Hannibal ハンニバル (Hannibaru)
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Item Prefix:
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真竜 / Serpent
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Origin:
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Unknown
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Breakable Parts:
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Head, Scale (Back) & Wrist (Shield)
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Attribute:
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Blaze
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Weak Point:
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Head, Unbound Wrist
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Elemental Weakness:
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Freeze/Spark
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Elemental Resistance:
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{{{resistance}}}
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Related Species
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NORN
A new species of Aragami first discovered at the Far East Branch. It looks like a dragon and can regenerate without a core. The martial moves and ability to form weapons with fire is strangely similar to human behavior. The dorsal hump contains large amount of heat energy that will emit great amounts of fire attacks when damaged. Destroy the head or bracer on the left arm to lower its defense for a sure win.
Battle Information
<div class="mw-collapsible mw-collapsed" style="width:100%>Attacks:
- Dragon Thrash: Hannibals thrashes forwards with his arms. Best to evade by dashing away.
- Dragon Pounce: Hannibal pounces onto his enemies. Evade by dashing away.
- Kalpa Fire: Hannibal puts both his arms on the ground then unleases a large blazing orb that homes on his enemies. Best to be guard as it is hard to dodge.
- Clawing Rush: Hannibal rushes forward with his claws, damaging and knocking away his enemies. Can be evaded fairly easy by stepping sideways.
- Blade Thrust: Hannibals summons a fire blade in his left arm, then pounce on an enemy then thrust then down, creating a spiraling fire pillar. He then jumps away after his blade disappears. Evade by dashing away then step at least two times.
- Blazing Pillar: Hannibals thrusts his left arm into the ground, then summons a fire pillar just directly on the ground his target is. Evade this attack by dashing and stepping away- or readily guard when he thrust his arm.
- Flamme Breath: Hannibal inhales, then releases a bursting flame from his mouth to the ground in front of him twice. First, he breathes it from the right to left, the second time will be from the left to right. The attack's range is very short, simply moving or stepping away is easy enough.
- Tail Whip: Hannibal curls up his long tail, then sweep the ground. Evade by jumping at the very right moment or guard against the attack.
The following the used when his Scale has been unbound.
- Raging Thrash: Hannibal's body starts to rise, then he summons two fire blades in both hands. He thrashes about exactly five times in a circle over a wide area. Evade by moving away from it when he summons the two blades or blocking, since the attack covers a very large area.
- Firestorm: Hannibal starts to releases sparks of flames from his unbound scale. He then levitates of the ground then releases four waves of raging storm of fire pillars in a cross-like fashion. The first and last waves of fire pillars may home to his enemies. Best to guard until Hannibal descends.
<div class="mw-collapsible mw-collapsed" style="width:100%>Blade Attacking Tips:
- Pierce/Short Blades: Aim your melee attacks on the head, right arm and the intact scale. Continuously attacking the right arm will eventually inflict Down on Hannibal.
- Sunder/Long Blades: Best weapon to use for disabling Hannibal. Focus your attacks on the hind legs to inflict it into a Downed state. Keep attacking this part even while Hannibal is downed, doing so will ensure it being downed again and making it unable to move until it dies. Alternative targets are the head, right arm and the intact scale.
- Crush/Buster Blades: Great for unbounding all of Hannibal's body parts. Your primary targets should be the head, wrist and right arm. Continuously attacking the right arm will eventually inflict Down on Hannibal.
- Elemental: Freeze and spark elemental blades are effective on all of Hannibal's body parts.
- Unbounding the head and wrist will make all melee and bullet attacks on it stronger while unbounding the scale will make it harden against all crush bullets and melee type attacks.
- Even if you're not using the best weapon for targeting the hind legs, attacking this part will easily send Hannibal into a Downed state as compared to the right arm.
<div class="mw-collapsible mw-collapsed" style="width:100%>Gun Attacking Tips:
- Pierce/Assault and Sniper Gun: Aim your bullets on the scale and head to inflict above average/critical damage on Hannibal. Unbounding the scale will make it slightly weaker against shot/laser bullets but will give Hannibal access to his Firestorm attack. Shooting Hannibal's own Volcanic Pilium Aragami bullet on said parts is also effective.
- Crush/Blast Gun: The head, wrist and intact scale are your primary targets when using crush type bullets (including Hannibal's own Aragami bullets).
- Elemental: You can use freeze/spark elemental bullets on Hannibal to augment your damage further.
<div class="mw-collapsible mw-collapsed" style="width:100%>Status Resistances:
Condition
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Resistance
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Duration
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Hold
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High
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Normal
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Poison
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Standard
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Normal
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Bind
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Low
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Long
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<div class="mw-collapsible mw-collapsed" style="width:100%>Enraged Effects:
- Rage Indicator: Flame is mixed with its breathing.
- Hannibal's attack, speed and aggressiveness will increase.
<div class="mw-collapsible mw-collapsed" style="width:100%>Unbounding Tips:
- Head: All melee and bullet attacks are effective in unbounding this part. It's easiest to down the Hannibal first before attempting to break this part.
- Wrist: Buster blades with high melee crush attributes can easily unbound this part. Bomb Impulse Edge is also effective against it.
- Scale: All melee and bullet attacks are effective in unbounding this part.</div
<div class="mw-collapsible mw-collapsed" style="width:100%>Other Useful Tips:
- Weak Points: You can inflict Down on a Hannibal by continuously attacking the following parts:
- Hind Legs using melee long blade attacks. Other blade types and bullets work but not as effective as long blades.
- Right Arm using any blade type with high physical attributes.
- Don't unbound the scale if you don't want Hannibal to have access to his Firestorm attack.
- It's much easier to inflict down on Hannibal by targeting the hind legs as compared to the right arm.
- They usually stagger when their head and unbound wrist are hit by its weakness.
- Just like other large Aragami, Hannibal will run away when they are low on health.
- There is a chance to devour this Aragami during or after it uses its double fire breath attack.
- Hannibal's visual and hearing are average as compared to other Aragami.
Additional Information
- Hannibal is the flagship monster of God Eater Burst. It is implied that it is an offshoot result of Lindow's transformation.
- It has an organ that can generate a new core soon after the original one is removed, making it impossible to defeat (story-wise) until Sakaki invents an antibody, designed to destroy or stop this organ from functioning. In-game, it can be killed, but it revives in a cutscene after its first fight.
- Hannibal has its wrist attached to its left arm while Corrosive Hannibal has it on its right arm.
Aragami Bullets
Name
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Attributes
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Description
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Volcano Pilium
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Pierce, Blaze
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Fires a spiraling pierce shot at the target.
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Ba'alu's Blessing
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Crush, Blaze
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Fires a whirling fire pillar at the target.
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Kalpa Fire
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Crush, Blaze
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Fires a huge explosive fireball that home at the target.
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