Personal Ability

The Personal Ability System (パーソナルアビリティシステム) is a new gaming mechanic for NPC characters introduced in God Eater 2 Rage Burst. The system provides additional skills for NPC characters to utilize in gameplay.

How the System Works
By bringing selecting characters to participate in battle as BackUp and in-field, party God Eaters, these characters will gain AP (Ability Points) which can be used to purchase new individual character Personal Abilities. Different characters have different learn-sets of Personal Abilities.

For example, BackUp characters (Non-party characters) have skill-sets that let them equip Operation Support Personal Abilities that can directly affect received rewards on the Mission Results screen, like increasing the rarity of newly-obtained Installed Skills or the overall AP gain for the party characters.

Party God Eater NPCs have their own sets of skills different from those of BackUp characters. Party NPC skill-sets tend to affect their performance on the battlefield, with skills such as enabling Stun Grenade usage, increasing maximum HP, and even providing skills like Athlete or Firm Stand to their list of Skills. An example of a Operation Support ability is Kota Fujiki's unique Personal Ability "Leader's Knowledge" (リーダーの心得) which gives him Mute LV10, Trap Posession LV2, and Stun Grenade Posession LV1. Aside from default Personal Abilities for NPCs, other abilities must be purchased individually for each NPC using accumulated individual AP by bringing NPCs in missions. Unique character-specific Personal Abilities are gold colored, like Kota Fujiki's "Leader's Knowledge" and if not available at start, will have to be unlocked and bought by completing the respective NPCs' Character Episodes.

Also, at the Mission Rewards Screen for choosing Operation Support Abilities, there is a "compensation ratio" indicator in at the top-right corner of a character's ability portrait, this indicator increases by number of ◆ icons to indicate skills triggered by more than one NPC, the more the number of ◆, the greater the AP gain.

One ◆ icon is a 10% AP boost to the Ability's individual. Two ◆ icons is a 25% boost. Three ◆ icons is a 100% boost. ★ icon is a 50% boost. Only one Ability on the Rewards screen can be selected per mission.