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{{HeadingB|Battle Information}} |
{{HeadingB|Battle Information}} |
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+ | <div class="mw-collapsible mw-collapsed" style="width:100%> |
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'''Blade Attacking Tips:''' |
'''Blade Attacking Tips:''' |
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*<u>''Pierce/Short Blades:''</u> Focus your attacks on the fang and torso to deal critical and above average damage respectively. Continuously attacking the torso will eventually inflict '''Down '''on Fallen Gboro-Gboro (Blaze). |
*<u>''Pierce/Short Blades:''</u> Focus your attacks on the fang and torso to deal critical and above average damage respectively. Continuously attacking the torso will eventually inflict '''Down '''on Fallen Gboro-Gboro (Blaze). |
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*The best moment to melee assault a Fallen Gboro-Gboro (Blaze) is when they are aiming to shoot their projectiles since it has a very long delay (before and after shooting). Stay away from its front and always be alert after it shoots, as it sometimes attacks with its arm fins for a four-hit combo. |
*The best moment to melee assault a Fallen Gboro-Gboro (Blaze) is when they are aiming to shoot their projectiles since it has a very long delay (before and after shooting). Stay away from its front and always be alert after it shoots, as it sometimes attacks with its arm fins for a four-hit combo. |
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+ | <div class="mw-collapsible mw-collapsed" style="width:100%> |
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− | '''Gun Attacking Tips:''' |
+ | '''Gun Attacking Tips:'''<div class="mw-collapsible-content"> |
*<u>''Pierce/Assault and Sniper Gun:''</u> Focus your shots/laser bullets on the back fin or the torso. Advanced piercing bullets as well as Fallen Gboro-Gboro's own Aragami bullets are very effective when fired at the torso. |
*<u>''Pierce/Assault and Sniper Gun:''</u> Focus your shots/laser bullets on the back fin or the torso. Advanced piercing bullets as well as Fallen Gboro-Gboro's own Aragami bullets are very effective when fired at the torso. |
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*<u>''Crush/Blast Gun:''</u> The best target for your bomb/radial bullets would be the arm fins as continuous attacks to this part will inflict '''Down''' on Fallen Gboro-Gboro (Blaze). Shift your attacks to the cannon once it's unbound as its defense against crush type bullets will significantly decrease. |
*<u>''Crush/Blast Gun:''</u> The best target for your bomb/radial bullets would be the arm fins as continuous attacks to this part will inflict '''Down''' on Fallen Gboro-Gboro (Blaze). Shift your attacks to the cannon once it's unbound as its defense against crush type bullets will significantly decrease. |
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*<u>''Elemental:''</u> Always use freeze elemental bullets when fighting against Fallen Gboro-Gboro (Blaze). |
*<u>''Elemental:''</u> Always use freeze elemental bullets when fighting against Fallen Gboro-Gboro (Blaze). |
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+ | </div></div> |
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+ | <div class="mw-collapsible mw-collapsed" style="width:100%> |
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− | '''Status Resistances:''' |
+ | '''Status Resistances:'''<div class="mw-collapsible-content"> |
{| border="0" cellpadding="2" cellspacing="2" width="100%" |
{| border="0" cellpadding="2" cellspacing="2" width="100%" |
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! width="33%"|Condition |
! width="33%"|Condition |
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| style="text-align: center; "|Normal |
| style="text-align: center; "|Normal |
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|} |
|} |
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+ | </div></div> |
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+ | <div class="mw-collapsible mw-collapsed" style="width:100%> |
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− | '''Enraged Effects:''' |
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+ | '''Enraged Effects:'''<div class="mw-collapsible-content"> |
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*<u>''Rage Indicator:''</u> Red smoke is released from its mouth. |
*<u>''Rage Indicator:''</u> Red smoke is released from its mouth. |
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*When enraged, Fallen Gboro-Gboros (Blaze) become faster, more aggressive and have an increased tendency to rush at his targets and bite them. |
*When enraged, Fallen Gboro-Gboros (Blaze) become faster, more aggressive and have an increased tendency to rush at his targets and bite them. |
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*Whenever they use their four-hit arm fin combo attack while enraged, they will also shoot projectiles from their cannon. |
*Whenever they use their four-hit arm fin combo attack while enraged, they will also shoot projectiles from their cannon. |
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*Fallen Gboro-Gboro's (Blaze) swirling red fog attack will have a larger area of effect when used while enraged. |
*Fallen Gboro-Gboro's (Blaze) swirling red fog attack will have a larger area of effect when used while enraged. |
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+ | </div></div> |
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+ | <div class="mw-collapsible mw-collapsed" style="width:100%> |
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− | '''Unbounding Tips:''' |
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+ | '''Unbounding Tips:'''<div class="mw-collapsible-content"> |
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*<u>''Cannon:''</u> To break this part with ease, use the Buster Blade's ground triangle, aerial square and/or Charge Crush attacks. Charge Crush is best used when the Fallen Gboro-Gboro (Blaze) is down or aiming its cannon at someone else. |
*<u>''Cannon:''</u> To break this part with ease, use the Buster Blade's ground triangle, aerial square and/or Charge Crush attacks. Charge Crush is best used when the Fallen Gboro-Gboro (Blaze) is down or aiming its cannon at someone else. |
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*<u>''Back Fin:''</u> Freeze elemental shot or laser type bullets are the best way to break the back fin. You can manually aim it or use homing bullets/"Control: Face enemy" modules for easier targeting. |
*<u>''Back Fin:''</u> Freeze elemental shot or laser type bullets are the best way to break the back fin. You can manually aim it or use homing bullets/"Control: Face enemy" modules for easier targeting. |
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*<u>''Tail Fin:''</u> Simply attack this part with freeze elemental Long Blades or Buster Blades with a high sunder attribute. |
*<u>''Tail Fin:''</u> Simply attack this part with freeze elemental Long Blades or Buster Blades with a high sunder attribute. |
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+ | </div></div> |
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+ | <div class="mw-collapsible mw-collapsed" style="width:100%> |
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− | '''Other Useful Tips:''' |
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+ | '''Other Useful Tips:'''<div class="mw-collapsible-content"> |
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*<u>''Weak Points:''</u> You can inflict '''Down''' on a Fallen Gboro-Gboro (Blaze) by continuously attacking the following parts: |
*<u>''Weak Points:''</u> You can inflict '''Down''' on a Fallen Gboro-Gboro (Blaze) by continuously attacking the following parts: |
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**Arm Fins using freeze elemental bomb/radial bullets or Impulse Edge. |
**Arm Fins using freeze elemental bomb/radial bullets or Impulse Edge. |
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*Fallen Gboro-Gboros (Blaze) have average hearing and vision range. |
*Fallen Gboro-Gboros (Blaze) have average hearing and vision range. |
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*Fallen Gboro-Gboros (Blaze) will spam their swirling fog attack whenever the player is on higher ground. The swirling red fog attack can inflict the player with '''Attack Down'''. |
*Fallen Gboro-Gboros (Blaze) will spam their swirling fog attack whenever the player is on higher ground. The swirling red fog attack can inflict the player with '''Attack Down'''. |
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+ | </div></div> |
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{{HeadingB|Additional Information}} |
{{HeadingB|Additional Information}} |
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|} |
|} |
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+ | {{HeadingB|Defense Attributes}} |
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− | + | <center>''The numbers below represent the percentage estimate of the Aragami's defense (From 1% to 100%) for the specified attributes. The higher the value, the weaker your attack will be.''</center> |
|
+ | <tabber> |
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+ | Normal= |
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{| border="0" cellpadding="1" cellspacing="0" width="100%" |
{| border="0" cellpadding="1" cellspacing="0" width="100%" |
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! rowspan="2" scope="col"|Part |
! rowspan="2" scope="col"|Part |
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|- |
|- |
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| style="white-space: nowrap; text-align: center; "|Cannon (Unbound) |
| style="white-space: nowrap; text-align: center; "|Cannon (Unbound) |
||
− | | style="text-align: center; "|40 |
+ | | style="text-align: center; "|40 |
| style="text-align: center; "|90 |
| style="text-align: center; "|90 |
||
| style="text-align: center; "|60 |
| style="text-align: center; "|60 |
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| style="white-space: nowrap; text-align: center; "|Back Fin (Unbound) |
| style="white-space: nowrap; text-align: center; "|Back Fin (Unbound) |
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| style="text-align: center; "|90 |
| style="text-align: center; "|90 |
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− | | style="text-align: center; "|30 |
+ | | style="text-align: center; "|30 |
| style="text-align: center; "|80 |
| style="text-align: center; "|80 |
||
| style="text-align: center; "|90 |
| style="text-align: center; "|90 |
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Line 182: | Line 196: | ||
| style="text-align: center; "|90 |
| style="text-align: center; "|90 |
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|} |
|} |
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+ | |-| |
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+ | Unbound= |
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+ | {| border="0" cellpadding="1" cellspacing="0" width="100%" |
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+ | ! rowspan="2" scope="col"|Part |
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+ | ! colspan="2" rowspan="1" scope="col" style="text-align: center; "|Gun |
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+ | ! colspan="3" rowspan="1" scope="col" style="text-align: center; "|Blade |
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+ | ! colspan="4" rowspan="1" scope="col" style="text-align: center; "|Elemental |
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+ | |- |
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+ | ! scope="col" style="text-align: center; "|Crush |
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+ | ! scope="col" style="text-align: center; "|Pierce |
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+ | ! scope="col" style="text-align: center; "|Sunder |
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+ | ! scope="col" style="text-align: center; "|Crush |
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+ | ! scope="col" style="text-align: center; "|Pierce |
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+ | ! scope="col" style="text-align: center; "|Blaze |
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+ | ! scope="col" style="text-align: center; "|Freeze |
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+ | ! scope="col" style="text-align: center; "|Spark |
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+ | ! scope="col" style="text-align: center; "|Divine |
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+ | |- |
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+ | | style="white-space: nowrap; text-align: center; "|Torso |
||
+ | | style="text-align: center; "|90 |
||
+ | | style="text-align: center; "|35 |
||
+ | | style="text-align: center; "|80 |
||
+ | | style="text-align: center; "|90 |
||
+ | | style="text-align: center; "|45 |
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+ | | style="text-align: center; "|90 |
||
+ | | style="text-align: center; "|40 |
||
+ | | style="text-align: center; "|90 |
||
+ | | style="text-align: center; "|90 |
||
+ | |- |
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+ | | style="white-space: nowrap; text-align: center; "|Fang |
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+ | | style="text-align: center; "|80 |
||
+ | | style="text-align: center; "|80 |
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+ | | style="text-align: center; "|70 |
||
+ | | style="text-align: center; "|90 |
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+ | | style="text-align: center; "|5 |
||
+ | | style="text-align: center; "|90 |
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+ | | style="text-align: center; "|30 |
||
+ | | style="text-align: center; "|90 |
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+ | | style="text-align: center; "|90 |
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+ | |- |
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+ | | style="white-space: nowrap; text-align: center; "|Cannon (Unbound) |
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+ | | style="text-align: center; "|(5) |
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+ | | style="text-align: center; "|90 |
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+ | | style="text-align: center; "|60 |
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+ | | style="text-align: center; "|5 |
||
+ | | style="text-align: center; "|90 |
||
+ | | style="text-align: center; "|90 |
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+ | | style="text-align: center; "|30 |
||
+ | | style="text-align: center; "|90 |
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+ | | style="text-align: center; "|90 |
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+ | |- |
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+ | | style="white-space: nowrap; text-align: center; "|Back Fin (Unbound) |
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+ | | style="text-align: center; "|90 |
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+ | | style="text-align: center; "|(10) |
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+ | | style="text-align: center; "|80 |
||
+ | | style="text-align: center; "|90 |
||
+ | | style="text-align: center; "|70 |
||
+ | | style="text-align: center; "|90 |
||
+ | | style="text-align: center; "|40 |
||
+ | | style="text-align: center; "|60 |
||
+ | | style="text-align: center; "|90 |
||
+ | |- |
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+ | | style="white-space: nowrap; text-align: center; "|Arm Fins |
||
+ | | style="text-align: center; "|30 |
||
+ | | style="text-align: center; "|80 |
||
+ | | style="text-align: center; "|90 |
||
+ | | style="text-align: center; "|90 |
||
+ | | style="text-align: center; "|90 |
||
+ | | style="text-align: center; "|90 |
||
+ | | style="text-align: center; "|40 |
||
+ | | style="text-align: center; "|90 |
||
+ | | style="text-align: center; "|90 |
||
+ | |- |
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+ | | style="white-space: nowrap; text-align: center; "|Tail Fin (Unbound) |
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+ | | style="text-align: center; "|80 |
||
+ | | style="text-align: center; "|70 |
||
+ | | style="text-align: center; "|30 |
||
+ | | style="text-align: center; "|90 |
||
+ | | style="text-align: center; "|90 |
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+ | | style="text-align: center; "|90 |
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+ | | style="text-align: center; "|50 |
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+ | | style="text-align: center; "|90 |
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+ | | style="text-align: center; "|90 |
||
+ | |} |
||
+ | </tabber> |
||
+ | |||
{{HeadingB|Screenshots}} |
{{HeadingB|Screenshots}} |
Revision as of 07:45, 19 February 2013
Part | Gun | Blade | Elemental | ||||||
---|---|---|---|---|---|---|---|---|---|
Crush | Pierce | Sunder | Crush | Pierce | Blaze | Freeze | Spark | Divine | |
Torso | 90 | 35 | 80 | 90 | 45 | 90 | 40 | 90 | 90 |
Fang | 80 | 80 | 70 | 90 | 5 | 90 | 30 | 90 | 90 |
Cannon (Unbound) | 40 | 90 | 60 | 5 | 90 | 90 | 30 | 90 | 90 |
Back Fin (Unbound) | 90 | 30 | 80 | 90 | 70 | 90 | 40 | 60 | 90 |
Arm Fins | 30 | 80 | 90 | 90 | 90 | 90 | 40 | 90 | 90 |
Tail Fin (Unbound) | 80 | 70 | 30 | 90 | 90 | 90 | 50 | 90 | 90 |
Part | Gun | Blade | Elemental | ||||||
---|---|---|---|---|---|---|---|---|---|
Crush | Pierce | Sunder | Crush | Pierce | Blaze | Freeze | Spark | Divine | |
Torso | 90 | 35 | 80 | 90 | 45 | 90 | 40 | 90 | 90 |
Fang | 80 | 80 | 70 | 90 | 5 | 90 | 30 | 90 | 90 |
Cannon (Unbound) | (5) | 90 | 60 | 5 | 90 | 90 | 30 | 90 | 90 |
Back Fin (Unbound) | 90 | (10) | 80 | 90 | 70 | 90 | 40 | 60 | 90 |
Arm Fins | 30 | 80 | 90 | 90 | 90 | 90 | 40 | 90 | 90 |
Tail Fin (Unbound) | 80 | 70 | 30 | 90 | 90 | 90 | 50 | 90 | 90 |
None.