God Eater Wiki
God Eater Wiki
No edit summary
Tag: rte-wysiwyg
(Additional tips)
Tags: Visual edit apiedit
Line 32: Line 32:
 
*Unbounding the head and wrist will make all melee and bullet attacks on them stronger while unbounding the scale will make it harden against all crush bullets and melee type attacks and will also allow Corrosive Hannibal to use its Firestorm attack.
 
*Unbounding the head and wrist will make all melee and bullet attacks on them stronger while unbounding the scale will make it harden against all crush bullets and melee type attacks and will also allow Corrosive Hannibal to use its Firestorm attack.
 
*Even if you're not using the best weapon for targeting the hind legs, attacking this part will easily send Corrosive Hannibal into a '''Downed''' state as compared to the right arm.
 
*Even if you're not using the best weapon for targeting the hind legs, attacking this part will easily send Corrosive Hannibal into a '''Downed''' state as compared to the right arm.
</div></div>
+
</div>
 
<div class="mw-collapsible mw-collapsed" style="width:100%>'''Gun Attacking Tips:'''<div class="mw-collapsible-content">
 
<div class="mw-collapsible mw-collapsed" style="width:100%>'''Gun Attacking Tips:'''<div class="mw-collapsible-content">
 
*<u>''Pierce/Assault and Sniper Gun:''</u> Aim your bullets on the scale and head to inflict above average/critical damage on Corrosive Hannibal. Unbounding the scale will make it slightly weaker against shot/laser bullets but will give Corrosive Hannibal access to his Firestorm attack. Shooting Corrosive Hannibal's own Blood Rage Aragami bullet on said parts is also effective.
 
*<u>''Pierce/Assault and Sniper Gun:''</u> Aim your bullets on the scale and head to inflict above average/critical damage on Corrosive Hannibal. Unbounding the scale will make it slightly weaker against shot/laser bullets but will give Corrosive Hannibal access to his Firestorm attack. Shooting Corrosive Hannibal's own Blood Rage Aragami bullet on said parts is also effective.
 
*<u>''Crush/Blast Gun:''</u> The head, wrist and intact scale are your primary targets when using crush type bullets (including Corrosive Hannibal's own Aragami bullets).
 
*<u>''Crush/Blast Gun:''</u> The head, wrist and intact scale are your primary targets when using crush type bullets (including Corrosive Hannibal's own Aragami bullets).
 
*<u>''Elemental:''</u> You can use freeze, spark and/or divine elemental bullets on Corrosive Hannibal to augment your damage further.
 
*<u>''Elemental:''</u> You can use freeze, spark and/or divine elemental bullets on Corrosive Hannibal to augment your damage further.
</div></div>
+
</div>
 
<div class="mw-collapsible mw-collapsed" style="width:100%>'''Status Resistances:'''<div class="mw-collapsible-content">
 
<div class="mw-collapsible mw-collapsed" style="width:100%>'''Status Resistances:'''<div class="mw-collapsible-content">
 
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable"
 
{| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable"
Line 56: Line 56:
 
| style="text-align: center; "|Long
 
| style="text-align: center; "|Long
 
|}
 
|}
</div></div>
+
</div>
 
<div class="mw-collapsible mw-collapsed" style="width:100%>'''Enraged Effects:'''<div class="mw-collapsible-content">
 
<div class="mw-collapsible mw-collapsed" style="width:100%>'''Enraged Effects:'''<div class="mw-collapsible-content">
 
*<u>''Rage Indicator:''</u> Dark flame is mixed with its breathing.
 
*<u>''Rage Indicator:''</u> Dark flame is mixed with its breathing.
 
*Corrosive Hannibal's attack, speed and aggressiveness will noticeably increase.
 
*Corrosive Hannibal's attack, speed and aggressiveness will noticeably increase.
</div></div>
+
</div>
 
<div class="mw-collapsible mw-collapsed" style="width:100%>'''Unbounding Tips:'''<div class="mw-collapsible-content">
 
<div class="mw-collapsible mw-collapsed" style="width:100%>'''Unbounding Tips:'''<div class="mw-collapsible-content">
 
*<u>''Head:''</u> All melee and bullet attacks are effective in unbounding this part. But it's difficult to aim to the head without practice unless Corrosive Hannibal is in a downed state.
 
*<u>''Head:''</u> All melee and bullet attacks are effective in unbounding this part. But it's difficult to aim to the head without practice unless Corrosive Hannibal is in a downed state.
 
*<u>''Wrist:''</u> Buster blades with high melee crush attributes can easily unbound this part.
 
*<u>''Wrist:''</u> Buster blades with high melee crush attributes can easily unbound this part.
 
*<u>''Scale:''</u> All melee and bullet attacks are effective in unbounding this part.
 
*<u>''Scale:''</u> All melee and bullet attacks are effective in unbounding this part.
</div></div>
+
</div>
 
<div class="mw-collapsible mw-collapsed" style="width:100%>'''Other Useful Tips:'''<div class="mw-collapsible-content">
 
<div class="mw-collapsible mw-collapsed" style="width:100%>'''Other Useful Tips:'''<div class="mw-collapsible-content">
 
*<u>''Weak Points:''</u> You can inflict '''[[Status Effects|Down]]''' on a Corrosive Hannibal by continuously attacking the following parts:
 
*<u>''Weak Points:''</u> You can inflict '''[[Status Effects|Down]]''' on a Corrosive Hannibal by continuously attacking the following parts:
 
**Hind Legs using melee Long Blade attacks. Other blade types and bullets work but are not as effective when compared to Long Blades.
 
**Hind Legs using melee Long Blade attacks. Other blade types and bullets work but are not as effective when compared to Long Blades.
 
**Right Arm using any blade type with high physical attributes.
 
**Right Arm using any blade type with high physical attributes.
*Don't unbound the scale if you don't want Corrosive Hannibal to have access to his Firestorm attack.
+
*Don't unbound the scale if you don't want Corrosive Hannibal to have access to his Firestorm attack.
  +
*Alternatively, you can break the scale to give yourself breathing room to heal whenever it uses the Firestorm attack. Take a Tower Shield with you if you plan on taking this route, however, as in comparison to the regular Hannibal, the Corrosive Hannibal's version deals significant damage.
 
*It's much easier to inflict down on Hannibal by targeting the hind legs as compared to the right arm.
 
*It's much easier to inflict down on Hannibal by targeting the hind legs as compared to the right arm.
 
*They usually stagger when their head and unbound wrist are hit by its weakness.
 
*They usually stagger when their head and unbound wrist are hit by its weakness.
 
*Just like other large Aragami, Corrosive Hannibal will run away when they are low on health.
 
*Just like other large Aragami, Corrosive Hannibal will run away when they are low on health.
*There is a chance to devour this Aragami during or after it uses its double fire breath attack.
+
*There is a chance to devour this Aragami during or after it uses its double fire breath attack, as well as during the startup (risky) and recoil of its Firestorm attack.
 
*Corrosive Hannibal's visual and hearing are average when compared to those of other Aragami.
 
*Corrosive Hannibal's visual and hearing are average when compared to those of other Aragami.
</div></div>
+
</div>
   
   

Revision as of 01:04, 14 August 2015

Corrosive Hannibal
ハンニバル侵喰種
CorrosiveHD
Item Prefix: 幻影 / Phantom
Origin: Unknown
Breakable Parts: Head, Scale (Back) & Wrist (Shield)
Attribute: Divine
Weak Point: Head, Unbound Wrist
Elemental Weakness: Divine
Elemental Resistance: Blaze
HeadingBRelated Species
HeadingBNORN

A dark Hannibal, which appeared as a post manifestation of the Oracle cell invasion of Corporal Amamiya. Several of the same species have been sighted near the Far East Branch; however, the relationship with the individual mentioned is still under investigation. This info is restricted to the Far East Branch.

HeadingBBattle Information
Blade Attacking Tips:
  • Pierce/Short Blades: Aim your melee attacks on the head, left arm and the intact scale. Continuously attacking the left arm will eventually inflict Down on Corrosive Hannibal.
  • Sunder/Long Blades: Best weapon to use for disabling Corrosive Hannibal. Focus your attacks on the hind legs to inflict it into a Downed state. Keep attacking this part even while Corrosive Hannibal is downed, doing so will ensure it being downed again and making it unable to move until it dies. Alternative targets are the head, left arm and the intact scale.
  • Crush/Buster Blades: Great for unbounding all of Corrosive Hannibal's body parts. Your primary targets should be the head, wrist and left arm. Continuously attacking the left arm will eventually inflict Down on Corrosive Hannibal.
  • Elemental: Freeze, spark and divine elemental blades are effective on all of Corrosive Hannibal's body parts.
  • Unbounding the head and wrist will make all melee and bullet attacks on them stronger while unbounding the scale will make it harden against all crush bullets and melee type attacks and will also allow Corrosive Hannibal to use its Firestorm attack.
  • Even if you're not using the best weapon for targeting the hind legs, attacking this part will easily send Corrosive Hannibal into a Downed state as compared to the right arm.
Gun Attacking Tips:
  • Pierce/Assault and Sniper Gun: Aim your bullets on the scale and head to inflict above average/critical damage on Corrosive Hannibal. Unbounding the scale will make it slightly weaker against shot/laser bullets but will give Corrosive Hannibal access to his Firestorm attack. Shooting Corrosive Hannibal's own Blood Rage Aragami bullet on said parts is also effective.
  • Crush/Blast Gun: The head, wrist and intact scale are your primary targets when using crush type bullets (including Corrosive Hannibal's own Aragami bullets).
  • Elemental: You can use freeze, spark and/or divine elemental bullets on Corrosive Hannibal to augment your damage further.
Status Resistances:
Condition Resistance Duration
Hold High Normal
Poison Standard Normal
Bind Low Long
Enraged Effects:
  • Rage Indicator: Dark flame is mixed with its breathing.
  • Corrosive Hannibal's attack, speed and aggressiveness will noticeably increase.
Unbounding Tips:
  • Head: All melee and bullet attacks are effective in unbounding this part. But it's difficult to aim to the head without practice unless Corrosive Hannibal is in a downed state.
  • Wrist: Buster blades with high melee crush attributes can easily unbound this part.
  • Scale: All melee and bullet attacks are effective in unbounding this part.
Other Useful Tips:
  • Weak Points: You can inflict Down on a Corrosive Hannibal by continuously attacking the following parts:
    • Hind Legs using melee Long Blade attacks. Other blade types and bullets work but are not as effective when compared to Long Blades.
    • Right Arm using any blade type with high physical attributes.
  • Don't unbound the scale if you don't want Corrosive Hannibal to have access to his Firestorm attack.
  • Alternatively, you can break the scale to give yourself breathing room to heal whenever it uses the Firestorm attack. Take a Tower Shield with you if you plan on taking this route, however, as in comparison to the regular Hannibal, the Corrosive Hannibal's version deals significant damage.
  • It's much easier to inflict down on Hannibal by targeting the hind legs as compared to the right arm.
  • They usually stagger when their head and unbound wrist are hit by its weakness.
  • Just like other large Aragami, Corrosive Hannibal will run away when they are low on health.
  • There is a chance to devour this Aragami during or after it uses its double fire breath attack, as well as during the startup (risky) and recoil of its Firestorm attack.
  • Corrosive Hannibal's visual and hearing are average when compared to those of other Aragami.



HeadingBAdditional Information
  • In the main plot line, when Lindow Amamiya loses his God Arc and Armlet, the Aragami transformation turns him into this creature. Luckily though, he is saved from this by Ren and the main protagonist of the story.
  • Corrosive Hannibal has its wrist attached to its right arm while Hannibal has it on its left arm.
  • Unlike Arda Nova and the Person Who Opens The World, this is the only subspecies Aragami to ever become the final boss, specifically the Burst storyline of God Eater.



HeadingBAragami Bullets
Name Attributes Description
Elemental Decay Crush, Divine Fires 3 shadow balls to the target.
Blood Rage Pierce, Divine Fire a shadow high piercing bullet.
Shadow Haze Pierce, Crush, Blaze, Divine Fires a swirling mass of black flame that tracks the nearest target for a short time before exploding.
HeadingBDefense Attributes
The numbers below represent a percentage estimate of the Aragami's defense (From 1% to 100%) for the specified attributes. The higher the value, the weaker your attack will be.

Part Gun Blade Elemental
Crush Pierce Sunder Crush Pierce Blaze Freeze Spark Divine
Head (Unbound) 45 45 40 40 40 90 65 65 65
Neck 75 75 75 75 75 90 75 75 75
Left Arm 70 70 50 50 50 90 75 75 75
Wrist (Unbound) 45 90 75 45 75 90 65 65 65
Body 75 75 75 75 75 90 75 75 75
Scale (Unbound) 25 25 40 45 20 90 25 25 25
Hind Legs 70 70 50 75 75 90 75 75 75
Tail 75 75 75 75 75 90 75 75 75

Part Gun Blade Elemental
Crush Pierce Sunder Crush Pierce Blaze Freeze Spark Divine
Head (Unbound) (20) (20) (10) (10) (10) 90 (45) (45) (45)
Neck 75 75 75 75 75 90 75 75 75
Left Arm 70 70 50 50 50 90 75 75 75
Wrist (Unbound) (10) (65) (35) (20) (40) 90 (55) (55) (55)
Body 75 75 75 75 75 90 75 75 75
Scale (Unbound) (90) (20) (90) (90) (90) 90 (35) (35) (35)
Hind Legs 70 70 50 75 75 90 75 75 75
Tail 75 75 75 75 75 90 75 75 75

HeadingBAragami Materials

Pic Material Name Devour Rates per Difficulty
10 CH EX DLC
Rock Phantom Armor 40.00% 39.60% 39.60% 31.70%
Rock Phantom Horn 25.00% 22.80% 21.80% 35.80%
Rock Phantom Fang 20.00% 19.80% 19.80% 16.30%
Rock Phantom Helm 10.00% 9.90% 9.90% 8.10%
Beaker Phantom Ambrosia 5.00% 7.90% 8.90% 8.10%

Part Pic Material Name Bonus Rates per Difficulty
10 CH EX DLC
Head Rock Phantom Horn 38.90% 38.90% 38.90% 35.00%
Rock Phantom Helm 38.90% 38.90% 38.90% 35.00%
Rock Phantom Fang 22.20% 22.20% 22.20% 30.00%
Wrist Rock Phantom Armor 45.00% 50.00% 50.00% 50.00%
Rock Phantom Cataphract 40.00% 35.00% 35.00% 35.00%
Beaker Phantom Ambrosia 15.00% 15.00% 15.00% 15.00%
Scale Beaker Phantom Stone 40.00% 38.10% 37.40% 40.00%
Rock Phantom Armor 38.10% 38.10% 37.40% 30.00%
Beaker Seraphic Crystal 14.30% 14.30% 14.00% 15.00%
Beaker Phantom Ambrosia 7.60% 9.50% 11.20% 15.00%

Notes:

  • EX rates are only applicable to the challenge mission: Black Ore (ブラック・オア).
  • DLC rates are only applicable to the following DLC missions:
    • Here Here Here (鬼さんこちら).
    • Demon Extermination (鬼退治).
  • DLC missions excluded above will either use difficulty 10 or CH rates.
HeadingBScreenshots
Argami 2 Corrosivehannibal-1 Corrosivehannibal-2
Corrosive Hannibal1
HeadingBRender
Dark-Hannibal
HeadingB Gameplay Videos
Gods_Eater_Burst_Rank_10_-_True_Moon_In_The_Welkin

Gods Eater Burst Rank 10 - True Moon In The Welkin