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| colspan="4" |''The power of the normal □ attack is significantly increased when the attribute effect occurs. <br>'' |
| colspan="4" |''The power of the normal □ attack is significantly increased when the attribute effect occurs. <br>'' |
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<nowiki> </nowiki>As BA level of increases, also damage rise magnification becomes higher as the attributes ◎ often. <br> |
<nowiki> </nowiki>As BA level of increases, also damage rise magnification becomes higher as the attributes ◎ often. <br> |
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− | Although without attribute inferior power even without BA, power than Riot swing under the same conditions if Rarere caused the attribute effect is high.'' (GE2RB Only) '' |
+ | Although without attribute inferior power even without BA, power than Riot swing under the same conditions if Rarere caused the attribute effect is high.'' (GE2RB Only) [needs translation check]'' |
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! style="background-color:#8D7547" |<font color="#000000">Name (JPN) |
! style="background-color:#8D7547" |<font color="#000000">Name (JPN) |
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+ | Cannon counter= |
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{| class="wikitable" border="0" cellpadding="2" cellspacing="2" |
{| class="wikitable" border="0" cellpadding="2" cellspacing="2" |
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+ | Cannon counter 【キャノンカウンター】 |
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− | 【ラストリベンジャー】 |
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+ | | colspan="4" |Trigger guard success. It does counter in Oracle's shock wave. Compared with CC divider shock wave of reach is long, in addition the shock wave is given the damage through the Aragami. because that requires activation of the counter when it is desired to |
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+ | attack from a distance, it is necessary to use a dedicated Barrett either use the long-range attack Aragami. (GE2RB Only) [needs translation check] |
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! style="background-color:#8D7547" |<font color="#000000">Name (JPN) |
! style="background-color:#8D7547" |<font color="#000000">Name (JPN) |
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! style="background-color:#8D7547" |<font color="#000000">Pledge 2 |
! style="background-color:#8D7547" |<font color="#000000">Pledge 2 |
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+ | |[ I ] キャノンカウンター |
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Revision as of 16:46, 15 September 2015
This page requires images of the Blood Arts, check this thread before adding any images. |
Go back to the Blood Arts lists.
Short Blade | Long Blade | Buster Blade |
Boost Hammer | Charge Spear | Variant Scythe |
Square Attacks [□ボタン攻撃]
Riot Swing=
Riot Swing 【ライオットスイング】 | |||
---|---|---|---|
Grants weak superarmor during □ attacks. Level III onwards grants a stronger superarmor and does more damage (red petals) against effective parts. Does not alter the standard attack pattern. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ I ] ライオットスイング | |||
[ II ] ライオットスイング | |||
[ III ] ライオットスイング | |||
[ IV ] ライオットスイング |
Crush Wave=
Crush Wave 【クラックウェーブ】 | |||
---|---|---|---|
Creates Oracle waves during □ attacks. Waves increase in size according to levels. No change from the standard attack pattern.
Players reported that the waves extend slightly further than the sword's length and have seperate hitboxes. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ I ] クラックウェーブ | |||
[ II ] クラックウェーブ | |||
[ III ] クラックウェーブ | |||
[ IV ] クラックウェーブ |
Alder swing=
Alder swing 【アルダースイング】 | |||
---|---|---|---|
The power of the normal □ attack is significantly increased when the attribute effect occurs. As BA level of increases, also damage rise magnification becomes higher as the attributes ◎ often. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ I ] クラックウェーブ | |||
[ II ] クラックウェーブ | |||
[ III ] クラックウェーブ | |||
[ IV ] クラックウェーブ |
Triangle Attack 1 [△ボタン攻撃1]
Archellis Killer=
Archellis Killer 【弁慶殺し】 | |||
---|---|---|---|
Does increased damage when hitting weak point. Damage is increased on Archellis Killer III and above. No change from the standard attack pattern. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ I ] 弁慶殺し | |||
[ II ] 弁慶殺し | |||
[ III ] 弁慶殺し | |||
[ IV ] 弁慶殺し |
Steel Splitter=
Steel Splitter 【一刀剛断】 | |||
---|---|---|---|
Grants superarmor on the third hit of △ attack. Damage is increased on Steel Splitter III and above. Third hit of △ attack does not jump forward anymore, allowing to hit downed enemies with ease. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ I ] 一刀剛断 | |||
[ II ] 一刀剛断 | |||
[ III ] 一刀剛断 | |||
[ IV ] 一刀剛断 |
Step Attacks [ステップ攻撃]
Slash Raid=
Slash Raid 【スラッシュレイド】 | |||
---|---|---|---|
Does increased damage when hitting weak points. Slash Raid III recovers 16 OP per hit, Slash Raid IV recovers 20 OP per hit. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ I ] スラッシュレイド | |||
[ II ] スラッシュレイド | |||
[ III ] スラッシュレイド | |||
[ IV ] スラッシュレイド |
Air Triangle Attack [空中△ボタン攻撃]
Gale Dash=
Gale Dash 【烈風地走り】 | |||
---|---|---|---|
Air △ attack into a slap onto the ground, causing shockwaves. Capable of hitting multiple targets. Does a small backstep after the slam, which can be chained into a Parry or Step cancelled. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ I ] 烈風地走り | |||
[ II ] 烈風地走り | |||
[ III ] 烈風地走り | |||
[ IV ] 烈風地走り |
Helm Splitter=
Helm Splitter 【脳天破壊斬り】 | |||
---|---|---|---|
Using air △ attack will charge your sword in midair before slamming down. Does a small backstep after the slam, can be chained into a Parry or Step cancelled.
Can be also jump cancelled, allowing an infinite loop. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ I ] 脳天破壊斬り | |||
[ II ] 脳天破壊斬り | |||
[ III ] 脳天破壊斬り | |||
[ IV ] 脳天破壊斬り |
Charge Crush 1 [チャージクラッシュ1]
CC.Breaker=
CC.Breaker 【CC・ブレイカー】 | |||
---|---|---|---|
Increase attack power, ignore target defense (weak and green attack become red), and shorter charge time. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ I ] CC・ブレイカー | |||
[ II ] CC・ブレイカー | |||
[ III ] CC・ブレイカー | |||
[ IV ] CC・ブレイカー |
CC.Boosted=
CC.Boosted 【CC・ブーステッド】 | |||
---|---|---|---|
Allows a second level of Charge Crush (1st level = red, 2nd level = light purple). Does more damage when hitting weak points. CC.Boosted III gives superarmor while charging, making it much easier to get off your second charge. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ II ] CC・ブーステッド | |||
[ III ] CC・ブーステッド | |||
[ IV ] CC・ブーステッド |
CC.The End=
CC.The End 【CC・ジ・エンド】 | |||
---|---|---|---|
Can be only used in Burst Link level 3. Consumes about 75 stamina, and can be charged into second level like CC.Boosted. Not being able to use repeatedly makes it unreliable. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ IV ] CC・ジ・エンド |
Charge Crush 2 [チャージクラッシュ2]]
CC.Destruct=
CC.Destruct 【CC・デストラクト】 | |||
---|---|---|---|
Small spikes appears from the ground on the point of impact of Charge Crush, dealing additional damage. CC.Destruct II creates pillars of light, while III has additional explosions. Very easy to train as the spikes and the pillars of light hit multiple times. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ I ] CC・デストラクト | |||
[ II ] CC・デストラクト | |||
[ III ] CC・デストラクト | |||
[ IV ] CC・デストラクト |
CC.Divider=
CC.Divider 【CC・ディバイダー】 | |||
---|---|---|---|
Sends a ranged tall shockwave upon releasing your Charge Crush. Does increasing number of hits as rank increases. The shockwaves are rather tall allowing to hit high places like Sariel's skirt and Ouroboros' eye. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ III ] CC・ディバイダー | |||
[ IV ] CC・ディバイダー |
CC.Chaser=
CC.Chaser【CC・チェイサー】 | |||
---|---|---|---|
Upon finish charging, the character will start dashing very quickly for about a distance of 4 steps, before releasing the Charge Crush.
The attack can be released prematurely by pressing square again, and direction of dash can be altered slightly by using left/right. However being hit while dashing will cancel the attack. CC.Chaser III grants super armor when dashing. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ I ] CC・チェイサー | |||
[ II ] CC・チェイサー | |||
[ III ] CC・チェイサー | |||
[ IV ] CC・チェイサー |
Charge Crush 3 [チャージクラッシュ3]
CC.Horizon=
CC.Horizon 【CC・ホライゾン】 | |||
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Changes the standard vertical smash Charge Crush into a horizontal Charge Slash. Has increased horizontal reach and AOE. No change in charge time. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ I ] CC・ホライゾン | |||
[ II ] CC・ホライゾン | |||
[ III ] CC・ホライゾン | |||
[ IV ] CC・ホライゾン |
CC.Ruiner=
Increased attack power against Aragami during 'Downed' state.
CC.Ruiner 【CC・ルイナー】 | |||
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Increased attack power against Aragami during 'Downed' state. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ I ] CC・ルイナー | |||
[ II ] CC・ルイナー | |||
[ III ] CC・ルイナー | |||
[ IV ] CC・ルイナー |
Parrying Upper [パリングアッパー]
(Done by using R + Square)
Brutal Upper=
Brutal Upper【ブルータルアッパー】 | |||
---|---|---|---|
Increases attack power of Parrying, and grants weak superarmor. Grants stronger superarmor at rank III. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ I ] ブルータルアッパー | |||
[ II ] ブルータルアッパー | |||
[ III ] ブルータルアッパー | |||
[ IV ] ブルータルアッパー |
Rage Counter=
Rage Counter 【レイジカウンター】 | |||
---|---|---|---|
Does a very strong counter attack upon successful Parry. Without a successful parry a normal counter will occur. Easy to level up even when not equipped. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ I ] レイジカウンター | |||
[ II ] レイジカウンター | |||
[ III ] レイジカウンター | |||
[ IV ] レイジカウンター |
Last Revenger=
Last Revenger 【ラストリベンジャー】 | |||
---|---|---|---|
Does increased damage, ignores part of target's defence, greatly reduced recovery from falling down/flinching time, but reduces counter time, making it hard to use. | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ IV ] ラストリベンジャー |
Cannon counter=
Cannon counter 【キャノンカウンター】 | |||
---|---|---|---|
Trigger guard success. It does counter in Oracle's shock wave. Compared with CC divider shock wave of reach is long, in addition the shock wave is given the damage through the Aragami. because that requires activation of the counter when it is desired to
attack from a distance, it is necessary to use a dedicated Barrett either use the long-range attack Aragami. (GE2RB Only) [needs translation check] | |||
Name (JPN) | Unlock Rate Up | Pledge 1 | Pledge 2 |
[ I ] キャノンカウンター | |||
[ II ] キャノンカウンター | |||
[ III ] キャノンカウンター | |||
[ IV ] キャノンカウンター |
Buster Blade Blood Arts demonstration
Thank you Kaizeth for uploading the video!