m (Minor maintenance) |
m (Removed GE2 only tags, since GE2RB has them too (and very likely, GER will have them, too)) Tag: rte-wysiwyg |
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*Overall Exposure ↓. |
*Overall Exposure ↓. |
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*Activation of equipped [[Skills|Burst Skill]] effects. |
*Activation of equipped [[Skills|Burst Skill]] effects. |
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+ | |||
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*All effects of Burst, except for Mid-Air Jump and Increased Step Distance, stack other items and skills with similar effects. |
*All effects of Burst, except for Mid-Air Jump and Increased Step Distance, stack other items and skills with similar effects. |
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− | *This status effect is replaced by Link-Burst Level 1 in God Eater 2. |
+ | *This status effect is replaced by Link-Burst Level 1 in God Eater 2. |
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|style="text-align:center"|Link-Burst |
|style="text-align:center"|Link-Burst |
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*Passed Aragami Bullets from allies. |
*Passed Aragami Bullets from allies. |
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− | *[[Blood Arts]]. |
+ | *[[Blood Arts]]. |
− | *Devouring an alive Aragami |
+ | *Devouring an alive Aragami (from GE2 on). |
|Has the same effects as Burst except with the following improvements: |
|Has the same effects as Burst except with the following improvements: |
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*Grants ability to fire the passed on Aragami Bullet with increased damage and size (increases depending on the level of Link-Burst). |
*Grants ability to fire the passed on Aragami Bullet with increased damage and size (increases depending on the level of Link-Burst). |
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*Improved effects of equipped [[Skills|Burst Skills]]. |
*Improved effects of equipped [[Skills|Burst Skills]]. |
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+ | |||
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'''Notes:''' |
'''Notes:''' |
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*Link-Burst status overrides Burst status. {{Tag|GEB Only}} |
*Link-Burst status overrides Burst status. {{Tag|GEB Only}} |
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− | *Passed on Aragami Bullet changes depending on the gun type of the receiving character. |
+ | *Passed on Aragami Bullet changes depending on the gun type of the receiving character. |
*Not all [[Skills|Burst Skill]] effects improve as the level of Link-Burst increases. |
*Not all [[Skills|Burst Skill]] effects improve as the level of Link-Burst increases. |
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*Can be prevented by equipping the '''Jamming Resistance''', '''Jamming Immunity''' and/or '''(B) Resist Debuff''' [[Skills|skills]]. |
*Can be prevented by equipping the '''Jamming Resistance''', '''Jamming Immunity''' and/or '''(B) Resist Debuff''' [[Skills|skills]]. |
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− | |style="text-align:center"|Targeted |
+ | |style="text-align:center"|Targeted |
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*Certain [[Aragami]] attacks. |
*Certain [[Aragami]] attacks. |
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*The duration of this effect depends on the [[Aragami]]'s resistance. |
*The duration of this effect depends on the [[Aragami]]'s resistance. |
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− | |style="text-align:center"|Defense Down |
+ | |style="text-align:center"|Defense Down<span style="direction:ltr;"> </span><span style="direction:ltr;"> </span> |
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*<span style="line-height:20px;">Certain Blood Bullets.</span> |
*<span style="line-height:20px;">Certain Blood Bullets.</span> |
Revision as of 23:56, 27 August 2015
Notes on Status Effects
- Status Effects are the temporary effects that may benefit/harm you and/or the Aragami.
- These effects can be caused by Player/Aragami attacks, bullets, skills or items.
- Aragami resistance against most status effects (except Down and Enraged) increases as they are inflicted with it. They will also become immune to any given status ailment after being repeatedly being inflicted with it (normally about 5-6 times of infliction). This also depends on their innate resistance which can be viewed in the Aragami pages.
Player Status Effects
Name | Caused by | Notes and Effects |
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Burst |
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The following are the effects of Burst:
Notes:
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Link-Burst |
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Has the same effects as Burst except with the following improvements:
Notes:
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Attack Up/Down Attack Up/Down + |
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Defense Up/Down Defense Up/Down + |
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Jamming |
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Targeted |
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Venom Deadly Venom |
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Leak Fatal Leak |
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Stun |
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Unconciousness |
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Conserve Stamina |
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Sensitive |
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Disguise Scent |
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Taunting Scent |
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Aragami Status Effects
Name | Caused by | Notes and Effects |
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Venom |
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Hold |
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Bind |
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Defense Down |
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Enraged |
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Down |
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