(Battle info and aragami bullet attributes added) |
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*<u>''Elemental:''</u>'' ''Freeze and spark elemental blades are effective on all of Hannibal's body parts. |
*<u>''Elemental:''</u>'' ''Freeze and spark elemental blades are effective on all of Hannibal's body parts. |
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*Unbounding the head and wrist will make all melee and bullet attacks on it stronger while unbounding the scale will make it harden against all crush bullets and melee type attacks. |
*Unbounding the head and wrist will make all melee and bullet attacks on it stronger while unbounding the scale will make it harden against all crush bullets and melee type attacks. |
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− | *Even if |
+ | *Even if you're not using the best weapon for targeting the hind legs, attacking this part will easily send Hannibal into a '''Downed''' state as compared to the right arm. |
'''Gun Attacking Tips:''' |
'''Gun Attacking Tips:''' |
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− | *<u>''Pierce/Assault and Sniper Gun:''</u> Aim your bullets on the scale and head to inflict above average/critical damage on Hannibal. Unbounding the scale will make it slightly weaker against shot/laser bullets but will give Hannibal access to his Firestorm attack. Shooting Hannibal's own Volcanic Pilium |
+ | *<u>''Pierce/Assault and Sniper Gun:''</u> Aim your bullets on the scale and head to inflict above average/critical damage on Hannibal. Unbounding the scale will make it slightly weaker against shot/laser bullets but will give Hannibal access to his Firestorm attack. Shooting Hannibal's own Volcanic Pilium Aragami bullet on said parts is also effective. |
− | *<u>''Crush/Blast Gun:''</u> The head, wrist and intact scale are your primary targets when using crush type bullets (including Hannibal's own |
+ | *<u>''Crush/Blast Gun:''</u> The head, wrist and intact scale are your primary targets when using crush type bullets (including Hannibal's own Aragami bullets). |
*<u>''Elemental:''</u> You can use freeze/spark elemental bullets on Hannibal to augment your damage further. |
*<u>''Elemental:''</u> You can use freeze/spark elemental bullets on Hannibal to augment your damage further. |
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**Right Arm using any blade type with high physical attributes. |
**Right Arm using any blade type with high physical attributes. |
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*Don't unbound the scale if you don't want Hannibal to have access to his Firestorm attack. |
*Don't unbound the scale if you don't want Hannibal to have access to his Firestorm attack. |
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− | *It's much easier to inflict down on Hannibal by |
+ | *It's much easier to inflict down on Hannibal by targeting the hind legs as compared to the right arm. |
*They usually stagger when their head and unbound wrist are hit by its weakness. |
*They usually stagger when their head and unbound wrist are hit by its weakness. |
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*Just like other large Aragami, Hannibal will run away when they are low on health. |
*Just like other large Aragami, Hannibal will run away when they are low on health. |
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*There is a chance to devour this Aragami during or after it uses its double fire breath attack. |
*There is a chance to devour this Aragami during or after it uses its double fire breath attack. |
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− | *Hannibal's visual and hearing are average as compared to other |
+ | *Hannibal's visual and hearing are average as compared to other Aragami. |
{{HeadingB|Additional Information}} |
{{HeadingB|Additional Information}} |
Revision as of 09:48, 13 February 2013
The numbers below represent a rough estimate of the Aragami's defense (From 1-100) for the specified attributes. The higher the value, the weaker your attack will be.
Part | Gun | Blade | Elemental | ||||||
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Crush | Pierce | Sunder | Crush | Pierce | Blaze | Freeze | Spark | Divine | |
Head (Unbound) | 45, (20) | 45, (20) | 40, (10) | 40, (10) | 40, (10) | 90 | 55, (25) | 55, (25) | 90 |
Neck | 75 | 75 | 75 | 75 | 75 | 90 | 75 | 75 | 90 |
Right Arm | 70 | 70 | 50 | 50 | 50 | 90 | 75 | 75 | 90 |
Wrist (Unbound) | 45, (10) | 90, (65) | 75, (35) | 45, (20) | 75, (40) | 90 | 55 | 55 | 90 |
Body | 75 | 75 | 75 | 75 | 75 | 90 | 75 | 75 | 90 |
Scale (Unbound) | 25, (90) | 25, (20) | 40, (90) | 45, (90) | 20, (90) | 90 | 25, (20) | 25, (20) | 90 |
Hind Legs | 70 | 70 | 50 | 75 | 75 | 90 | 75 | 75 | 90 |
Tail | 75 | 75 | 75 | 75 | 75 | 90 | 75 | 75 | 90 |
Concept Art