Fallen Barbarius/Advanced Information

Fallen Species Differences: Blade Attacking Tips:  Short Blade
 * Attribute changed from Freeze to Blaze. Is now weak to Freeze instead of Spark.
 * Gain access to a new attack: Flaming Javelins.
 * It inflicts defense down instead of leaked.

Recommended Burst Arts:
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 Long Blade

Recommended Burst Arts:  Buster Blade
 * WIP
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Recommended Burst Arts:  Boost Hammer
 * WIP
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Recommended Burst Arts:
 * WIP
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 Charge Spear

Recommended Burst Arts:  Variant Scythe
 * WIP
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Recommended Burst Arts:
 * WIP
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 Biting Edge

Recommended Burst Arts:  Heavy Moon
 * WIP
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Reccomended Burst Arts: Gun Attacking Tips:
 * WIP
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General
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Assault


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Sniper


 * WIP

Shotgun
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Raygun


 * WIP

Elemental
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Status Resistances:

Enraged Effects Rage Indicator
 * Along with the increased defences normal Barbarius has when enraged, Fallen Barbrius also gain an additional attack boost.
 * WIP

Unbounding Tips:

Head

Drill
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Tail


 * WIP

'Attacks:'
 * Drill Swipe: Fallen Barbarius swings it's drill once.
 * Drill Rampage: Fallen Barbarius swings it's drill back and forth 3-5 times in succession (starting right to left).
 * Excavating Swing: Fallen Barbarius quickly plunges it's drill into the ground before swinging it back up. Will launch 3 rocks in front of it when enraged.
 * Reversal Swing: Used when the target is behind Fallen Barbarius. Fallen Barbarius starts turning left before doing a full right swing to strike behind it, creating pillars of fire as it does.
 * Stalagmites: Low health attack. Fallen Barbarius raises it's drill before planting it into the ground and proceeds to drill into the ground. after a few seconds, it will quickly jab it's drill into the ground and stalagmites will appear all around Fallen Barbarius. Has two different area of effects depending on the Fallen Barbarius' condition (If enraged, the AoE is larger).
 * Drill Run: Fallen Barbarius pulls back and starts charging towards it's target. This charge will end with a leap as it pierces the ground with it's drill
 * Underground Strike: Fallen Barbarius briefly readies it's drill in front of it before jumping and burrowing into the ground. It will follow you underground and then swiftly resurface beneath you. There is debris signalling it's position underground and it will resurface after it reaches your position (if you are in it's range) Both the initial jump and the resurfacing can damage you. Disabled once Fallen Barbarius’ drill is broken.
 * Underground Dives: A stronger version of underground strike. Fallen Barbarius readies it's drill for much longer than Underground Strike and dives underground. It will dolphin dive out of the ground to close distance much faster and will resurface with a slight delay indicated by the ground being broken apart where it will re-emerge. The initial jump, dives and the resurfacing will damage those caught in it's path. Disabled once Fallen Barbarius’ drill is broken.
 * Flaming Javelins: Fallen Barbarius readies it's drill in a similar manner to underground strike except it's drill gets covered in fire and it leaves a pool of lava as it dives into the ground. It will then re-emerge somewhere further away from the target. (Check the mini map to see where it will emerge from at a glance.) It will then burst out of the ground and into the air, throwing three flaming javelins in a fan shape towards it's target.
 * Lava Stream: Fallen Barbarius raises it's drill, surrounding it with fire before it plants the drill into the ground. A stream of Lava patches will quickly emerge from the drills position and loosely chase it's target.
 * Mouth Beam: Fallen Barbarius leans forward, lowers it's head and fires a long range beam of heat from it's mouth. Hits multiple times if blocked normally.

Other Useful Tips:
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Aragami Materials
The following is a list of all the materials that are available a rewards when this aragami is present in a standard mission. These can all be devoured from the appropriately ranked aragami and any material with the "Complete with 6+ endurance" acquisition condition are also available as bond break rewards. Rank 3={| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable" ! width="50%" |Material Name ! width="17%" |Reward Rate ! width="33%" |Condition
 * style="text-align: left; " |
 * style="text-align: center; " |32%
 * style="text-align: center; " |Automatic
 * style="text-align: left; " |
 * style="text-align: center; " |32%
 * style="text-align: center; " |Complete with 6+ endurance
 * style="text-align: left; " |
 * style="text-align: center; " |32%
 * style="text-align: center; " |Complete within 10 minutes
 * style="text-align: left; " |
 * style="text-align: center; " |32%
 * style="text-align: center; " |Complete within 10 minutes