No edit summary Tag: rte-wysiwyg |
No edit summary Tag: rte-wysiwyg |
||
Line 414: | Line 414: | ||
[[File:Vulcanus e 3.jpg|thumb|center|300px]] |
[[File:Vulcanus e 3.jpg|thumb|center|300px]] |
||
|} |
|} |
||
+ | |||
==='''Jashinsamael'''=== |
==='''Jashinsamael'''=== |
||
{| class="article-table" border="2" cellpadding="2" cellspacing="2" style="margin: 0px auto; height: 100%; width: 100%;" |
{| class="article-table" border="2" cellpadding="2" cellspacing="2" style="margin: 0px auto; height: 100%; width: 100%;" |
||
|- |
|- |
||
− | ! scope="col" style="text-align:center;border-color:white;" |Bullet Name |
+ | ! scope="col" style="text-align:center;border-color:white;background-color:red;" |Bullet Name |
− | ! scope="col" style="border-color:white;text-align:center;" | |
+ | ! scope="col" style="border-color:white;text-align:center;background-color:red;" |Recipe |
|- |
|- |
||
| scope="col" style="text-align:center;border-color:white;" | |
| scope="col" style="text-align:center;border-color:white;" | |
||
'''Melee Bomber''' |
'''Melee Bomber''' |
||
− | [[File:2016-07-01-190738.jpg|thumb| |
+ | [[File:2016-07-01-190738.jpg|thumb|center|300px]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Line 441: | Line 435: | ||
Rank 10 True Moon in the Welkin: https://www.youtube.com/watch?v=s5xSTRzPy8Q |
Rank 10 True Moon in the Welkin: https://www.youtube.com/watch?v=s5xSTRzPy8Q |
||
+ | |||
+ | Rank 13 Blitz Hannibal (LL version): https://www.youtube.com/watch?v=SvxsKEE7I8M |
||
| scope="col" style="border-color:white;text-align:center;" | |
| scope="col" style="border-color:white;text-align:center;" | |
||
− | [[File:2016-07-01-190705.jpg|thumb|300px]] |
+ | [[File:2016-07-01-190705.jpg|thumb|center|300px]] |
|- |
|- |
||
| scope="col" style="text-align:center;border-color:white;" | |
| scope="col" style="text-align:center;border-color:white;" | |
||
− | '''Ultra Long Range HDH''' |
+ | '''Ultra Long Range HDH - Non Elemental ver.''' |
− | [[File:2016-07-01-190804.jpg|thumb| |
+ | [[File:2016-07-01-190804.jpg|thumb|center|300px]] |
⚫ | |||
⚫ | |||
+ | <p style="font-weight:normal;">Feel free to change the element if you want.</p> |
||
⚫ | |||
⚫ | |||
+ | | scope="col" style="border-color:white;text-align:center;" | |
||
+ | [[File:2016-07-01-190648.jpg|thumb|center|300px]][[File:2016-07-01-190655.jpg|thumb|center|300px]] |
||
+ | |- |
||
+ | | scope="col" style="text-align:center;border-color:white;" | |
||
+ | '''Quick Meteor - Twin Explosion ver.''' |
||
+ | [[File:2016-07-04-181413.jpg|thumb|center|300px]] |
||
+ | The classic overpowered bullet of GE2. Due to balance changes since GE2 1.40, the meteor deal far less damage if it not hit the Aragami weak spot. Use it carefully. |
||
+ | Ignore the errorr during bullet edit, as the Bomb will hit the knockback stagger mechanism. You may delete the knockback stagger to add more Bombs if you want, or you can add Orb that strenghten over time to improve the damage. |
||
⚫ | |||
+ | And yes, combined with right equipments and skills, against certain aragami it may hit for 99999 damage per hit. |
||
⚫ | |||
+ | *Please do use Bomb that not hit friendlies during multiplayer |
||
⚫ | |||
− | |||
⚫ | |||
| scope="col" style="border-color:white;text-align:center;" | |
| scope="col" style="border-color:white;text-align:center;" | |
||
− | [[File:2016-07- |
+ | [[File:2016-07-04-181637.jpg|thumb|center|300px]][[File:2016-07-04-181644.jpg|thumb|center|300px]] |
|} |
|} |
||
+ | |||
+ | |||
Line 481: | Line 489: | ||
a.k.a. Vulcanus type 3[[File:2016-07-03-221808.jpg|left|thumb|300x300px]] |
a.k.a. Vulcanus type 3[[File:2016-07-03-221808.jpg|left|thumb|300x300px]] |
||
− | + | A modified Vulcanus whereas radials go into a straight line instead of rotating.. long reach double wave radials that starts at the 3rd cell on the training |
|
credits to the gu who made the vulcanus |
credits to the gu who made the vulcanus |
Revision as of 11:38, 4 July 2016
This page is for bullets made in God Eater Resurrection and the demo. Due to the removal of Blood Bullet modules, many high-powered recipes from GE2 and GE2RB are no longer valid. For this reason, certain new modules have been added to compensate.
- Recipes from GE2 and GE2RB CANNOT be placed here, due to the lack of Blood Bullet modules and the change in shape/functionality of certain other modules.
(Post your creations here and spread your ideas to other people.)
Matt (Seieireppa)
Bullet Name | Recipe |
---|---|
Aerial Explosion: Blaze/Freeze/Spark/Divine A serial aerial homing bullet. Tracks the target and delivers successive shots from above. Notes:
|
|
Big Explosion: Blaze/Freeze/Spark/Divine (Original) An aerial homing bullet that tracks the target's position and delivers a large explosion upon hitting the ground. Notes:
|
|
Blaze/Freeze/Spark/Divine Sword A Blast bullet that sweeps in front of the user with an elemental blade. Notes:
|
|
Blaze/Freeze/Spark/Divine Ray A Blast bullet that fires off an angled radial that travels forward a great distance. Notes:
|
|
Laser Rain (Original) A Sniper bullet that hits the target's weak spot with three simultaneous lasers from above. Notes:
|
|
Goddess Blade: ∑ (Original) A Blast bullet that extends a LL radial outwards from above to hit out-of-reach or hard to reach unboundable parts. |
|
Double Slash (Original) A Blast bullet that slashes the target twice in quick succession, once from each side. Notes:
|
|
Aerial Homing (Original) The most elementary, basic aerial homing (Assault) bullet possible with added OP return functionality. Designed for maximum damage-OP efficiency. Notes:
|
|
Dual-Function Homing (Original) A homing bullet that hits the target from both in front and above simultaneously. Useful for situations where one or another might be inaccessible. Notes:
|
|
Ray Aurora: ∑ (Original) A massively powerful healing bullet that heals past 100 HP for a guaranteed full heal or for allies that have HP Up 10. Notes:
|
|
X-Burst (Original) A short-range bullet that unleashes two radials in a cross formation. Notes:
|
|
X-Burner (Original) Inspired by the manga/anime Katekyō Hitman Reborn!. Fires radial bullets in front of and behind the user. Notes:
|
|
Spiral Shot (Original) A fancy homing bullet that traces a spiral shape in the air around the bullet itself. |
|
Trident Spear (Original) A bullet that fires forth three radial spears simultaneously. Useful for dealing multiple hits of crush damage to an Aragami's legs at once. |
|
Triple Shot (Original) A long-range modified/concentrated version of the Trident Spear. Three radials converge on the target. Notes:
|
|
Subterranean Module Combination (SMC) (Original) A simple bullet module combination to allow a bullet to work underground. Notes:
|
|
Vulcanus (Original) An extension of the SMC that blasts spinning radials from below the target's feet. If you've used the Shadow Haze bullet from GEB, this should be simple to use. Notes:
|
|
Invisible Radiator (Original) A bullet that uses the invisible M nonelemental round to hit the enemy with a two-part radial blast from enormous distance. Notes:
|
|
All-Range Healing Laser (Original) A tweaked aerial homing healing laser that has been modified to be able to hit at near point-blank range where other such bullets would be unable. |
|
Asshole Beam (Original) Designed to be as unwieldy as possible. Farts out a huge LL radial blast behind the user, along with a bunch of lasers because why the hell not? Notes:
|
|
Asshole Bomb (Original) Designed to be as unwieldy as possible. Fires four simultaneous LL bombs at point-blank range for 812 OP. Notes:
|
|
Lightspeed HDH (Original) A sniper bullet that lands a direct hit on the target's weak spot from high above at instantaneous speed. Notes:
|
|
Helixphere (Original) Traces out a brilliant spiraling sphere in the air before firing a sniper bullet directly at the target's weak spot. Notes:
|
|
Helixphere Neo (Original) An improved version of the Helixphere. Uses the Sniper: Strengthens Over Distance module to actually output reasonable damage while still being flashy. Change the radius of rotation for a larger sphere. |
|
Paper Fan (Original) Strikes a target's legs with three successive radials from the side. |
|
Heal Blast (Original) A simple short-ranged healing bullet with a wide AOE. Adjust the length of module 1 and the trigger for module 2 if you want a longer/shorter range. |
|
Rotary Blade (Original) A simple, low-cost bullet that strikes all around the user with an inward-facing spinning radial. Uses the knockback-stagger mechanism for faster firing. Adjust the radius of module 1 for a wider AOE, if desired. |
|
Light of Ruin (Original) An updated version of my Light of Ruin bullet from GE2RB. Uses a hidden underground penta formula to power up a radial blast that shoots out from below to great distance. |
|
Penetrator (Original) An HDH bullet that strikes from underground. Meant for use against Aragami such as Chi-Yous whose weak points are guarded from aerial approach and largely not vulnerable to standard HDH bullets. Lowers defense on a critical hit, although this effect can be substituted. |
|
Vulcanus 2 (Original) A modified version of the Vulcanus, with wider AOE. Length of module 2 and trigger of module 3 can be adjusted for greater range. |
Jashinsamael
Bullet Name | Recipe |
---|---|
Melee Bomber
It need to be noted that you need to be very close to your enemy. The gameplay involving this bullet can be seen here: Rank 10 True Moon in the Welkin: https://www.youtube.com/watch?v=s5xSTRzPy8Q Rank 13 Blitz Hannibal (LL version): https://www.youtube.com/watch?v=SvxsKEE7I8M |
|
Ultra Long Range HDH - Non Elemental ver. Classic HDH bullet that take advantage of Sniper bullet that gain extra damage over distance to deal huge raw damage. Effectivity varies depending on the enemy. Unlike old HDH, this bullet might not be very effective against Sariel (unless you change it into elemental version) Feel free to change the element if you want. The gameplay involving this bullet can be seen here: Rank 6 Bestial Twilight: https://youtu.be/Y8BTNaB_Qt4 |
|
Quick Meteor - Twin Explosion ver. The classic overpowered bullet of GE2. Due to balance changes since GE2 1.40, the meteor deal far less damage if it not hit the Aragami weak spot. Use it carefully. Ignore the errorr during bullet edit, as the Bomb will hit the knockback stagger mechanism. You may delete the knockback stagger to add more Bombs if you want, or you can add Orb that strenghten over time to improve the damage. And yes, combined with right equipments and skills, against certain aragami it may hit for 99999 damage per hit.
|
Franchi
Bullet Name | Recipe |
---|---|
Raging Wave a.k.a. Vulcanus type 3A modified Vulcanus whereas radials go into a straight line instead of rotating.. long reach double wave radials that starts at the 3rd cell on the training credits to the gu who made the vulcanus (v > u<)=b |