Skills

=How to read the tables=


 * Crush Attack/Exposure means Crush Attack, Crush Exposure.

Wasteful in most cases is the opposite negative effect which is not listed.
 * Frugal/Wasteful means Frugal the beneficial effect which is listed.

General Rules on Skills

 * Normal skills not having the same name will stack (e.g. Health ↑ S and Health ↑ M = HP 130) while skills that have EXACTLY the same name will not stack (e.g. Health ↑ S and Health ↑ S = HP 110).
 * Normal and Burst skills that have the SAME name will stack (e.g. Overall Attack Up and (B) Overall Attack Up). This is an exception to the general rule above.
 * Although different name stat boosting skills can stack, the Maximum HP, OP and ST allowed in-game is 150.
 * Offset skills will always cancel each other out regardless if their % increase or decrease are different.
 * Some skills activated through Burst [denoted by (B)] will increase in effectiveness as Burst increases (i.e maximum effects would be achieved at Link Burst lv3) but this is not always true in most cases.

Attack/Defense & Stats Related

 * All increments multiply by a %. If you have 0 in the category, it's still 0.
 * Exposure ↓ skill increases your defense and vice versa.
 * A graphical bug exists when you look at your average def. while having the Exposure ↓ skill, please ignore this as the effect is still defense up.
 * Another graphical bug exists when you look at your average atk. during adhoc play while having the Attack ↑ skills, please ignore this as the effect is still attack up.
 * The Athlete skill does not decrease the ST consumption of the Trigger Happy skill.
 * For the Hidden Attack skill to work, the enemy must be "out of combat". Out of combat is when the aragami has not yet detected you (If the "!" symbol is not present after your name on the upper left portion of the in-game screen).