m (Pfft. Whatever) Tag: Visual edit |
(Randomness all over) |
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| style="text-align: center;"|'''KANON''' |
| style="text-align: center;"|'''KANON''' |
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| style="text-align: center;"|[[File:Kanon.jpg|150px]] |
| style="text-align: center;"|[[File:Kanon.jpg|150px]] |
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− | | style="text-align: center;"| |
+ | | style="text-align: center;"| |
+ | Shooter/Healer |
||
− | Guilty of friendly fire. Still, her shots might knock you out of an enemy's attack/stun lock.<br /> |
||
+ | Often guilty of friendly fire. While it is believed (and heavily hinted) she has the Bonus Rate ↑ skill (granting everyone Lucky), it has been confirmed that this is not the case. |
||
− | <p style="text-align: left;">Quote from Shun:</p> |
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− | |||
− | |||
− | <code>''"I feel like taking her on missions gets me a better chance at finding rare items.'' |
||
− | ''But then again...'' |
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− | ''It might just be my imagination."''</code><br /> |
||
− | This could mean she has the God of Rare Drops and/or Rare Bonus Rate ↑ skill, or simply that she breaks parts no other NPCs can (she's the only Blast Gun NPC user other than Eric). Since there's no way in telling, bring her along anyway during mat hunting.<br /> |
||
− | <p style="text-align: left;">Kanon upon completing missions:</p> |
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− | |||
− | |||
− | <code>''"My horoscope for today was great!"''</code><br /> |
||
− | Possible evidence of Lucky (Rare Bonus Rate ↑). |
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| style="text-align: center;"| |
| style="text-align: center;"| |
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'''(B)''' Recovery Bullet<br /> |
'''(B)''' Recovery Bullet<br /> |
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{{MiniNavi}} |
{{MiniNavi}} |
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− | __NOTOC__ |
+ | __NOTOC__ |
+ | ==NPC Skills in God Eater 2== |
||
− | Well i went to my habit again at hacking my Savedata (made a backup before proceeding) using a Shop Debug CWCheat code (v1.01 only) to obtain NPC Boosters. Here's the confirmed skills for each NPC characters. This blog will be useful which NPC characters you would like to bring on your missions. |
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+ | |||
+ | Hacking the savedata (making a backup beforehand) using a Shop Debug CWCheat code (in v1.01 only), a user attempted to obtain NPC Boosters, and confirmed the skills of GE2 Characters. Here are the obtained results: |
||
− | ==Julius== |
+ | ===Julius=== |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
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!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
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|} |
|} |
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− | ==Nana== |
+ | ===Nana=== |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
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!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
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|} |
|} |
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− | ==Gilbert== |
+ | ===Gilbert=== |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
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!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
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|} |
|} |
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− | ==Ciel== |
+ | ===Ciel=== |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
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!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
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|} |
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− | ==Romeo== |
+ | ===Romeo=== |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
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!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
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|} |
|} |
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− | ==Kota== |
+ | ===Kota=== |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
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!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
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|} |
|} |
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− | ==Erina== |
+ | ===Erina=== |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
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!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
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|} |
|} |
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− | ==Alisa== |
+ | ===Alisa=== |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
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!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
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|} |
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− | ==Soma== |
+ | ===Soma=== |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
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!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
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|} |
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− | ==Haruomi== |
+ | ===Haruomi=== |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
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!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
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|} |
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− | ==Kanon== |
+ | ===Kanon=== |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
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!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
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|} |
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− | ==Emil== |
+ | ===Emil=== |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
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!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
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|} |
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− | ==Lindow (Gauntlet)== |
+ | ===Lindow (Gauntlet)=== |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
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!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
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|} |
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− | ==Lindow (Infected)== |
+ | ===Lindow (Infected)=== |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
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!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
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|} |
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− | ==Kigurumi== |
+ | ===Kigurumi=== |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
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!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
!style="background:#FFFF00;width:30%;color:#CF0000"|Name |
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==Notes== |
==Notes== |
||
*For the description about new skills, see [[Skills]] page. |
*For the description about new skills, see [[Skills]] page. |
||
− | *Just like ''God Eater Burst'', Kota and Kanon's extra skills are |
+ | *Just like ''God Eater Burst'', Kota and Kanon's extra skills are obtained through this [http://static1.wikia.nocookie.net/godeater/images/6/6c/Blade-Terminator.png weapon]. |
*The '''NPC: Op Recovery''' and '''Power of Blood''' are NPC-exclusive skills, but it can be obtained through hacking. |
*The '''NPC: Op Recovery''' and '''Power of Blood''' are NPC-exclusive skills, but it can be obtained through hacking. |
||
**The '''NPC: Op Recovery''' skill has no effect on the player, only the Regular NPCs and Avatar Cards. |
**The '''NPC: Op Recovery''' skill has no effect on the player, only the Regular NPCs and Avatar Cards. |
||
− | **Ciel's '''Power of Blood''' skill gives all party members the '''Sensitive''' and '''Enemy HP Vision''' skills. Unlike '''NPC: Op Recovery''' skill, the '''Power of Blood''' skill |
+ | **Ciel's '''Power of Blood''' skill gives all party members the '''Sensitive''' and '''Enemy HP Vision''' skills. Unlike '''NPC: Op Recovery''' skill, the '''Power of Blood''' skill is effective if used by a player. |
[[Category:Characters]] |
[[Category:Characters]] |
||
[[Category:God Eater series]] |
[[Category:God Eater series]] |
Revision as of 00:23, 5 December 2014
This is a page that lists the characters of both of God Eater series' video games: God Eater Burst and God Eater 2.
Lindow | Ren | Sakuya | Soma | Kota | Alisa | Shio | Tsubaki | Johannes | Paylor |
Tatsumi | Brendan | Kanon | Shun | Karel | Gina | Annette | Federico | Eric |
Hibari | Licca | Aisha | Gen | Dr. Oguruma |
Related Links
Temp
Lindow | Ren | Sakuya | Soma | Kota | Alisa | Shio | Tsubaki | Johannes | Paylor |
Tatsumi | Brendan | Kanon | Shun | Karel | Gina | Annette | Federico | Eric |
Hibari | Licca | Aisha | Gen | Dr. Oguruma |
NPCs
NPC | Picture | Notes | Confirmed Skills |
---|---|---|---|
LINDOW |
Blader |
Auto Guard | |
LINDOW | Blader/Shooter Likes to give link-aid |
Auto Guard | |
LINDOW | Blader/Shooter Not much different from above |
Same as above | |
SAKUYA | Shooter/Healer Tends to hit you with lasers, but apologizes for it |
(B) Recovery Bullet | |
SAKUYA | Shooter/Healer Same as above, but in a china dress |
Same as above | |
SOMA | Blader Very strong |
Health ↑ L | |
SOMA | Blader Same as above, but in a butler costume |
Same as above | |
KOTA | Shooter Due to his flashy bullets, he tends to run out of OP |
(B) Gun Attack ↑ | |
KOTA | Shooter Same as above, but in a Bugarally costume |
Same as above | |
ALISA | Shooter/Blader/Healer Arguably, the best healer |
(B) Recovery Bullet | |
ALISA | Shooter/Blader/Healer Same as above, but in a swimsuit |
Same as above | |
SHIO | Shooter/Blader Likes to give link-aid |
Venom Immunity | |
SHIO | Shooter/Blader Not much different from above |
Same as above | |
SHIO | Shooter/Blader Same as above, but in a school uniform |
Same as above | |
TATSUMI | Blader He is the only NPC to have the Guard Class |
Health ↑M | |
BRENDAN | Blader Buster blade user |
Charge Attack ↑ | |
KANON |
Shooter/Healer Often guilty of friendly fire. While it is believed (and heavily hinted) she has the Bonus Rate ↑ skill (granting everyone Lucky), it has been confirmed that this is not the case. |
(B) Recovery Bullet | |
SHUN | Blader Likes to devour |
Venom S | |
KAREL | Shooter Likes to poison the enemy |
Double Leak | |
GINA | Shooter Good at long ranged support |
Hidden Attack | |
REN | Shooter/Blader/Healer Good support, but low survivability |
(B) Recovery Bullet | |
ANNETTE | Shooter/Blader Relatively low damage output, but high survivability (when alone) |
Hold S | |
FEDERICO | Shooter/Blader Relatively low damage output, but high survivability
Slow at form changing |
Survival Instinct | |
ERIC | Shooter Magnificently revived, just for mankind |
Charisma | |
MASKED OGRE | Shooter Same as above, but in an Ogretail incarnate suit |
Same as Above | |
TSUBAKI | Shooter Tsubaki in her youthful days |
Firm Stand |
Note: Preorder DLC NPCs can be obtained by downloading the DLC for CFW users from the Missions page.
Voices
Start Mission |
Let's go. Relax. OK let's go! |
Standby (Idle) | You need to know what’s going on. |
Ranged |
Eat this! Don’t evade me! |
Misfire at Ally | Out of my line of fire! |
Devour |
Gotcha! Hi-ya! OK, dig in! |
Aragami Bullet |
Take this! That hurts! You’re history! |
Aragami Bullet Pass |
Here you go! Counting on you! Hey, catch! |
Link Burst received |
Leave it to me. Alright! |
Self Heal |
Whoops, not good. Phew. |
After Stun Grenade | Now! |
Out of OP | I’m reloading. |
Out of Items | Whoops. Empty. |
Healed |
My bad. |
Status Effect |
Massive fail... What a drag... |
Block Successful | Phew. |
Incapacitated |
In a place like this... Oh no! Not bad... Sorry... |
Ally Incapacitated |
Uh-oh! Crap! Whoops, not good. |
Head to Link Aid | I’ll go. |
Link Aid Given |
You okay? You’re nothing but trouble... |
Link Aid Taken |
Thanks. I know I can rely on you. Great. |
Respawn | Should we prepare for the worst? |
Action: Attract |
Leave it to me. Go! Leave this one to me! |
Action: Fight Along |
Help me out! Alright, I’ll help you out! |
Action: Follow |
I’ve got your back! I’m leaving the strategy up to you. |
Action: Search |
I’ll take a look around. |
Action: Gather | Alright, I’ll join you later. |
Respond to Command |
Right. Gotcha! |
Perform: Search | I’ll search for the enemy. |
Perform: Disperse | Let’s spread out! |
Perform: Converge | Should we move? |
Perform: Gather | Let’s meet up later. |
Gather Successful | Are you safe? |
Action Failed | No good... |
Tough Battle-1 | This is a tough one! |
Tough Battle-2 (Out of time) | This really isn’t looking good... |
Dying Enemy |
Guess I’ve got the edge. We’ve taking them all out at once! |
Unbound Cells | Pretty spectacular, huh? |
Destroyed (Easy Kill) | Getting rid of the obstacles. |
Mission Cleared (General) |
Hey, did you all survive? Sorry, but I can’t lose easily. |
Mission Cleared: Easy |
Hey, that was a easy victory, huh? Hey, that was great rehab for me. |
Mission Cleared: Tough |
Man, we managed to grind out a win... Phew, am I rusty? |
Standby After Mission Clear (Idle) |
Our mission’s not done till we get home! What I wouldn’t do for a beer... |
Mission Failed | Retreat! Don’t die, any of you! |
Mission Failed (Incapacitated) | Man, is this it? |
Start Mission | Okay. Let’s go. |
Standby (Idle) | We should wait and see. |
Ranged | Go! |
Misfire at Ally | I’m sorry! |
Aragami Bullet |
Say your prayers! Game over! |
Link Burst received |
Leave it to me! Let’s go! |
Self Heal |
I’m not feeling well... Made it! |
Recovery Bullet | Recovery Bullet! |
After Stun Grenade | Now! |
Out of OP | Reload! |
Out of Items | Out of items...? |
Healed | You saved me. |
Status Effect | Not good. |
Damage Taken | No! |
Block Successful | Not yet! |
Incapacitated |
No way! Oh no... Lindow... |
Ally Incapacitated |
No way! If we don’t do something... |
Head to Link Aid | Wait! |
Link Aid Given |
Speak to me! Stay in the game! |
Link Aid Taken |
Thanks. I can still fight. |
Respawn | That’s not good. |
Action: Attract | Leave this to me. |
Action: Fight Along | I’ll give you a hand! |
Action: Follow | You take the lead. |
Action: Search | I’ll search for the enemy. |
Action: Gather | I’ll join you later. |
Respond to Command | Right. |
Perform: Search | We’re searching. |
Perform: Disperse | We’re retreating. |
Perform: Converge | We’re moving? |
Perform: Gather | Meeting later? |
Gather Successful |
I’m here. |
Action Failed | No good. |
Tough Battle-1 | So powerful! |
Tough Battle-2 (Out of time) | Oh no! |
Dying Enemy |
We’ve got the edge here. Don’t let up for a second! |
Unbound Cells | It’s not over yet. |
Destroyed (Easy Kill) | Out of my way! |
Mission Cleared (General) |
Good job, everyone! That was a formidable enemy... |
Mission Cleared: Easy |
Yes, let’s keep this up for next time! That was a formidable enemy... |
Mission Cleared: Tough | That was a formidable enemy... |
Standby After Mission Clear (Idle) |
It would be to go home and freshen up. I’ll make it back alive...I promise. |
Mission Failed | Everyone, we’re retreating! |
Mission Failed (Incapacitated) | I’m so sorry... |
Start Mission |
I can handle this alone, you know. Go. |
Standby (Idle) | What, are you scared? |
Guard | Damn! |
Melee | Die! |
Charge Crush |
What an eyesore. |
Devour |
Sorry. Run, piece of meat! This is it! |
Link Burst received |
That was uncalled for. How considerate. |
Self Heal |
No good, huh? Blast it. |
After Stun Grenade | Yes. |
Out of Items | Crap. |
Healed |
Hey, thanks. Thanks. |
Status Effect |
You jerk. What a drag. |
Damage Taken | Damn it! |
Incapacitated |
Damn it all... So this is it... |
Ally Incapacitated |
My baggage... What the-? This doesn’t look good. |
Head to Link Aid |
Man, you’re a handful. Wait there! |
Link Aid Given |
Get up! Don’t you dare die! |
Link Aid Taken | Leave me alone. |
Respawn | I’m out of options. |
Action: Attract | Leave it to me. |
Action: Fight Along |
Don’t get in my way. Back me up. |
Action: Follow |
Don’t wander around now. I’ll go where you go. |
Action: Search | I’ll look for the enemy. |
Action: Gather | I’ll join you later. |
Respond to Command | Yeah. |
Perform: Search |
I’ll search for the enemy. I’ll search. |
Perform: Disperse |
We’ve retreating. We’re retreating? |
Perform: Converge | Should we move? |
Perform: Gather |
We’ve meeting up later. Join you later. |
Gather Successful |
Don’t wander around. Thanks for waiting. |
Action Failed | Damn. No good. |
Tough Battle-1 | What a pain in the butt. |
Tough Battle-2 (Out of time) | We’re out of time. |
Dying Enemy |
I’m going to make it! Get them! |
Unbound Cells | I’ll be taking your life next! |
Destroyed (Easy Kill) | Little pest! |
Mission Cleared (General) | Whatever shows up just slash it to hell! |
Mission Cleared: Easy | I’ll take you out as many times as it takes. |
Mission Cleared: Tough | Man, is that it? |
Standby After Mission Clear (Idle) | Don’t let your guard down. |
Mission Failed | We’re getting out of here. |
Mission Failed (Incapacitated) |
How lame is this... My bad. |
Start Mission | Alright, let’s go! |
Standby (Idle) | Why don’t I go check things out? |
Misfire at Ally | Woah! Sorry! |
Aragami Bullet |
Take this! Try this for size! |
Link Burst received |
Leave it to me! Alright! |
Self Heal |
Woah. Pretty harsh. Alrighty. |
After Stun Grenade | Now! |
Out of OP | I’m out of bullets! |
Out of Items | I’m out of items! |
Healed | Sorry man. |
Status Effect |
Hey! Time out... What a drag... |
Block Successful | Woah! |
Incapacitated |
Uh-oh. They’ve got me! Sorry...everyone... |
Ally Incapacitated |
Damn. I’ve gotta do something! |
Head to Link Aid | Wait! |
Link Aid Given |
You okay? You owe me one! |
Link Aid Taken |
Thank you! You’re a lifesaver! |
Respawn | I’m not giving up! |
Action: Attract | Leave it to me! |
Action: Fight Along | I’ll back you up, no problem! |
Action: Follow | I’ve got your back. |
Action: Search | I’m gonna go take a look around. |
Action: Gather | I’ll be right there. |
Respond to Command | Gotcha. |
Perform: Search | OK I’ll go take a look. |
Perform: Disperse | We’re retreating? |
Perform: Converge | Gotcha. Let’s move out. |
Perform: Gather | Meetup later. |
Gather Successful | Here I am. |
Action Failed | Woah. No good, huh? |
Tough Battle-1 | It’s so powerful! |
Tough Battle-2 (Out of time) | Hey, we’re outta time! |
Dying Enemy |
Hey, we can beat this thing! Take them all out at once! |
Unbound Cells | Alright! |
Mission Cleared (General) | We’ve managed to survive today too. |
Mission Cleared: Easy | Alrighty. We’ve nailed it this time too! |
Mission Cleared: Tough | That was pretty tough. |
Standby After Mission Clear (Idle) | I’m gonna watch Bugarally when I get home. |
Mission Failed | Crap. |
Mission Failed (Incapacitated) | Did I...mess things up for everyone? |
Start Mission |
Let’s go! |
Standby (Idle) |
Wouldn’t you say that’s shirking your duty? We need to know what’s going on. |
Ranged | Get ‘em! |
Misfire at Ally |
Get out of my way! I-I’m so sorry! |
Devour |
Got ‘em! It worked! Over here! |
Burst | Release the God Arc! |
Aragami Bullet |
Hit ‘em! Firing! Get lost! |
Aragami Bullet Pass |
Take this! I’m counting on you! Here! Don’t screw this up, okay? Nail it! |
Link Burst received |
Leave it to me. I’ll get it done. |
Self Heal Successful | I’ll make it. |
Recovery Bullet | Here’s a Recovery Bullet! |
After Stun Grenade | Now! |
Out of OP | Reloading! |
Out of Items | No items! |
Healed |
Thank you. I’m sorry. |
Status Effect |
Wha... what? What a bother... |
Incapacitated |
Can’t be... No...! Daddy... Mommy... |
Ally Incapacitated |
No way! How dare you! We gotta regroup! |
Head to Link Aid |
I’ll go! Please wait for me! |
Link Aid Given |
Can you stand? Please don’t slow me down. Come on! |
Link Aid Taken |
I... I’m sorry. Thanks. I... I appreciate it. You saved me. |
Respawn |
I can’t believe this. I won’t quit! |
Action: Attract |
I’ll do it! Leave this to me! |
Action: Fight Along |
Let’s see what you can do. I’ll back you up! |
Action: Follow |
Don’t wonder about! I’m coming too! |
Action: Search |
I’ll search for the enemy! |
Action: Gather |
I’ll be right there. I’ll join you later. |
Respond to Command | Understood. |
Perform: Search |
I’ll go search. Search for the enemy. |
Perform: Disperse |
Retreating. |
Perform: Converge | We’re moving, right? |
Perform: Gather |
Are we meeting later? I’ll join you later. |
Gather Successful |
Sorry to keep you. Thanks for waiting! |
Action Failed | Ugh... no good. |
Tough Battle-1 |
I can’t believe this struggle! So tough! |
Tough Battle-2 (Out of time) |
Please don’t dawdle! We gotta do it fast or...! |
Dying Enemy |
We can beat this thing! I think we can beat it! Go on, finish it off! Let’s finish them off! |
Unbound Cells |
I’m not done with you yet! We did it! |
Destroyed (Easy Kill) |
Move! Moving obstacles! |
Mission Cleared (General) |
Mission cleared, right? Mission cleared. Good job! |
Mission Cleared: Easy |
That was an easy victory. That was a breeze, wasn’t it? |
Mission Cleared: Tough |
I never trained for this... I can’t die just yet. |
Standby After Mission Clear (Idle) |
Please don’t be lazy. Don’t let your guard down ‘til the end. |
Mission Failed |
N... No way! Let’s retreat! |
Mission Failed (Incapacitated) |
Unbelievable... I still don’t have enough power... |
Start Mission | I’m ready to eat, okay? |
Standby (Idle) | I’m hungry! |
Ranged |
Fire! Hit ‘em! |
Misfire at Ally | Are you mad? |
Devour |
Lunch time! Looks tasty! |
Burst | I’m strong now! |
Aragami Bullet |
Back at you! Time to eat! This is awesome! |
Aragami Bullet Pass |
Let me share! I’ll give you this! |
Link Burst received |
Whoa! I’m strong now! The strongest! |
Self Heal | Snack time! |
Self Heal Successful | Let’s go! |
After Stun Grenade | My eyes hurt... |
Out of OP | Oops. No more! |
Out of Items | I’m all out! |
Healed | Yay! |
Status Effect | I’m getting mad! |
Incapacitated |
Huh? How strange... What... can this be? |
Ally Incapacitated |
They defeated you! You’re gonna get eaten! |
Head to Link Aid | Just you wait! |
Link Aid Given |
Are you sleeping? Wake up or you’ll get eaten! |
Link Aid Taken |
Good morning! I can eat some more! |
Respawn | Oops! Still not enough. |
Action: Attract | I’m going to eat this one! |
Action: Fight Along | Let’s eat together, right? |
Action: Follow | I’m going with you! |
Action: Search | Something smell’s good! |
Action: Gather | I’ll be right there! |
Perform: Search | Where’s my dinner? |
Perform: Disperse | No eating? |
Perform: Converge | Where are you going? |
Perform: Gather | Where? |
Gather Successful | Hey! We meet again! |
Action Failed | Uh oh. |
Tough Battle-1 | You bad beast! |
Tough Battle-2 (Out of time) | Where’s my dinner? |
Dying Enemy |
It’s a feast! Dinner! Dinner! |
Unbound Cells |
Oh! It broke! But that part tastes good. |
Destroyed (Easy Kill) | Can I have a taste? |
Mission Cleared (General) | I finished my feast! |
Mission Cleared: Easy | That was yummy! |
Mission Cleared: Tough | That was hard to chew, right? |
Standby After Mission Clear (Idle) | Any beasts around? |
Mission Failed | Huh? What about dinner? |
Mission Failed (Incapacitated) | I’m so hungry... |
Start Mission | Okay let’s get started. |
Standby (Idle) | Huh? Aren’t you ready yet? |
Melee | Take that! |
Devour |
Wide open! Too slow! Eat away! |
Burst |
I’ll do what I can! I’m gonna break through! |
Self Heal |
Eheh, pretty damn harsh, huh... Alright, I’m back! |
After Stun Grenade | Now! |
Out of Items | I’m out of items! |
Healed | You saved me. |
Status Effect |
Damn. My eyes... What the hell’s going on... |
Damage Taken | Damn! |
Block Successful | Pretty good. |
Incapacitated |
Sorry man. Sorry, I messed up... Can’t believe I let this happen... |
Ally Incapacitated |
Now you’ve done it! Holdup! I need to regroup! |
Head to Link Aid | I’ll be right there! |
Link Aid Given |
Hey, are you okay?! You can make it, right?! |
Link Aid Taken |
Hey thanks! Sorry, I’m okay! |
Respawn | It’s too soon to give up. |
Action: Attract | Leave this to me! |
Action: Fight Along | I’m joining the fray! |
Action: Follow | I’ll go. |
Action: Search | I’ll see what’s going on. |
Action: Gather | Join you soon! |
Respond to Command | Gotcha! |
Perform: Search | Gotcha, I’ll look for the enemy! |
Perform: Disperse | Gotcha, we’re retreating! |
Perform: Converge | We need to move out? Gotcha! |
Perform: Gather | Alright, I’m on my way! |
Gather Successful | Thanks for waiting! |
Action Failed | Argh, no good... |
Tough Battle-1 | Eheh...pretty tough customer... |
Tough Battle-2 (Out of time) | We’re almost outta time! |
Dying Enemy |
Let’s hold onto this advantage! Don’t ever let up! |
Unbound Cells | Should I go easy on you? |
Destroyed (Easy Kill) | Hey! I’m not cutting you any slack! |
Mission Cleared (General) | OK, good job everyone! |
Mission Cleared: Easy | That was nothing! |
Mission Cleared: Tough | Hey, just surviving means something, right? |
Standby After Mission Clear (Idle) | Hey Hibari? We just got done! |
Mission Failed | Sorry, we’re retreating! |
Mission Failed (Incapacitated) | Damn, how lame is this... |
Start Mission | Let’s fulfill our mission. |
Standby (Idle) | It’s not a good idea to waste time here. |
Melee | Take that! |
Charge Crush | Take that! |
Devour |
Taken! You’ve left yourself open! Devour it! |
Link Burst received |
I’ll do my best. I won’t waste it. |
Self Heal |
Ugh, I’m getting tired. No more problem. |
After Stun Grenade | Now’s our chance! |
Out of Items | I’m out of items. |
Healed | You saved me. |
Status Effect |
Dizzy... This is gonna be trouble. |
Incapacitated |
Sorry. Ashamed. It’s come to this... |
Ally Incapacitated |
I’m gonna get my revenge. Things don’t look too good. |
Head to Link Aid | I’ll go. |
Link Aid Given |
Can you move? One more push! |
Link Aid Taken |
I’m sorry. Sorry to cause you trouble. |
Respawn | Damn, I’m all out, huh? |
Action: Attract | I’ll hold the enemy off! |
Action: Fight Along | I’ll back you up! |
Action: Follow | I’ve got your back! |
Action: Search | I’ll check out the area. |
Action: Gather | I’m gonna join you now. |
Respond to Command | Gotcha. |
Perform: Search | Understood. I’ll go look for the enemy. |
Perform: Disperse | Understood. Retreating. |
Perform: Converge | We need to move out? Let’s go. |
Perform: Gather | Understood. Join you later. |
Gather Successful | Thanks for waiting. |
Action Failed | Ugh, looks like it’s no good. |
Tough Battle-1 | Things look grim. |
Tough Battle-2 (Out of time) | We’re almost outta time! |
Dying Enemy |
I guess we’ve got the edge for now. Don’t let up for a second! |
Unbound Cells | It’s unbound. |
Destroyed (Easy Kill) | Non-retaliation target defeated. |
Mission Cleared (General) | Mission cleared, preparing for return. |
Mission Cleared: Easy | Mission cleared, casualties were minimal. |
Mission Cleared: Tough | Mission cleared, requesting rescue squad be on standby. |
Standby After Mission Clear (Idle) | Everyone, are you ready to head back? |
Mission Failed | Sorry, we failed our mission... |
Mission Failed (Incapacitated) | I wasn’t up to the task... |
Start Mission | Um, let’s do our best! |
Standby (Idle) | Huh...what was our target for retaliation again? |
Ranged |
Hit it! Take that! |
Misfire at Ally | Didn’t I tell you to stay out of my line of fire??! |
Aragami Bullet |
Break through! I’ll shatter it! I’ll reduce you to a hunk of meat! |
Link Burst received |
Is it okay if I shoot? Woah. Wow! |
Self Heal |
I’ve got to heal! |
Recovery Bullet | Firing a recovery bullet! |
After Stun Grenade | Amazing! |
Out of OP | Can’t believe I ran out of bulllets at a time like this. Crap. |
Out of Items | I’ve run out of items...! |
Healed | You saved me! |
Status Effect |
I’m so dizzy... Ugh...I feel ill... |
Block Successful | Not yet! |
Incapacitated |
I’m sorry if I thorded(?!) you... Everybody, I’m so sorry... Ugh...I don’t want to die... |
Ally Incapacitated |
I...I can’t believe you did that! Oh...what should I do? |
Head to Link Aid | I..I’ll go! |
Link Aid Given |
Are you all right? Um, please don’t overdo it... |
Link Aid Taken |
Oh! Uh, did I faint? Thank you very much! |
Respawn | Woah. I’m completely out... |
Action: Attract | I’ll see what I can do! |
Action: Fight Along | I’m going to join the battle! |
Action: Follow | Can I come along? |
Action: Search | I’ll go check it out. |
Action: Gather | Join you later! |
Respond to Command | Understood! |
Perform: Search | I’ll start looking for the enemy! |
Perform: Disperse | Woah. Are we running off? |
Perform: Converge | Are we moving out? |
Perform: Gather | I’m on my way! |
Gather Successful | Thanks for waiting. |
Action Failed | No good... |
Tough Battle-1 | You’ll pretend to give up, won’t you??! |
Tough Battle-2 (Out of time) | We’re outta time! What should we do? |
Dying Enemy |
Hehe, is that the best you can do? You better shape up. You’re full of holes! |
Unbound Cells | We’re invincible! |
Destroyed (Easy Kill) | Your death cry was lovely! |
Mission Cleared (General) | We’re going to make it back alive today! |
Mission Cleared: Easy | My horoscope for today was great! |
Mission Cleared: Tough | I want to go home... |
Standby After Mission Clear (Idle) | You know what? I think I had very few misses today! |
Mission Failed | Mission failed... |
Mission Failed (Incapacitated) | Everyone, I’m so sorry... |
Start Mission | We’re gonna go on a rampage! |
Standby (Idle) | Let’s get moving! |
Melee | Take that! |
Devour |
Pretty slow, aren’t ya? Hmph. You’re too slow! This is it! |
Burst | Alright, just watch! |
Link Burst received |
Hey, leave it to me! I guess there’s no way around it! |
Self Heal |
Ouch... It’s...nothing. |
After Stun Grenade | Pretty good. |
Out of Items | Ugh, no items! |
Healed | Thanks. |
Status Effect |
My head...this isn’t good... Oh...crap. |
Block Successful | Damn you. |
Incapacitated |
Blast it... That...really...hurts... In a...place like this... |
Ally Incapacitated |
Oh...shoot. Hey! Don’t just lie there! |
Head to Link Aid | Oh hell. I’ll go then! |
Link Aid Given |
Are you OK? Don’t let your guard down! |
Link Aid Taken |
Ouch. Nnnrgh. Dammit. Ehehe, thanks man. |
Respawn | Man, this is pretty bad... |
Action: Attract | I’ll take care of this. |
Action: Fight Along | Hey, let me do something! |
Action: Follow | I’m coming with you. |
Action: Search |
I’ll take a look around. |
Action: Gather | Hey, wait for me! |
Respond to Command | Gotcha. |
Perform: Search | All I have to do is look, right? |
Perform: Disperse | Huh? We’re making a run for it? |
Perform: Converge | What’s up? We’re moving? |
Perform: Gather | Meetup? Gotcha! |
Gather Successful | I’m here! |
Action Failed | This looks pretty hopeless... |
Tough Battle-1 | Hey! What am I supposed to do? |
Tough Battle-2 (Out of time) | Uh oh, we’re out of time! |
Dying Enemy |
This one’s not that tough, huh? Heh, the real battle’s just starting! |
Unbound Cells | Even Aragami feel pain? |
Destroyed (Easy Kill) | Stay down, you little pest! |
Mission Cleared (General) | It was a piece of cake afterall, huh? |
Mission Cleared: Easy | I guess you really didn’t need me this time, huh? |
Mission Cleared: Tough | Heheh, I just had a little trouble... |
Standby After Mission Clear (Idle) | Hey...how many did you get? |
Mission Failed | Damn...did we fail? |
Mission Failed (Incapacitated) | Are you saying...it’s my fault...? |
Start Mission | Let’s get started. |
Standby (Idle) | Hey, move it! |
Ranged |
There, huh? (?) Bust through! |
Misfire at Ally | Keh, out of my way. |
Aragami Bullet |
Hit it! Get lost! Get down! |
Link Burst received |
Heh, don’t come running to me. You’ve got strange taste. |
Self Heal |
Ugh, dang it. Hmph. |
After Stun Grenade | Well, now what? |
Out of OP | Reloading. |
Out of Items | Damn. I’m out of items. |
Healed | Keh, no need. |
Status Effect |
I’ll be back... Who do you think you’re kidding??! |
Block Successful | Damn. |
Incapacitated |
Those low-lifes... They got me... No way am I gonna die... |
Ally Incapacitated |
Oh man. This is no time to be dishing out praise. |
Head to Link Aid |
Heh. I’ll go. |
Link Aid Given |
Will you be rewarded even if you’re on your back? Could you dial it up a notch? |
Link Aid Taken |
Crap. I’ll pay you back by working. My bad. |
Respawn | We’ve up against a wall! |
Action: Attract | I can do this on my own. |
Action: Fight Along | We can’t let you go by yourself, see? |
Action: Follow | I’ll back you up. |
Action: Search | I can kill it on sight, right? |
Action: Gather | I’ll join you later. |
Respond to Command | Gotcha. |
Perform: Search | I’ll start looking for the enemy. |
Perform: Disperse | Retreat, huh... |
Perform: Converge | Keh, will it make any difference to move out? |
Perform: Gather | I’ll join you now. |
Gather Successful | Thanks for waiting. |
Action Failed | Damn. No good. |
Tough Battle-1 | Damn. You monster! |
Tough Battle-2 (Out of time) | We’re out of time. |
Dying Enemy |
I’ve got the edge. Heh, is that the best you can do? |
Unbound Cells | Too ugly to hand over, huh? |
Destroyed (Easy Kill) | This wouldn’t be worth pocket money... |
Mission Cleared (General) | Mission cleared. |
Mission Cleared: Easy | The reward is a pittance. |
Mission Cleared: Tough | Man, that’s not worth the reward... |
Standby After Mission Clear (Idle) | Everyone, make sure you haven’t forgotten anything. |
Mission Failed | Who...who knew we’ll end up failing... |
Mission Failed (Incapacitated) | I never thought I’ll be a burden... |
Start Mission | I can’t wait to fight. |
Standby (Idle) | Hey, isn’t it time yet? |
Ranged |
There. Go! |
Misfire at Ally | Oh. I’m sorry. |
Aragami Bullet |
Ehehehe. Good boy. Scatter. |
Link Burst received |
Are you sure you want me to...? Eheh, I’ll be happy to use it. |
Self Heal |
I’ll heal for now. Ehehe... |
After Stun Grenade | Pretty good. |
Out of OP | Reloading. So frustrating. |
Out of Items | Eheh, I’m out of items. |
Healed | Oh. Thank you. |
Status Effect |
It’s like my vision is fading... Feels like I’m being eaten...I like it... |
Block Successful | So impatient. |
Incapacitated |
I have no strength... My consciousness...is fading... Am I going to die like this? |
Ally Incapacitated |
Eheh, no need to rush your death... The situation’s not good, but... |
Head to Link Aid | Alright, I’ll go. |
Link Aid Given |
You’ve got some flair for the dramatic. I don’t think it’s time for you to die yet. |
Link Aid Taken |
Oh. So you’re still alive. Eh, thank you. |
Respawn | Eheh, so I’ve got my back to the wall. |
Action: Attract | I’ll hold the enemy off. |
Action: Fight Along | I’m joining in. |
Action: Follow | I’ll back you up. |
Action: Search | If I find it, I’ll shoot it to pieces... |
Action: Gather | I’ll join you later. |
Respond to Command | Understood. |
Perform: Search | I’ll start looking for the enemy. |
Perform: Disperse | We’re retreating, right? |
Perform: Converge | Oh. Are we moving? |
Perform: Gather | I’ll join you now. |
Gather Successful | Thanks for waiting. |
Action Failed | Oh it’s no good. |
Tough Battle-1 | We’re caught in the moment before death. |
Tough Battle-2 (Out of time) | Eheh, we’re outta time. |
Dying Enemy |
We can beat it. I haven’t seen enough blood spray yet. |
Unbound Cells | You look great like that. |
Destroyed (Easy Kill) | Won’t you scatter beautifully for me? |
Mission Cleared (General) | Mission cleared, right? |
Mission Cleared: Easy | I saw lots of lovely flowers in bloom. |
Mission Cleared: Tough | That was a hollow victory. |
Standby After Mission Clear (Idle) | I wish I could have fired more. |
Mission Failed | We failed, right? |
Mission Failed (Incapacitated) | I wonder if it was my fault.... |
Start Mission | Let’s go. |
Standby (Idle) | Shall we head out now? |
Charge | Take that! |
Melee | Take that! |
Ranged | There! |
Misfire at Ally | My mistake. |
Devour |
Hey thanks! Yeah, not bad tasting! Now’s my chance! |
Burst | Now releasing! |
Aragami Bullet |
Let’s go! Right back at you! I guess this is goodbye! |
Aragami Bullet Pass |
It’s coming your way! Reach em’! I’m counting on ya! |
Link Burst received |
I won’t let it go to waste! Releasing even more! |
Self Heal |
I’ve got to heal myself... Sorry to keep you. |
Recovery Bullet | Have a recovery bullet! |
After Stun Grenade | Nail it! |
Out of OP | Sorry, I’m out of bullets! |
Out of Items | No items! |
Healed | Sorry. |
Status Effect |
I’m dizzy... Not good... |
Incapacitated |
Crap. Not good. I can’t...die just yet... |
Ally Incapacitated |
So weak. You need help! |
Head to Link Aid | I’ll save you! |
Link Aid Given |
Are you alright? The wound isn’t deep. I’ll finish the job! |
Link Aid Taken |
Sorry to cause you trouble. Forgive me. |
Respawn | The battle has just begun! |
Action: Attract | I’ll stop the enemy! |
Action: Fight Along | Let me give you a hand! |
Action: Follow | I’ll follow you! |
Action: Search | I’ll check it out! |
Action: Gather | Join you later! |
Respond to Command | Understood. |
Perform: Search | I’ll search. |
Perform: Disperse | We’re retreating? |
Perform: Converge | We’re moving? |
Perform: Gather | I’ll be right there! |
Gather Successful | Are you hurt? |
Action Failed | It’s no good. |
Tough Battle-1 | It looks grim... |
Tough Battle-2 (Out of time) | Hurry! |
Dying Enemy |
Looks like it’ll be fine~ Let’s keep this up! |
Unbound Cells | That looks painful. |
Destroyed (Easy Kill) | Alright, you’re next! |
Mission Cleared (General) | Is anybody hurt? |
Mission Cleared: Easy | I guess you didn’t need me? |
Mission Cleared: Tough | I’m sorry I couldn’t help you... |
Standby After Mission Clear (Idle) | I’m starting to enjoy fighting by your side! |
Mission Failed | We failed...I’m going to start seeing to everyone’s wounds... |
Mission Failed (Incapacitated) | Forgive me... |
Start Mission | Let’s start the mission! |
Standby (Idle) | Confirming! |
Melee | Take that! |
Ranged |
Fire! Hit it! |
Misfire at Ally | I’m sorry! |
Charge Crush | Take this! |
Devour |
Got it! Success! This is it! |
Burst | God Arc, Release! |
Aragami Bullet |
Aragami Bullet! Fall! |
Aragami Bullet Pass |
Now firing a team bullet! Take it! Please! |
Link Burst received |
Here goes. This level of power! |
Self Heal | Not good! |
After Stun Grenade | Now’s our chance! |
Out of OP | Ugh, am I out of bullets? |
Out of Items | I’ve run out of items! |
Healed | Thank you very much. |
Status Effect |
Huh? What? It got me... |
Block Successful | Not yet! |
Incapacitated |
I’m...sorry... I’m finished... Am I gonna die here? |
Ally Incapacitated |
No way! We’ve got to regroup! |
Head to Link Aid | I’ll go! |
Link Aid Given |
Can you stand? Hang in there! |
Link Aid Taken |
I’m sorry. I can still fight! |
Respawn | What should I do? |
Action: Attract | Let me do it. |
Action: Fight Along | I’ll back you up. |
Action: Follow | I’ll watch your back. |
Action: Search | I’ll go look for the enemy. |
Action: Gather | I’m on my way. |
Respond to Command | Understood. |
Perform: Search | Understood. I’m going to look for the enemy. |
Perform: Disperse | Now retreating. |
Perform: Converge | Are we moving? |
Perform: Gather | Understood. I’m on my way. |
Gather Successful | Here I am. |
Action Failed | Ugh, no good. |
Tough Battle-1 | So powerful! |
Tough Battle-2 (Out of time) | No way...we’re out of time! |
Dying Enemy |
We can do it! Let’s just take it out now! |
Unbound Cells | We did it! |
Destroyed (Easy Kill) | Clearing obstacles! |
Mission Cleared (General) | We did it! Mission cleared, right? |
Mission Cleared: Easy | Everything went our way this time. |
Mission Cleared: Tough | Good work. |
Standby After Mission Clear (Idle) | This is a real battlefield... |
Mission Failed | No way! |
Mission Failed (Incapacitated) | I guess I didn’t train enough... |
Federico=
Start Mission | Let’s go! |
Standby (Idle) | Let’s analyse the situation. |
Melee | Take that! |
Ranged |
Go! Hit it! |
Misfire at Ally | I’m sorry! |
Devour |
Go for it! Success! Yes! |
Aragami Bullet |
Take that! How do you like that! |
Aragami Bullet Pass |
Now sending a team bullet! Here! Please take it! |
Link Burst received |
I’ll try it! Amazing power! |
Self Heal | I’ll try to recovery! |
After Stun Grenade | Now! |
Out of OP | Reloading! |
Out of Items | I’m out of items! |
Healed | Thank you very much. |
Status Effect |
What’s going on... Damn... |
Block Successful | Crap! |
Incapacitated |
Not enough...training... So...powerful... Am I...gonna die? |
Ally Incapacitated |
Oh no! Calm down... |
Head to Link Aid | I’ll go! |
Link Aid Given |
Are you okay? Can you stand? |
Link Aid Taken |
I’m sorry. Not done yet! |
Respawn | Not good. |
Action: Attract | I’ll take care of it! |
Action: Fight Along | I’ll support you! |
Action: Follow | I’ll go with you. |
Action: Search | I’ll go look for the enemy. |
Action: Gather | I’ll join you later. |
Respond to Command |
Understood. |
Perform: Search | Yes, I’ll go look for the enemy. |
Perform: Disperse | Yes, I’m in retreat! |
Perform: Converge | Oh. We’re moving out? |
Perform: Gather | Yes, on the way! |
Gather Successful | Thanks for waiting. |
Action Failed | No good. |
Tough Battle-1 | Man, it’s so powerful! |
Tough Battle-2 (Out of time) | We’re almost out of time! |
Dying Enemy |
I think we can beat it! Keep pushing! |
Unbound Cells | Good! |
Destroyed (Easy Kill) | Clearing now! |
Mission Cleared (General) | We did it. Good work! |
Mission Cleared: Easy | We had a rather easy time today, didn’t we? |
Mission Cleared: Tough | So...that’s what combat is like. |
Standby After Mission Clear (Idle) | The Far East really is a brutal warzone. |
Mission Failed | Mission failed... |
Mission Failed (Incapacitated) | I’m sorry... |
Start Mission | Okay, let the magnificent legend begin. |
Standby (Idle) | There are no ogretails around, right? |
Step | Magnificent! |
Jump | Too magnificent! |
Ranged | I can hit that with my eyes closed. |
Misfire at Ally | Don’t get in the way of my magnificent shooting! |
Aragami Bullet |
Take that! Dance a magnificent dance! The magnificent Eric shoots! |
Link Burst received |
Oh, you want me to become even more magnificent? My magnificence is increasing so much it’s scary even for me... |
Self Heal |
I’ll heal myself as soon possible. It’s a magnificent recovery! |
After Stun Grenade | Blinding! |
Out of OP | How could I, I’m magnificently out of bullets. |
Out of Items | Oh! My items! |
Healed | Good work. |
Status Effect |
So this is death... Not this way... |
Damage Taken | Don’t want to get eaten! |
Block Successful | Which way’s up? |
Incapacitated |
The Vogelweid name... Not me...impossible... Dad...Erina... |
Ally Incapacitated |
Hey, don’t get in my way! Can’t somebody do something? |
Head to Link Aid | Nevermind. The magnificent Eric will have to go himself. |
Link Aid Given |
I hope you’re honoured. Learn from me. |
Link Aid Taken | I was about to get up on my own. I swear!
Let me just thank you then. |
Respawn | It’s my turn at last! |
Action: Attract | Don’t forget me, I sacrificed myself for you! |
Action: Fight Along | I hope you’re honoured to be fighting alongside the magnificent Eric! |
Action: Follow | You take charge of the opening act. |
Action: Search | I’ll go see if there are any ogretails around... |
Action: Gather | Where are you? |
Respond to Command | Is that an order? |
Perform: Search | Are you telling me to go alone? |
Perform: Disperse | If you insist, I’ll gladly retreat for you. |
Perform: Converge | Hey, don’t leave me behind! |
Perform: Gather | Since you’re such a lonely soul, I’ll be right there. |
Gather Successful | I told you not to leave me on my own! |
Action Failed | No way no way there’s no way in hell! |
Tough Battle-1 | Who the hell is that getting in the way of the magnificent Eric? |
Tough Battle-2 (Out of time) | Looks like it’s almost time. |
Dying Enemy |
Do we actually have a chance of winning? Everybody, watch your heads and start showering bullets! |
Unbound Cells | How lovely is unbound. |
Destroyed (Easy Kill) | The legend has only just begun. |
Mission Cleared (General) | Man, how magnificent am I? |
Mission Cleared: Easy | Needless to say, this one’s mine, right? |
Mission Cleared: Tough | Honestly, I’ve lost all hope in you. |
Standby After Mission Clear (Idle) | The legend of the magnificent Eric, how can you not be moved? |
Mission Failed | As long as the magnificent Eric survives, all is well. |
Mission Failed (Incapacitated) | Could we keep this a secret from Erina...please? |
Note | Tsubaki has a voice collection entry in the archives, unfortunately however, no voice was coded for her in the English versions. |
God Eater 2 |
Characters |
New Protagonist - Julius - Ciel - Gilbert - Nana - Romeo Returning Kota - Alisa - Kanon - Erina |
Aragami |
New Marduk - Demiurge - God Arc Soldier - Ukonvasara |
Equipment |
New Shotgun - Boost Hammer - Charge Spear - Blood Arts |
Fields |
New Dead City at Dawn - Ice Blue Canyon - Scarred Barricade |
NPC Skills in God Eater 2
Hacking the savedata (making a backup beforehand) using a Shop Debug CWCheat code (in v1.01 only), a user attempted to obtain NPC Boosters, and confirmed the skills of GE2 Characters. Here are the obtained results:
Julius
Name | Japanese | Image |
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Nana
Name | Japanese | Image |
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Gilbert
Name | Japanese | Image |
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Ciel
Name | Japanese | Image |
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Romeo
Name | Japanese | Image |
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Kota
Erina
Name | Japanese | Image |
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Alisa
Name | Japanese | Image |
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Soma
Name | Japanese | Image |
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Haruomi
Name | Japanese | Image |
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Kanon
Emil
Name | Japanese | Image |
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Lindow (Gauntlet)
Name | Japanese | Image |
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Lindow (Infected)
Name | Japanese | Image |
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Kigurumi
Name | Japanese | Image |
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Notes
- For the description about new skills, see Skills page.
- Just like God Eater Burst, Kota and Kanon's extra skills are obtained through this weapon.
- The NPC: Op Recovery and Power of Blood are NPC-exclusive skills, but it can be obtained through hacking.
- The NPC: Op Recovery skill has no effect on the player, only the Regular NPCs and Avatar Cards.
- Ciel's Power of Blood skill gives all party members the Sensitive and Enemy HP Vision skills. Unlike NPC: Op Recovery skill, the Power of Blood skill is effective if used by a player.