail of damaging lightning bolts. Its lightning blades can stun its enemies. (Extra Tip: Tyrant's Onslaught may be Tyrant Hannibal's most damaging attack but it is in its most vulnerable state when its scales are broken. Attack it as much as possible in its weak spots as it was in mid-air and about to charge and Tyrant Hannibal will fall into a downed state, making it vulnerable)
 * The Easiest way to knock tyrant Hannibal down from Tyrant onslaught is to create a simple aim-at-foe Medium/large Blaze sniper bullet and fire it as he is about to charge. As long as your weapon is decently powerful (a +0 Zamiel Ex can get it done so any rank 7 weapon should manage) it should work since the knockdown is damage based. However, note that this will only work if Tyrant Hannibal's scales are broken.
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Aragami Materials
The following is a list of all the materials that are available a rewards when this aragami is present in a standard mission. These can all be devoured from the appropriately ranked aragami and any material with the "Complete with 6+ endurance" acquisition condition are also available as bond break rewards. Rank 7={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable" ! width="50%" |Material Name ! width="17%" |Reward Rate ! width="33%" |Condition
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |32%
 * style="text-align: center; " |Automatic
 * style="text-align: left; "  |WIP
 * style="text-align: center; " |32%
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; " |Material 7 GE3.pnga Core
 * style="text-align: center; " |3%
 * style="text-align: center; " |Complete Within 10 Minutes
 * }
 * style="text-align: center; " |3%
 * style="text-align: center; " |Complete Within 10 Minutes
 * }