FANDOM


Line 134: Line 134:
 
|H»LB Attacker
 
|H»LB Attacker
 
|Adds a small attack buff to Link Burst Rounds.
 
|Adds a small attack buff to Link Burst Rounds.
|<span style="color: #800080">12</span>/<span style="color: #0000FF">13</span>
+
|10/11/<span style="color: #800080">12</span>/<span style="color: #0000FF">13</span>/15
 
|rowspan="3"|Heal allies a total of 50 HP.
 
|rowspan="3"|Heal allies a total of 50 HP.
 
|-
 
|-
 
|H»LB Protection
 
|H»LB Protection
 
|Adds a small buff to Link Burst Rounds.
 
|Adds a small buff to Link Burst Rounds.
|10
+
|10/11/12/13/15
 
|-
 
|-
 
|H»Jester
 
|H»Jester
 
|Emits a Disguise Scent.
 
|Emits a Disguise Scent.
|10/<span style="color: #800080">12</span>
+
|10/11/<span style="color: #800080">12</span>/13/15
 
|-
 
|-
 
|B»Lightning
 
|B»Lightning

Revision as of 13:23, October 8, 2019

Acceleration Trigger is a gameplay mechanic similar to the Blood Rage system from God Eater 2 Rage Burst. Different triggers have different conditions (ex. guard x number of attacks, devour x number of times, etc.) which, when met, grant various buffs (ex. constant HP regen, increased melee damage, etc.) Accel Triggers can be triggered indefinitely. Players must strive to achieve these conditions in order to have an advantage when fighting strong Aragami.

Database

Acceleration Trigger
A combat system developed by Baran and improved be Keith. By fulfilling a specific condition during battle, the power of a God Eater's Oracle Cells is released. This has been called an Oracle Cell subjective stimulation system.

When activated, the power in a God Arc's internal boosters is amplified, creating a feedback loop between body and God Arc that immediately raises both their abilities.


% Analyzed
Activating an acceleration trigger will raise its % Analyzed. When this reaches 100%, it will improve the effect or develop new acceleration trigger effects.

Activating acceleration triggers in fights against strong foes will gather more useful data, increasing the rate that % Analyzed builds, while fighting weaker foes will cause it to raise more slowly.

List of Acceleration Triggers

  • Level I - white
  • Level II - green
  • Level III - purple
  • Level IV - blue
  • Level V - red
Name Effect Duration (sec.) Condtion
A»Warrior Increases the power of melee attacks by 5%/7%/10%/13%/15%. 15 Perform a ground combo finisher 3 times.
A»Stamina Saver Reduces the stamina cost of all actions by 10%/13%/15%/17%/20%. 15
A»Phantom Gain invulnerability at the start of a step. 15/16/17/18/20 Perform a ground combo finisher 2 times.
A»Gunslinger Increases the power of ranged attacks by 5%/7%/10%/13%/15%. 20 Recover 100 OP via melee attacks.
A»OP Saver Reduces the OP cost of all actions by 10%/ 13%/15%/17%/20%. 20
A»Assassin Increases the speed of melee attacks by 6%/7%/8%/ 9%/10%. 20
X»Avenger Increases the melee attack power by 2%/3%/4%/5%/6% and melee attack speed by 2%/3%/4%/5%/6%. 18 Only while engaged in combat.
Avoid damage for 20 seconds.
X»Lunatic Melee attacks ignore a percentage of Aragami defense. 10
X»Gunslinger Increases the power of ranged attacks by 5%/7%/10%/13%/15%. 20 Only while engaged in combat.
Maintain gun form for 10 seconds.
X»OP Saver Reduces the OP cost of all actions by 10%/13%/15%/17%/20%. 20
X»Grim Reaper Ranged attacks ignore a percentage of Aragami defense. 15
O»OP Healer Restores OP in increments of 3. 10/11/12/13/15 Use a total of 70 OP.
O»OP Snatcher Melee attacks absorb 20%/23%/25%/28%/30% more OP. 15
D»Acrobat Increases the power of midair melee attacks by 10%/13%/15%/17%/20%. 15 Hit 3 times with a dive.
D»Guardian Increases shield defense by 15%/17%/18%/19%/20%. 20
P»Guardian Increases shield defense by 15%/17%/18%/19%/20%. 20 Perform 1 Perfect Guard(s).
P»Performer Emits a Taunting Scent. 25/26/27/28/30
P»Assassin Increases the speed of melee attacks by 6%/7%/8%/9%/10%. 25
G»Guardian Increases shield defense by 15%/17%/18%/19%/20%. 15 Guard against 2 attacks successfully.
G»Stamina Healer Increases stamina recover speed by 15%/17%/18%/19%/20%. 15
G»HP Snatcher Melee hits recover 1 HP. 5/6/7/8/10
G»HP Healer Restores HP in increments of 2. 10/11/12/13/15 Use guard to prevent 70 damage.
G»Performer Emits a Taunting Scent. 25/26/27/28/29/30 Use guard to prevent 50 damage.
G»Cataphract Will no longer be staggered by hits. 25/26/27/28/30
H»LB Attacker Adds a small attack buff to Link Burst Rounds. 10/11/12/13/15 Heal allies a total of 50 HP.
H»LB Protection Adds a small buff to Link Burst Rounds. 10/11/12/13/15
H»Jester Emits a Disguise Scent. 10/11/12/13/15
B»Lightning Increases devour speed by 5/7/10/13/15. 15 Link Burst 3 times.
B»Predator Devouring increases Burst Level. 8/10
B»Jester Emits a Disguise Scent. 10 Link Burst 2 times.
B»Jailer Devour attacks inflict Bind. 10/13
H»Chemist Increases healing from Healing Bullets/OG Restore Balls/OG Restore Posts. 20 Link Aid 1 time(s).
H»Alchemist Healing Bullets/OG Restore Balls/OG Restore Posts increase defense (small). 15
H»Harlequin Adds Disguise Scent to Healing Bullets/OG Restore Balls/OG Restore Posts. 15
D»Warlord Increases the power of Burst Arts by 15%/17%/20%/23%/25%. 15 Perform 4 devours.
D»Enhancer Increases the power of BA effects by 15%/17%/20%/23%/25%. 15
D»Wonder Increases the power of Aragami abilities by 10%/13%/15%/17%/20%. 15
D»LB Healer Adds a steady HP recovery buff to Link Burst Rounds. 10/15
E»LB Propagator Adds a steady OP recovery buff to Link Burst Rounds. 10
D»Breaker Increases the power of melee attacks against parts with broken bonds by 20%/23%/25%/28%/30%. 15 Perform 2 breakable bond devours.
D»Destroyer Increases the power of ranged attacks against parts with broken bonds by 20%. 15
D»Mutation Aragami abilities are applied to melee attacks. 10 Perform 3 breakable bonds devours.
D»LB Overcharge Burst Level increases by 2 when hit by a Link Burst Round. 10/11 Perform 1 Charge Devour(s).
D»LB Tempest Can fire unlimited Link Burst Rounds. 10
D»Overlord Increases the power of Burst Arts and BA effects by 8% 15 Perform 2 Charge Devour(s).
Community content is available under CC-BY-SA unless otherwise noted.