Dromi/Advanced Information

Battle Information
Blade Attacking Tips:  Short Blade


 * A great option for agility as well as dealing damage. Its collection of Burst Arts can help you through its agility and damage boost.

Recommended Burst Arts: 


 * Rising Shock and Scept with a spark short blade or the Lightning Storm engage works well against Dromi due to their high damage output.
 * Scwalbe and Whirling Death are agility based options that help you close the distance between yourself and Dromi, as well as distancing while Dromi is attacking.
 * Dead End has a big advantage against Dromi due to its armor piercing capabilities, mainly when it enters Burst Mode where it is heavily armored.
 * Licht Kreuz can deal great damage to Dromi whilst helping you distance yourself from Dromi right after with its retreat.
 * Lightning Scourge and Stinging Flare can make shorter work in breaking Dromi’s bonds due to their great damage output, mainly when Dromi is downed.

 Long Blade


 * A weapon with balanced stats, and also one of the stamina friendly weapons due to its Zero Stance. It also has Burst Arts that shouldn’t be underestimated.

Recommended Burst Arts: 


 * Void Cutter is a really good pick against Dromi due to its high damage output, as well has having armor piercing capabilities that may be really useful against Burst Dromi.
 * Flame of Purgatory can deal great damage against Dromi while it’s downed, especially when its legs are broken as its broken legs are less resistant to Oracle Crush compared to most of its body parts. Its downed damage is also really powerful when you hit Burst Dromi’s core. Note that OP conservation is mandatory for effective use for this Burst Art.
 * Sacred Edge with a spark weapon or the Lightning Storm engage is a great choice against Dromi due to its high damage output, mainly when it connects to either its tail or legs. You can use it to boost the process of breaking its legs faster.
 * Aspara Wings plays a big role in breaking Dromi’s legs as it deals high damage per hit, as well as making it easier to transition to aerial attacks to punish it even further.
 * Soulsplitter can deal massive damage to Burst Dromi, given that it has a high risk as you have use weak shields (preferably Shields of the lowest rank) to make this Burst Art powerful and that you’ll take more damage during the parry.
 * Whirlwind Sword is a useful pick for its high OP absorption, which is really useful when paired with Impulse Edge based Burst Arts.
 * Shining Ray can be a powerful pick against Burst Dromi as long as you can aim it to its core.

 Buster Blade


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Recommended Burst Arts: 


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 Boost Hammer


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Recommended Burst Arts: 


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 Charge Spear


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Recommended Burst Arts: 


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 Variant Scythe


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Recommended Burst Arts: 


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 Biting Edge


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Recommended Burst Arts: 


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 Heavy Moon


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Recommended Burst Arts: 

Gun Attacking Tips:
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General


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Assault


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Sniper


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Shotgun


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Raygun


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Elemental


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Status Resistances:

Enraged Effects

Rage Indicator


 * When enraged, Dromi deals more damage and moves slightly faster. It will also carry out devour attacks
 * Like the other Ashborns, Dromi has tiny ash particles surrounding it while enraged.

Unbounding Tips:

Head


 * Crush and Pierce melee weapons are reliable for breaking the head. Armor piercing Burst Arts works well too as it not only boosts the process for Slash melees but also increasing the damage output for Crush and Pierce melees. This is usually a simple task while Dromi is wide open as it staggers easily even when you don’t hit its head as much.
 * Dromi’s head is an important part to be broken albeit being risky as its defense boost for said part in Burst Mode will only take little effect once broken and that it is a weakspot for pure Crush melee weapons (Boost Hammer).

Legs


 * In its normal mode, this part is the hardest to break out of all the three breakable parts. Only Crush weapons have a disadvantage on breaking this part, which makes armor piercing Burst Arts really useful. Powerful Burst Arts for Slash and Pierce weapons are also useful in breaking it more quickly.
 * The legs are most prioritized bonds to break as Dromi’s Burst Mode defense increase will take little effect for said bond once it’s broken and that this part is easily accessible to every melee weapon type. It is also a weakspot for pure Pierce melee weapons (Charge Spear).

Tail


 * Slash melee weapons have the most advantage for breaking the tail. However, armor piercing Burst Arts become a necessity when dealing with Burst Dromi as its tail is heavily armored, even if it’s broken. Also, hitting its tail will not stagger Dromi but you can inflict downed on it if you hit its tail enough.

Attacks: Normal Attacks


 * Dromi's Rampage: Dromi slams its head to the ground 3 to 6 times, creating a shockwave on the ground that can damage its targets. It starts its first slam on its left and the following to the right which repeats in as the slam count increases. It will move its way towards where its target is standing so caution is advised.
 * Forward Chomp: Dromi tilts its head to its right before lunging forward towards its target for a bite.
 * Roaring Shockwave: Dromi slowly tilts its head to the bottom right, before unleashing a shockwave from its roar in a shape of a dome.
 * Frozen Pillars: Dromi slams its head to the ground, which causes 3 Frozen Pillars to erupt from the ground its target is standing back to back. Inflicts Leak.
 * Swinging Charge: Dromi tilts its head to its right side before charging towards its target while swinging its head. Once it is done with this attack, it will appear 'out of breath' for a short while before proceeding to its next attack.
 * Leap of Destruction: - Dromi jumps towards its target, creating a shockwave around it once it lands.
 * Heavy Swing:Dromi swings its head in a 180 degree turn, damaging those that were unfortunate enough to contact its head.
 * Rapid Icicles:A low health attack. Dromi focuses on a target for around a second, shooting small icicles from its side heads in a rapid manner.

Devour Attack:


 * An Insatiable Chase: Dromi tilts its head to the left, emitting black particles, before unleashing 3 deafening shockwaves that gets bigger with each roar. It will stay stationary for a short while before suddenly opening its mouth wide to devour it's targets. It will chase down it's chosen target until it manages to grab a bite out of them. The chase will last for 12 seconds.

Burst Mode Attacks:

Dromi retain all of it's attacks and all of it's attacks are faster and deadlier in Burst Mode, with most of its attacks inflicting leak or fatal leak. Its side heads' mouths will open wide, making it look like it has 3 heads. Most of its attacks will be followed by red ice, which may damage it's targets as well. Attacks with significant changes and new attacks are shown below:


 * Burst Dromi's Rampage: A faster and deadlier variant of Dromi's Rampage. The maximum number of slams is increased from 6 to 7, with each slam leaving a trail of red ice.
 * Icy Roll: A deadlier variant of its Forward Chomp. Instead of only lunging its way forward, it does a forward roll that causes a circle of red ice to erupt from the ground, dealing extra damage to its targets.
 * Frozen Pillars Unleashed: A deadlier variant of the Frozen Pillars that inflicts fatal leak. This attack not only focuses on just one target but all the targets present in the area.
 * Swinging Onslaught: A faster and deadlier variant of Dromi's Swinging Charge. It will leave a trail of Frozen Pillars that inflicts fatal leak. Its 'out of breath' state will last shorter, making it harder to exploit huge openings.
 * Chilled Leap: A deadlier variant of the Leap of Destruction. Dromi will surround itself with ice for a short while once it contacts the ground.
 * Frenzying Icicles: A deadlier variant of the Rapid Icicles that inflicts leak.
 * Icicle Rain: A Burst Mode exclusive attack. Dromi raises its head up before releasing 3 large icicles in a slightly different direction, in which will turn into many sharp icicles once near the ground. One of those will usually land on where its target is standing so take caution. Inflicts leak.
 * Burst Dromi's Frenzy: A Burst Mode exclusive attack. Dromi slams the ground in a circle 7-9 times, releasing a small area of ice with every slam. Be warned as its final slam would release a bigger area of ice.
 * Hungry Ice: A Burst Mode exclusive attack. Dromi retreats while releasing a stream of hungry ice that homes towards its target when they are close enough. Inflicts leak.
 * Icy Graveyard: A Burst Mode exclusive attack, as well as its deadliest attack. Dromi prepares itself before opening its 3 mouths wide up, collecting particles of ice. When ready, Dromi will shoots a long stream of icy particles from its main head while its side heads will shoot the stream in a circular pattern. After 6 seconds, Dromi will release more icy particles around it before going 'out of breath', leaving it open in a longer period of time compared to its Swinging Onslaught attack.

Other Useful Tips
 * Since some of Dromi’s attacks leaves it wide open, mainly the ones that make it look ‘exhausted’, use this moment to seize the advantage and try breaking at least one of its bonds as quickly as possible.
 * Dromi has a unique interaction with restore posts. If it spots one, it will run after it and try to eat it. If the post is consumed by either Dromi or the God Eaters, Dromi will get enraged instantly. Take this into consideration when using restore posts in front of Dromi but it can also be used to lure it into traps and mines or simply to get Dromi away from you briefly.

Aragami Materials
The following is a list of all the materials that are available a rewards when this aragami is present in a standard mission. These can all be devoured from the appropriately ranked aragami and any material with the "Complete with 6+ endurance" acquisition condition are also available as bond break rewards. Rank 6={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable" ! width="50%" |Material Name ! width="17%" |Reward Rate ! width="33%" |Condition ! width="50%" |Material Name ! width="17%" |Reward Rate ! width="33%" |Condition
 * style="text-align: left; "  |Material 6 GE3.png Mammon Pebble
 * style="text-align: center; " |29%
 * style="text-align: center; " |Automatic
 * style="text-align: left; "  |Armour Level 6 GE3.PNG Mammon Scale
 * style="text-align: center; " |29%
 * style="text-align: center; " |Automatic
 * style="text-align: left; "  |Armour Level 6 GE3.PNG Moloch Fork
 * style="text-align: center; " |14%
 * style="text-align: center; " |Automatic
 * style="text-align: left; "  |Tissue 6 GE3.png Moloch Rope
 * style="text-align: center; " |10%
 * style="text-align: center; " |Automatic
 * style="text-align: left; "  |Vial 6 GE3.png Extremely Corrupted Cells
 * style="text-align: center; " |10%
 * style="text-align: center; " |Automatic
 * style="text-align: left; "  |Weapon Level 6 GE3.PNG Mammon Jaw
 * style="text-align: center; " |15%
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; "  |Armour Level 6 GE3.PNG Mammon Thorn
 * style="text-align: center; " |15%
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; "  |Tissue 6 GE3.png Mammon Scourge
 * style="text-align: center; " |15%
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; "  |Tissue 6 GE3.png Mammon Scourge
 * style="text-align: center; " |25%
 * style="text-align: center; " |Complete within 10 minuites
 * -|Rank 7={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable"
 * style="text-align: left; "  |Tissue 6 GE3.png Mammon Scourge
 * style="text-align: center; " |15%
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; "  |Tissue 6 GE3.png Mammon Scourge
 * style="text-align: center; " |25%
 * style="text-align: center; " |Complete within 10 minuites
 * -|Rank 7={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable"
 * style="text-align: center; " |Complete within 10 minuites
 * -|Rank 7={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable"
 * -|Rank 7={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable"
 * style="text-align: left; "  |Material 7 GE3.png Mammon Stone
 * style="text-align: center; " |27%
 * style="text-align: center; " |Automatic
 * style="text-align: left; "  |Armour Level 7 GE3.PNG Mammon Coin
 * style="text-align: center; " |27%
 * style="text-align: center; " |Automatic
 * style="text-align: left; "  |Armour Level 6 GE3.PNG Moloch Fork
 * style="text-align: center; " |14%
 * style="text-align: center; " |Automatic
 * style="text-align: left; "  |Tissue 6 GE3.png Moloch Rope
 * style="text-align: center; " |10%
 * style="text-align: center; " |Automatic
 * style="text-align: left; "  |Vial 7 GE3.png Fully Corrupted Cells
 * style="text-align: center; " |10%
 * style="text-align: center; " |Automatic
 * style="text-align: left; "  |Weapon Level 6 GE3.PNG Mammon Jaw
 * style="text-align: center; " |15%
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; "  |Armour Level 6 GE3.PNG Mammon Thorn
 * style="text-align: center; " |15%
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; "  |Tissue 6 GE3.png Mammon Scourge
 * style="text-align: center; " |15%
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; "  |Armour Level 7 GE3.PNG Moloch Bell
 * style="text-align: center; " |3%
 * style="text-align: center; " |Complete within 10 minuites|-
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; "  |Tissue 6 GE3.png Mammon Scourge
 * style="text-align: center; " |15%
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; "  |Armour Level 7 GE3.PNG Moloch Bell
 * style="text-align: center; " |3%
 * style="text-align: center; " |Complete within 10 minuites|-
 * style="text-align: center; " |3%
 * style="text-align: center; " |Complete within 10 minuites|-


 * }