God Eater Wiki
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{| border=0 cellpadding="0" width="100%"
 
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{| style="background:rgba(0, 0, 0, 0.2);color:#ffffff; border-radius:2ex; border:1px solid transparent;"
| rowspan="2" style="vertical-align: top;"|
 
{{Aragami
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| colspan="3" |{{Infobox Aragami
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|image = [[File:Shiyuu2.png|280px]]
|name = Chi-You
 
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|japanese = シユウ
|image = [[File:Shiyuu2.png|250px]]
 
|prefix = Avian
+
|rōmaji = Shiyuu
 
|origin = Central Eurasia
 
|origin = Central Eurasia
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|attribute = Blaze
|unbound = Head, Arm Wings & Lower Body
 
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|species = [[Fallen Chi-You]]<br />[[Sekhmet]]<br />[[Hera]]<br />[[Yan Zhi]]
|attribute = None
 
  +
|item = 鳥神 / Avian
|weakpoint = Head, Fist
 
  +
|parts = Head<br />Arm Wings<br />Lower Body
|weakness = Blaze/Freeze}}
 
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|weakpoint = Head<br />Fist
  +
|weakness = Blaze<br />Freeze
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|resistance = Divine
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|game = ''[[God Eater (Game)|God Eater]]''<br />''[[God Eater Burst]]''<br />''[[God Eater 2]]''<br />''[[God Eater 2 Rage Burst]]''<br/>''[[God Eater Resurrection]]''<br/>''[[God Eater Online]]''<br>''[[God Eater 3]]''
  +
}}'''Chi-You''' is a medium sized bird-like Aragami, first introduced in ''[[God Eater (Game)|God Eater]]''. It is fond of performing hit-and-run tactics.
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<h2 style="padding:5px; background-color: rgba(77, 0, 0, 1); color:white; text-align:center; -moz-border-radius:10px; ">Norn Database</h2>
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The following information can also be found via descriptions of the Aragami found in the NORN Terminal's database.
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<h3 style="padding:5px; background-color: rgba(255, 255, 102, 0.6); color:black; text-align:left; -moz-border-radius:10px; ">'''God Eater Burst'''</h3>
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{{HeadingB|Related Species}}
 
*[[Fallen Chi-You]]
 
*[[Sekhmet]]
 
*[[Hera]]
 
   
| valign="top" style="padding-left:20px;"|
 
{{HeadingB|NORN}}
 
 
''A human-form Aragami with rigid wings. Good at melee attacking with its wings, as well as focusing its energy in its fists, and letting it loose. First appeared in central Eurasia.''
 
''A human-form Aragami with rigid wings. Good at melee attacking with its wings, as well as focusing its energy in its fists, and letting it loose. First appeared in central Eurasia.''
   
 
''It's difficult to run a sword through Chi-You's wings. First destroy its lower body and wings with crush type gunfire before striking with the sword. When enraged, it'll glide even faster.''
 
''It's difficult to run a sword through Chi-You's wings. First destroy its lower body and wings with crush type gunfire before striking with the sword. When enraged, it'll glide even faster.''
{{HeadingB|Battle Information}}
 
   
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<h3 style="padding:5px; background-color: rgba(255, 255, 102, 0.6); color:black; text-align:left; -moz-border-radius:10px; ">'''God Eater 2 Rage Burst/Resurrection'''</h3>
<div class="mw-collapsible mw-collapsed" style="width:100%>'''Blade Attacking Tips:'''<div class="mw-collapsible-content">
 
*<u>''Pierce/Short Blades:''</u> Average weapon to use against a Chi-You. Take advantage of the Short Blade's advanced step and aerial triangle to swiftly dive into melee range, evade and dive right back in again after Chi-you's attacks. Aim to attack the upper body, head and the fist as these parts are weak to pierce. You might also want to target and unbound the arm wings to make it more susceptible to any kind of blade attack.
 
*<u>''Sunder/Long Blades:''</u> The best weapon to use against a Chi-You as it gives you a number of options to attack. Your first role as the Long Blade wielder is to unbound the lower body using Impulse Edge and make it weak against all blade attacks for your allies. After this, you may opt to continue attacking the lower body to inflict '''Down '''on Chi-You or you may shift your attacks to its fist or the upper body as these parts are weak to sunder. You can also target and unbound the arm wings to make it more susceptible to any kind of blade attack.
 
*<u>''Crush/Buster Blades:''</u> Most difficult weapon to use against a Chi-You. Wait for it to perform a move with a long animation before attacking it with Charge Crush. Aim for the fist and/or the upper body to maximize your damage. You might also want to target the arm wings to inflict '''Down''' on Chi-You. Once it's down, spam Charge Crush on its arm wings and you'll find it '''Down''' once again after a couple of hits. Repeat until it dies.
 
*<u>''Elemental:''</u> Blaze and freeze elemental blades are effective against all of Chi-You's body parts other than the lower legs.
 
*The best way to melee attack a Chi-You is to circle around it and wait for it to attack. It usually makes some noise and steels itself first before attacking. Land a couple of hits before it attacks, evade or block, then and land a few more blows during the backswing animation and repeat. But still watch out for its chop attack and 360 degree spin attack.
 
</div></div>
 
   
<div class="mw-collapsible mw-collapsed" style="width:100%>'''Gun Attacking Tips:'''<div class="mw-collapsible-content">
 
*<u>''Pierce/Assault and Sniper Gun:''</u> Using overhead homing or pseudo-homing shot or laser type bullets are the easiest way to kill a Chi-You. These bullets, like the [[Bullets|IOD]], usually land on its head or chest which have the weakest defense against pierce type bullets.
 
*<u>''Crush/Blast Gun:''</u> Using bomb, radial or its own Aragami bullets, aim and fire on the Chi-You's lower body as it is weak against crush type bullets. The head is also weak to crush type bullets but it is difficult to aim as it has a very small target hitbox.
 
*<u>''Elemental:''</u> Always use blaze and/or freeze elemental bullets when fighting against a Chi-You to maximize your damage output.
 
*The best time to shoot a Chi-You is after it attacks or when it's down, make sure to keep moving as it has homing projectile attacks.
 
*You may also opt to use homing bullets or pseudo homing bullets like the [[Bullets|IOD]] and shoot while circling around it.
 
*Chi-You's lower body is weak against its own Aragami bullets, so devour him plenty and share the bullets to maximize effects and kill him faster. A blast gun is necessary to maximize your output of these bullets.
 
</div></div>
 
   
<div class="mw-collapsible mw-collapsed" style="width:100%>'''Status Resistances:'''<div class="mw-collapsible-content">
 
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable"
 
! width="33%"|Condition
 
! width="33%"|Resistance
 
! width="33%"|Duration
 
|-
 
| style="text-align: center; "|Hold
 
| style="text-align: center; "|Standard
 
| style="text-align: center; "|Normal
 
|-
 
| style="text-align: center; "|Poison
 
| style="text-align: center; "|<span style="font-style: normal; ">Low</span>
 
| style="text-align: center; "|Normal
 
|-
 
| style="text-align: center; "|Bind
 
| style="text-align: center; "|<span style="font-style: normal; ">Standard</span>
 
| style="text-align: center; "|Normal
 
|}
 
</div></div>
 
   
  +
''A humanoid Aragami with a set of iron-like wings. Although it appears to be a simple melee fighter that uses its wings in close-quarters combat, it can also gather explosive energy in its palms and fling it at enemies. Native to central Eurasia. Its wings are resilient to melee, so it is best to first break the armor on its legs or wings with crushing bullets, then close in for the kill. When angry, its gliding speed increases, so bear caution.''
<div class="mw-collapsible mw-collapsed" style="width:100%>'''Enraged Effects:'''<div class="mw-collapsible-content">
 
*<u>''Rage Indicator:''</u> A purplish aura is emitted by its body.
 
*Chi-You's movement and attacking speed significantly increases while it is enraged.
 
*All of its attacks will be faster and have lesser backswing animation.
 
</div></div>
 
   
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ATK Element : Blaze
<div class="mw-collapsible mw-collapsed" style="width:100%>'''Unbounding Tips:'''<div class="mw-collapsible-content">
 
*<u>''Head:''</u> The easiest way to unbound this part is to use small to medium sized blaze or freeze elemental shot bullets. This part is difficult to aim manually so use an overhead homing or pseudo homing bullet like the [[Bullets|IOD]].
 
*<u>''Arm Wings:''</u> This part has no weakness and the only way to unbound this is to concentrate your attacks on it using any type of blade.
 
*<u>''Lower Body:''</u> Although you can break this part just by consistently slashing it, the fastest way to do it is to spam blaze or freeze elemental Impulse Edge or by firing bomb/radial bullets on it.
 
</div></div>
 
   
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Weaknesses : Blaze, Freeze
<div class="mw-collapsible mw-collapsed" style="width:100%>'''Other Useful Tips:'''<div class="mw-collapsible-content">
 
*<u>''Weak Points:''</u> You can inflict '''Down''' on a Chi-You by continuously attacking the following parts:
 
**​Arm Wings using any type of blade.
 
**Lower Body using any type of blade, crush type bullets (bomb/radial) or Impulse Edge.
 
*They usually stagger when their head and fists are hit by its weakness.
 
*Just like other large Aragami, Chi-You's will run away when they are low on health.
 
*There is a chance to devour this Aragami when it performs its shockwave attack, bomb ball attack or 360 degrees spinning attack.
 
*You can easily evade its gliding attack by side stepping to the left or right (under its wings) or jumping.
 
*Chi-You's have above average line of sight but below average hearing. You can easily sneak up behind without it ever noticing you. It also doesn't notice immediately that there is a battle nearby unless it actually sees it.
 
*Chi-You gains the ability to use its bomb multiball and bomb ball combo for missions having the difficulty level of 4 and above.
 
</div></div>
 
   
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<h3 style="padding:5px; background-color: rgba(255, 255, 102, 0.6); color:black; text-align:left; -moz-border-radius:10px; ">'''God Eater 3'''</h3>
   
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{{HeadingB|Additional Information}}
 
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''A mid-sized humanoid Aragami with a set of iron-like wings.''
  +
A powerful close-quarters fighter, it uses its wings like fists to batter its foes. It can also gather explosive energy in its palms and fling it at enemies.
  +
''Its wings are easy to hit, but are extremely resilient to melee attacks. It is best to first break the armor on its lower half with crushing bullets, then close in for the kill. ''
  +
  +
ATK Element : Blaze
  +
  +
Weaknesses : Blaze, Freeze
  +
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<h3 style="padding:5px; background-color: rgba(77, 0, 0, 1); color:white; text-align:center; -moz-border-radius:10px; ">Additional Information</h3>
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*'''Music Theme''': Dance of Flames - Banquet -
 
*Its name comes from the god of rain, [http://en.wikipedia.org/wiki/Chi_You Chi You (蚩尤)], from Chinese mythology.
 
*Its name comes from the god of rain, [http://en.wikipedia.org/wiki/Chi_You Chi You (蚩尤)], from Chinese mythology.
  +
*There are evidence that Chi-You can fly across large amount of lands in a cutscene of God Eater 2 (Game) and in ''[[God Eater -the 2nd break-]]'' (manga).
  +
*Chi-You got a new attack in God Eater Resurrection.
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*As part of the God Eater collaborative content in [[Tales of Zestiria]], the player can fight a special gauntlet battle against waves of Aragami, featuring Chi-Yous as well as [[Ogretail]]s and [[Vajra]]s. However, in this content, it is misnamed as "Chihyu Dragon" for unknown reasons.
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{{HeadingB|Aragami Bullets}}
 
{| width="100%" border="0" cellpadding="2" cellspacing="2" class="wikitable"
 
! width="30%"|Name
 
!Attributes
 
!Description
 
|-
 
|Bomb Ball
 
|Crush, Blaze
 
|Shoots a large explosive that's affected by gravity.
 
|-
 
|Bomb Multiball
 
|Crush, Blaze
 
|Fires multiple explosives that home in on the target and can cause Hold.
 
|-
 
|Explosive Torpedo
 
|Crush, Blaze
 
|Shoots three orbs that stay stationary in mid air and explodes when something touches it or after a certain period of time lapses.
 
|}
 
|}
 
{{HeadingB|Defense Attributes}}
 
   
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For battle information check the [[/Advanced Information/]] page.
<center>''The numbers below represent a percentage estimate of the Aragami's defense (From 1% to 100%) for the specified attributes. The higher the value, the weaker your attack will be.''</center>
 
  +
<tabber>
 
Normal=
 
{| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable"
 
! rowspan="2" scope="col"|Part
 
! colspan="2" rowspan="1" scope="col" style="text-align: center; "|Gun
 
! colspan="3" rowspan="1" scope="col" style="text-align: center; "|Blade
 
! colspan="4" rowspan="1" scope="col" style="text-align: center; "|Elemental
 
 
|-
 
|-
! scope="col" style="text-align: center; "|Crush
+
| colspan="3" |<h3 style="padding:5px; background-color: rgba(77, 0, 0, 1); color:white; text-align:center; -moz-border-radius:10px; ">'''Gallery'''</h3>
  +
|- valign="top"
! scope="col" style="text-align: center; "|Pierce
 
  +
|[[File:GOD EATER RESURRECTION- Aragami clips - Chi You|centre|thumb|210x210px]]
! scope="col" style="text-align: center; "|Sunder
 
  +
|[[File:Shiyuu-screenshot7.jpg|thumb|210x210px|none]]
! scope="col" style="text-align: center; "|Crush
 
  +
|[[File:Shiyuu-screenshot3.jpg|thumb|210x210px|none]]
! scope="col" style="text-align: center; "|Pierce
 
! scope="col" style="text-align: center; "|Blaze
 
! scope="col" style="text-align: center; "|Freeze
 
! scope="col" style="text-align: center; "|Spark
 
! scope="col" style="text-align: center; "|Divine
 
 
|-
 
|-
  +
| colspan="3" |View the [[/Gallery/]] to see more images & videos or add new ones.
| style="white-space: nowrap; text-align: center; "|Head (Unbound)
 
  +
<h3 style="padding:5px; background-color: rgba(77, 0, 0, 1); color:white; text-align:center; -moz-border-radius:10px; ">See Also (related species)</h3>
| style="text-align: center; "|10
 
  +
| style="text-align: center; "|5
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
| style="text-align: center; "|5
 
| style="text-align: center; "|20
 
| style="text-align: center; "|20
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
|-
 
| style="white-space: nowrap; text-align: center; "|Upper Body
 
| style="text-align: center; "|90
 
| style="text-align: center; "|20
 
| style="text-align: center; "|15
 
| style="text-align: center; "|20
 
| style="text-align: center; "|40
 
| style="text-align: center; "|40
 
| style="text-align: center; "|40
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
|-
 
| style="white-space: nowrap; text-align: center; "|Arm Wings (Unbound)
 
| style="text-align: center; "|80
 
| style="text-align: center; "|80
 
| style="text-align: center; "|80
 
| style="text-align: center; "|80
 
| style="text-align: center; "|80
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
|-
 
| style="white-space: nowrap; text-align: center; "|Fist
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
| style="text-align: center; "|20
 
| style="text-align: center; "|20
 
| style="text-align: center; "|30
 
| style="text-align: center; "|50
 
| style="text-align: center; "|50
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
|-
 
| style="white-space: nowrap; text-align: center; "|Lower Body (Unbound)
 
| style="text-align: center; "|30
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
| style="text-align: center; "|70
 
| style="text-align: center; "|70
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
|}
 
|-|
 
Unbound=
 
{| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable"
 
! rowspan="2" scope="col"|Part
 
! colspan="2" rowspan="1" scope="col" style="text-align: center; "|Gun
 
! colspan="3" rowspan="1" scope="col" style="text-align: center; "|Blade
 
! colspan="4" rowspan="1" scope="col" style="text-align: center; "|Elemental
 
|-
 
! scope="col" style="text-align: center; "|Crush
 
! scope="col" style="text-align: center; "|Pierce
 
! scope="col" style="text-align: center; "|Sunder
 
! scope="col" style="text-align: center; "|Crush
 
! scope="col" style="text-align: center; "|Pierce
 
! scope="col" style="text-align: center; "|Blaze
 
! scope="col" style="text-align: center; "|Freeze
 
! scope="col" style="text-align: center; "|Spark
 
! scope="col" style="text-align: center; "|Divine
 
|-
 
| style="white-space: nowrap; text-align: center; "|Head (Unbound)
 
| style="text-align: center; "|10
 
| style="text-align: center; "|5
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
| style="text-align: center; "|5
 
| style="text-align: center; "|20
 
| style="text-align: center; "|20
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
|-
 
| style="white-space: nowrap; text-align: center; "|Upper Body
 
| style="text-align: center; "|90
 
| style="text-align: center; "|20
 
| style="text-align: center; "|15
 
| style="text-align: center; "|20
 
| style="text-align: center; "|40
 
| style="text-align: center; "|40
 
| style="text-align: center; "|40
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
|-
 
| style="white-space: nowrap; text-align: center; "|Arm Wings (Unbound)
 
| style="text-align: center; "|80
 
| style="text-align: center; "|80
 
| style="text-align: center; "|(45)
 
| style="text-align: center; "|(45)
 
| style="text-align: center; "|(90)
 
| style="text-align: center; "|(40)
 
| style="text-align: center; "|(40)
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
|-
 
| style="white-space: nowrap; text-align: center; "|Fist
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
| style="text-align: center; "|20
 
| style="text-align: center; "|20
 
| style="text-align: center; "|30
 
| style="text-align: center; "|50
 
| style="text-align: center; "|50
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
|-
 
| style="white-space: nowrap; text-align: center; "|Lower Body (Unbound)
 
| style="text-align: center; "|30
 
| style="text-align: center; "|90
 
| style="text-align: center; "|(55)
 
| style="text-align: center; "|(55)
 
| style="text-align: center; "|(55)
 
| style="text-align: center; "|(60)
 
| style="text-align: center; "|(60)
 
| style="text-align: center; "|90
 
| style="text-align: center; "|90
 
|}
 
</tabber>
 
   
{{HeadingB|Aragami Materials}}
 
<tabber>
 
Devour Rates=
 
{| border="0" cellpadding="0" cellspacing="0" style="border-collapse: collapse;width:100%" width="100%" str="" class="wikitable"
 
|- height="17" style="height:12.75pt"
 
| class="xl23" height="34" rowspan="2" style="height:25.5pt;width:20pt;text-align:center;" width="26"|'''Pic'''
 
| class="xl23" rowspan="2" style="width:69pt;text-align:center;" width="92"|'''Material Name'''
 
| class="xl23" colspan="7" style="border-left-style:none;width:266pt;text-align:center;" width="357"|'''Devour Rates per Difficulty'''
 
|- height="17" style="height:12.75pt"
 
| class="xl23" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;text-align:center;" num=""|'''2'''
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" num=""|'''3'''
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" num=""|'''4'''
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" num=""|'''5'''
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" num=""|'''6'''
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" num=""|'''7'''
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;"|'''CH'''
 
|- height="17" style="height:12.75pt"
 
| class="xl22" height="17" style="height:12.75pt;border-top-style:none;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;"|Aragami Bone
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.25"|25.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.27800000000000002"|27.80%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.25"|25.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.25"|25.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.25"|25.00%
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
|- height="17" style="height:12.75pt"
 
| class="xl22" height="17" style="height:12.75pt;border-top-style:none;color:inherit;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Flesh
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.25"|25.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.16700000000000001"|16.70%
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
|- height="17" style="height:12.75pt"
 
| class="xl22" height="17" style="height:12.75pt;border-top-style:none;color:inherit;text-align:center;"|[[File:Skin.png|20px]]
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Wing
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.25"|25.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.27800000000000002"|27.80%
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
|- height="17" style="height:12.75pt"
 
| class="xl22" height="17" style="height:12.75pt;border-top-style:none;color:inherit;text-align:center;"|[[File:Skin.png|20px]]
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Joint
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.25"|25.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.27800000000000002"|27.80%
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
|- height="17" style="height:12.75pt"
 
| class="xl22" height="17" style="height:12.75pt;border-top-style:none;color:inherit;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Talon
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.25"|25.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.25"|25.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.25"|25.00%
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
|- height="17" style="height:12.75pt"
 
| class="xl22" height="17" style="height:12.75pt;border-top-style:none;color:inherit;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Tendon
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.2"|20.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.2"|20.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.2"|20.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.24"|24.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.23"|23.00%
 
|- height="17" style="height:12.75pt"
 
| class="xl22" height="17" style="height:12.75pt;border-top-style:none;color:inherit;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Claw
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.15"|15.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.15"|15.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.15"|15.00%
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;"| -
 
|- height="17" style="height:12.75pt"
 
| class="xl22" height="17" style="height:12.75pt;border-top-style:none;color:inherit;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Blade
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.15"|15.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.15"|15.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.15"|15.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.15"|15.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.15"|15.00%
 
|- height="17" style="height:12.75pt"
 
| class="xl22" height="17" style="height:12.75pt;border-top-style:none;color:inherit;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Sinew
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.4"|40.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.4"|40.00%
 
|- height="17" style="height:12.75pt"
 
| class="xl22" height="17" style="height:12.75pt;border-top-style:none;color:inherit;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;"|Aragami Horn
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.15"|15.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.15"|15.00%
 
|- height="17" style="height:12.75pt"
 
| class="xl22" height="17" style="height:12.75pt;border-top-style:none;color:inherit;text-align:center;"|[[File:Beaker.png|20px]]
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;"|Quickener
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl23" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.06"|6.00%
 
| class="xl24" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.07"|7.00%
 
|}
 
|-|
 
Unbound Bonus Rates=
 
{| border="0" cellpadding="0" cellspacing="0" style="border-collapse: collapse;width:100%" width="100%" str="" class="wikitable"
 
|- height="19" style="mso-height-source:userset;height:14.25pt"
 
| class="xl25" height="36" rowspan="2" style="height:27pt;width:39pt;color:inherit;text-align:center;" width="52"|'''Part'''
 
| class="xl25" rowspan="2" style="width:20pt;text-align:center;" width="26"|'''Pic'''
 
| class="xl25" rowspan="2" style="width:77pt;text-align:center;" width="102"|'''Material Name'''
 
| class="xl25" colspan="7" style="border-left-style:none;width:266pt;text-align:center;" width="357"|'''Bonus Rates per Difficulty'''
 
|- height="17" style="height:12.75pt"
 
| class="xl25" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;text-align:center;" num=""|'''2'''
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" num=""|'''3'''
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" num=""|'''4'''
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" num=""|'''5'''
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" num=""|'''6'''
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" num=""|'''7'''
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|'''CH'''
 
|- height="17" style="height:12.75pt;color:inherit;margin-right:1px;padding-bottom: 2px;padding-top:2px"
 
| class="xl26" height="85" rowspan="5" style="height:63.75pt;border-top-style:none;width:39pt;color:inherit;text-align:center;" width="52"|Head
 
| class="xl24" style="border-top-style:none;border-left-style:none;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Mask
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.85"|85.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.85"|85.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.5"|50.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.442"|44.20%
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.4"|40.00%
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;color:inherit;text-align:center;"|[[File:Beaker.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Aragami Extract
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.15"|15.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.15"|15.00%
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.105"|10.50%
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Aragami Horn
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.43"|43.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.36799999999999999"|36.80%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.5"|50.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.2"|20.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.2"|20.00%
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;text-align:center;"|[[File:Beaker.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Quickener
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.07"|7.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="8.4000000000000005E-2"|8.40%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.1"|10.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.1"|10.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.2"|20.00%
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Cover
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.7"|70.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.6"|60.00%
 
|- height="17" style="height:12.75pt;color:inherit;margin-right:1px;padding-bottom: 2px;padding-top:2px"
 
| class="xl26" height="136" rowspan="8" style="height:102pt;border-top-style:none;width:39pt;color:inherit;text-align:center;" width="52"|Arm Wings
 
| class="xl24" style="border-top-style:none;border-left-style:none;text-align:center;"|[[File:Skin.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Joint
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.7"|70.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.5"|50.00%
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;color:inherit;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Claw
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.3"|30.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.5"|50.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="6.7000000000000004E-2"|6.70%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="8.4000000000000005E-2"|8.40%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.1"|10.00%
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Limb
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.48899999999999999"|48.90%
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.442"|44.20%
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.5"|50.00%
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;color:inherit;text-align:center;"|[[File:Skin.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Ligament
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.33300000000000002"|33.30%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.36799999999999999"|36.80%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.3"|30.00%
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;text-align:center;"|[[File:Skin.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Wing
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.111"|11.10%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.105"|10.50%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.1"|10.00%
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;text-align:center;"|[[File:Skin.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Flyer
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.5"|50.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.5"|50.00%
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;color:inherit;text-align:center;"|[[File:Skin.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Tip
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.3"|30.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.3"|30.00%
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Talon
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.2"|20.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.2"|20.00%
 
|- height="17" style="height:12.75pt;color:inherit;margin-right:1px;padding-bottom: 2px;padding-top:2px"
 
| class="xl26" height="119" rowspan="7" style="height:89.25pt;border-top-style:none;width:39pt;color:inherit;text-align:center;" width="52"|Lower Body
 
| class="xl24" style="border-top-style:none;border-left-style:none;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Aragami Horn
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.4"|40.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.4"|40.00%
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;color:inherit;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Flesh
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.3"|30.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.3"|30.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.4"|40.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.5"|50.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.4"|40.00%
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.47"|47.00%
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;text-align:center;"|[[File:Beaker.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Aragami Extract
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.3"|30.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.3"|30.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.1"|10.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.1"|10.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.1"|10.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.32"|32.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.1"|10.00%
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Tendon
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.4"|40.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.4"|40.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.4"|40.00%
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;text-align:center;"|[[File:Beaker.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Quickener
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.1"|10.00%
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.1"|10.00%
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;text-align:center;"|[[File:Rock.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Avian Sinew
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl27" style="border-top-style:none;border-left-style:none;color:inherit;text-align:center;" num="0.58"|58.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.37"|37.00%
 
|- height="17" style="height:12.75pt"
 
| class="xl24" height="17" style="height:12.75pt;border-top-style:none;border-left-style:none;color:inherit;text-align:center;"|[[File:Beaker.png|20px]]
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;"|Swiftener
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl25" style="border-top-style:none;border-left-style:none;text-align:center;" str="'-"| -
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.1"|10.00%
 
| class="xl27" style="border-top-style:none;border-left-style:none;text-align:center;" num="0.06"|6.00%
 
|}
 
</tabber>
 
   
  +
[[Chi-You]], [[Fallen Chi-You]], [[Sekhmet]], [[Hera]], [[Yan Zhi]].
{{HeadingB|Screenshots}}
 
{| border="0" cellpadding="5" cellspacing="0"
 
|bgcolor="#3c5074" align="center" style="border:1px solid #aaaaaa;"|[[File:Shiyuu-screenshot1.jpg|200px]]
 
|bgcolor="#3c5074" align="center" style="border:1px solid #aaaaaa;"|[[File:Shiyuu-screenshot2.jpg|200px]]
 
|bgcolor="#3c5074" align="center" style="border:1px solid #aaaaaa;"|[[File:Shiyuu-screenshot3.jpg|200px]]
 
|-
 
|bgcolor="#3c5074" align="center" style="border:1px solid #aaaaaa;"|[[File:Shiyuu-screenshot4.jpg|200px]]
 
|bgcolor="#3c5074" align="center" style="border:1px solid #aaaaaa;"|[[File:Shiyuu-screenshot5.jpg|200px]]
 
|bgcolor="#3c5074" align="center" style="border:1px solid #aaaaaa;"|[[File:Shiyuu-screenshot6.jpg|200px]]
 
|-
 
|bgcolor="#3c5074" align="center" style="border:1px solid #aaaaaa;"|[[File:Shiyuu-screenshot7.jpg|200px]]
 
|bgcolor="#3c5074" align="center" style="border:1px solid #aaaaaa;"|[[File:Shiyuu-screenshot8.jpg|200px]]
 
|bgcolor="#3c5074" align="center" style="border:1px solid #aaaaaa;"|[[File:Chiyou-DestructionSite.png|200px]]
 
|}
 
'''Concept Art'''<br />
 
----
 
{| border="0" cellpadding="5" cellspacing="0"
 
|bgcolor="#3c5074" align="center" style="border:1px solid #aaaaaa;"|[[File:VinylFigure1.jpg|150px]]
 
|}
 
   
  +
<h3 style="padding:5px; background-color: rgba(77, 0, 0, 1); color:white; text-align:center; -moz-border-radius:10px; ">Other Medium Aragami</h3>
{{HeadingB| Gameplay Videos}}
 
  +
[[File:【G.E.】鳥類同士の戦い?──夏の虻|425px]]
 
  +
  +
  +
[[Kongou]], [[Chi-You]], [[Gboro-Gboro]], [[Yaksha Raja]], [[Yaksha Tivra]], [[Ravana]], [[Ukonvasara]], [[God Arc Soldier]], [[Havakiri]], [[Barbarius]], [[Nemain]], [[False Idol]].
  +
|}
 
[[Category:Aragami]]
 
[[Category:Aragami]]
  +
[[Category:Medium sized Aragami]]
  +
[[Category:Flying / Floating Aragami]]
  +
[[Category:Chi-You Species]]
  +
[[Category:God Eater series]]

Revision as of 09:43, 1 April 2019

Chi-You is a medium sized bird-like Aragami, first introduced in God Eater. It is fond of performing hit-and-run tactics.

Norn Database


The following information can also be found via descriptions of the Aragami found in the NORN Terminal's database.

God Eater Burst


A human-form Aragami with rigid wings. Good at melee attacking with its wings, as well as focusing its energy in its fists, and letting it loose. First appeared in central Eurasia.

It's difficult to run a sword through Chi-You's wings. First destroy its lower body and wings with crush type gunfire before striking with the sword. When enraged, it'll glide even faster.

God Eater 2 Rage Burst/Resurrection


A humanoid Aragami with a set of iron-like wings. Although it appears to be a simple melee fighter that uses its wings in close-quarters combat, it can also gather explosive energy in its palms and fling it at enemies. Native to central Eurasia. Its wings are resilient to melee, so it is best to first break the armor on its legs or wings with crushing bullets, then close in for the kill. When angry, its gliding speed increases, so bear caution.

ATK Element : Blaze

Weaknesses : Blaze, Freeze

God Eater 3


A mid-sized humanoid Aragami with a set of iron-like wings. A powerful close-quarters fighter, it uses its wings like fists to batter its foes. It can also gather explosive energy in its palms and fling it at enemies. Its wings are easy to hit, but are extremely resilient to melee attacks. It is best to first break the armor on its lower half with crushing bullets, then close in for the kill.

ATK Element : Blaze

Weaknesses : Blaze, Freeze

Additional Information


  • Music Theme: Dance of Flames - Banquet -
  • Its name comes from the god of rain, Chi You (蚩尤), from Chinese mythology.
  • There are evidence that Chi-You can fly across large amount of lands in a cutscene of God Eater 2 (Game) and in God Eater -the 2nd break- (manga).
  • Chi-You got a new attack in God Eater Resurrection.
  • As part of the God Eater collaborative content in Tales of Zestiria, the player can fight a special gauntlet battle against waves of Aragami, featuring Chi-Yous as well as Ogretails and Vajras. However, in this content, it is misnamed as "Chihyu Dragon" for unknown reasons.



For battle information check the Advanced Information page.

Gallery

GOD_EATER_RESURRECTION-_Aragami_clips_-_Chi_You

GOD EATER RESURRECTION- Aragami clips - Chi You

Shiyuu-screenshot7
Shiyuu-screenshot3
View the Gallery to see more images & videos or add new ones.

See Also (related species)


Chi-You, Fallen Chi-You, Sekhmet, Hera, Yan Zhi.

Other Medium Aragami


Kongou, Chi-You, Gboro-Gboro, Yaksha Raja, Yaksha Tivra, Ravana, Ukonvasara, God Arc Soldier, Havakiri, Barbarius, Nemain, False Idol.