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<b>Recommended Burst Arts:</b>
 
<b>Recommended Burst Arts:</b>
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*'''Lost Memory''' is a powerful Burst Art to deal with Amen Ra’s klin as it pierces armor. It is also easy to use and fast for a Boost Hammer Burst Art, making it very usable when dealing with it and its clone at the same time.
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<u>'' Charge Spear''</u>
 
<u>'' Charge Spear''</u>

Revision as of 13:37, 23 April 2021

Blade Attacking Tips:

Short Blade

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Recommended Burst Arts:

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Long Blade

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Recommended Burst Arts:

  • Sacred Edge is a powerful aerial Burst Art against Amen Ra, especially with a Divine Long Blade or the Divine Wrath Engage. Even though it is not too easy to be executed as it is a stage 3 aerial attack, it still deals very high amounts of damage per hit, which is useful when breaking either its head or arms. It also makes a short work of the clone.

Buster Blade

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Recommended Burst Arts:

  • Much like the rest of the Ra family, Stage 3 Overkill can be a great asset in dealing Heavy damage and breaking Amen Ra's Geothermal Kiln thanks to it's armour piercing. However Amen Ra loses the opening in it's devour attack to land a fully charged Overkill. However it gains a new opening in it's place as there is more than enough time to fully Charge overkill when Amen Ra is summoning it's clone if you start close enough. (killing the clone also downs Amen Ra, exposing it to more overkills) Burst Amen Ra still has the opening with it's rotating laser but loses the opening during it's explosion attack since the charge time is much faster
  • Riot Swipe works very well in dealing with Amen Ra’s clone as its weakspot damage bonus can make a short work of it. It also deals great damage to Amen Ra’s broken Klin.
  • Nemesis is a great choice for breaking Amen Ra’s Klin due to its ability to pierce through the heavy defense that the said part has. It is also usable when the Clone is running around, making it a safe option as well for Buster Blade Burst Arts.

Boost Hammer

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Recommended Burst Arts:

  • Lost Memory is a powerful Burst Art to deal with Amen Ra’s klin as it pierces armor. It is also easy to use and fast for a Boost Hammer Burst Art, making it very usable when dealing with it and its clone at the same time.

Charge Spear

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Recommended Burst Arts:

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Variant Scythe

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Recommended Burst Arts:

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  • Heaven or Hell is one of the best armour piercing options available and as such is excellent at breaking the Geothermal Kiln. The Cloning process give more than enough time to quick devour and land a heaven or hell provided you start close enough to Amen Ra. with proper aim it can still be done during Amen Ra's devour attack if you start under it.
  • Fanatic's Scythe can allow for very strong aerial combat, especially of you can land it against Burst Amen Ra's core. It also has he added bonus of decimating the clone thanks to it's high innate damage and weak point bonus. It is a risky option and knowing when to defend yourself or dive away is vital.

Biting Edge

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Recommended Burst Arts:

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Heavy Moon

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Reccomended Burst Arts:

  • Lunar Orbit with a Divine Heavy Moon or the Divine Wrath Engage is an excellent choice due to its high damage output and its quicker use time, making it very usable when dealing with both Amen Ra and its clone.

Gun Attacking Tips:

General

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Assault

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Sniper

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  • Snipers have a distinct advantage in attacking the pair from a distance. Thanks to the speed and range of sniper shots, Snipers can quickly strike Amen Ra or it's clone if they ever teleport far away and potentially react to oncoming attacks from the closer target.
  • Amen Ra still has no weakpoints except for it's core in burst. However, It's clone is a floating weakpoint so Snipers can reap the benefits of critical shots on the clone very consistently
  • Sniper bullets can also pierce targets if aimed and distanced correctly so it is possible to shoot both Amen Ra and it's clone with a single shot if lined up right.

Shotgun

  • Shotgun has the same issues against Amen Ra that it does against Standard Ra. Namely the Geothermal Kiln being the most defensive part of it and it also being the only part that can be reliably hit from the ground. Despite the strong mobility options, Shotgun can struggle against Amen Ra without careful maneuvers.
  • The low defenses of the clone does give Shotgun an avenue to deal large amounts of damage to it but doing so can be risky.
  • Ailment slugs are a considerable option as Amen Ra has similarly low poison resistance to Ra.

Raygun

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Elemental

  • Amen Ra is Weak to Divine exclusively

Status Resistances:

Condition Resistance Increase Duration
Venom WIP WIP WIP
Hold WIP WIP WIP
Bind WIP WIP WIP
Enraged Effects
  • Amen Ra hits harder and teleports more often.
  • It will carry out devour attacks.

Rage Indicator

  • Like any other Ashborn, it will be surrounded by tiny particles of ash when enraged.

Unbounding Tips:

Head

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Arms

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Geothermal Kiln

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Attacks:
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Handling Attacks:

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Other Useful Tips:
  • The Clone is considered an entirely different Aragami from Amen Ra so if you devour the clone, you only get Aragami Abilities for the clone and the same applies to Amen Ra itself. This can be useful in quickly telling the two apart if you are jammed since the Aragami Ability icon will only appear on the version you most recently devoured.
  • If one of the two is using ranged attacks, using the body of the version you are attacking to block the projectiles can be useful in a bind.
  • If Amen Ra is poisoned. The poison cloud on it's head appears before it re-emerges after teleporting which can help in spotting it quickly.
  • To stop Amen Ra from cloning itself, you can inflict stun, hold or make it stagger with high amounts of damage.
  • Audio cues can be a great way to anticipate potential ranged attacks from a distant Amen Ra or it's clone. This is especially true for Solar Rays which can be very dangerous but has a distinct sound as it fires.
  • Amy can also alert you if one of them is teleporting next to you for a swipe because much like with base Ra, Amy warning of long ranged attacks is something she also does when Amen Ra teleports to you. This is especially useful if you're radar is jammed.

Defensive Attributes

Part Gun Blade Elemental
Crush Pierce Slash Crush Pierce Blaze Freeze Spark Divine
Head WIP WIP WIP WIP WIP - - - O
Head (Broken) WIP WIP WIP WIP WIP - - - OO
Arms WIP WIP WIP WIP WIP - - - O
Arms (broken) WIP WIP WIP WIP WIP - - - O
Torso WIP WIP WIP WIP WIP - - - O
Geothermal Kiln WIP WIP WIP WIP WIP - - - O
Geothermal Kiln (broken) WIP WIP WIP WIP WIP - - - OO
Core (Burst Only) 0 0 0 0 0 OO OO OO OO

Part Gun Blade Elemental
Crush Pierce Slash Crush Pierce Blaze Freeze Spark Divine
Head 30 30 30 30 30 - - - O
Arms 30 30 30 30 30 - - - O
Torso 30 30 30 30 30 - - - O
Geothermal Kiln 30 30 30 30 30 - - - O

Aragami Materials

The following is a list of all the materials that are available a rewards when this aragami is present in a standard mission. These can all be devoured from the appropriately ranked aragami and any material with the "Complete with 6+ endurance" acquisition condition are also available as bond break rewards.

Material Name Reward Rate Condition
32% Automatic
32% Complete with 6+ endurance
32% Complete within 10 minutes

Attack Gallery