Board Thread:Questions and Answers/@comment-29847884-20170408213130/@comment-29847884-20170409181923

My play-style revolves melee-playing. That means,I always use swords as my main weapon. In this game,I always use the classic 3 weapons as I am used to its combos. The Boost Hammer comes as second after those 3(though I use Hammer more than Buster Blade),followed by Variant Scythe after it. The Charge Spear is the one I use the least since its combos are a bit off to me,though I will still try to learn it.

The only time I use guns is when I need to dump all my OP to shoot HDH bullets. So half of the time,I use snipers. The other half is blast/shotgun ONLY for Impulse Edge spamming. Although I like rapid-fire guns,I use assault guns the least. The reason I didn't use the latter 3 for practical uses is because I do not know any good bullet recipes for those 3(can anyone recommend good bullet recipes for me? Most bullet recipes I found is either for snipers,or is not really good for practical uses).

Because all of above,I try to find a good set-up for melee. I am looking for melee boosts such as attack up,attack speed up,melee/stamina cost down,etc. that boost my melee potential. I am also tend to stay in level 3 awakening most of the time,so a bit of awakening time buff is good. My 3rd priority is melee attack HP absorb so I can rely less on consumables. Although boosting melee play is my top priority,I don't really like the idea of a walking glass cannon,so bit of Def stat / guard radius and speed is also appreciated,but that is after everything else.

Oh,my main post is a bit outdated. It has been 2 days after the final story mission,so the only thing I should do now is to farm abandoned god arcs and grind for items for gears upgrades.