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=Notes on Status Effects= |
=Notes on Status Effects= |
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---- |
---- |
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− | *Status Effects are the temporary effects may benefit/harm you and/or the [[Aragami]]. |
+ | *Status Effects are the temporary effects that may benefit/harm you and/or the [[Aragami]]. |
*These effects can be caused by Player/[[Aragami]] attacks, bullets, skills or items. |
*These effects can be caused by Player/[[Aragami]] attacks, bullets, skills or items. |
||
− | *[[Aragami]] resistance against status effects (except '''Down '''and '''Enraged''') increases as they are inflicted |
+ | *[[Aragami]] resistance against most status effects (except '''Down '''and '''Enraged''') increases as they are inflicted with it. They will also become immune to any given status ailment after being repeatedly being inflicted with it (normally about 5-6 times of infliction). This also depends on their innate resistance, which can be viewed in the [[Aragami]] pages. |
− | *They will also become immune to the status ailment after being numerously being inflicted by it. (Standard is about 5-6 times before immunity). This also depends on their innate resistance which can be viewed in the [[Aragami]] pages. |
||
==Player Status Effects== |
==Player Status Effects== |
||
− | {| border="0" cellpadding="2" cellspacing="2" |
+ | {| class="wikitable" border="0" cellpadding="2" cellspacing="2" width="100%" |
− | ! style="background:#3c5074;width:18%;" scope="col"|Name |
+ | ! style="background:#3c5074;width:18%;" scope="col" |Name |
− | ! style="background:#3c5074;width:30%" scope="col"|Caused by |
+ | ! style="background:#3c5074;width:30%" scope="col" |Caused by |
− | ! style="background:#3c5074" scope="col"|Notes and Effects |
+ | ! style="background:#3c5074" scope="col" |Notes and Effects |
|- |
|- |
||
− | |style="text-align:center"|Burst |
+ | | style="text-align:center" |Burst |
| |
| |
||
− | *Devouring an |
+ | *Devouring an alive Aragami. {{Tag|GEB Only}} |
− | *'''Wrath of Revenge''' [[Skills|skill]]. |
+ | *'''Wrath of Revenge, Beloved''' and '''Friendship''' [[Skills|skill]]<nowiki/>s. |
*'''Burst Inducer''' [[Consumable]] Items. |
*'''Burst Inducer''' [[Consumable]] Items. |
||
|The following are the effects of Burst: |
|The following are the effects of Burst: |
||
+ | |||
*Increased Step Distance and Speed. |
*Increased Step Distance and Speed. |
||
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*Decreased Stamina Consumption. |
*Decreased Stamina Consumption. |
||
*Blade Attack Power and Attack Speed Up. |
*Blade Attack Power and Attack Speed Up. |
||
− | *Debuff Attack |
+ | *Debuff Attack ↑ for Short Blades. |
− | *Impulse Edge OP Cost |
+ | *Impulse Edge OP Cost ↓ for Long Blades. |
− | *Charge Speed |
+ | *Charge Speed ↑ for Buster Blades. |
+ | *Charge Speed ↑ for Charge Spears. {{{Tag|GE2 Only}}} |
||
*Passive OP Recovery (1 OP per Second). |
*Passive OP Recovery (1 OP per Second). |
||
*Knockback Down. |
*Knockback Down. |
||
− | *Overall Exposure |
+ | *Overall Exposure ↓. |
*Activation of equipped [[Skills|Burst Skill]] effects. |
*Activation of equipped [[Skills|Burst Skill]] effects. |
||
+ | |||
⚫ | |||
+ | |||
+ | '''Notes''': |
||
+ | |||
⚫ | |||
+ | *This status effect is replaced by Link-Burst Level 1 in God Eater 2. |
||
|- |
|- |
||
− | |style="text-align:center"|Link-Burst |
+ | | style="text-align:center" |Link-Burst |
| |
| |
||
*Passed Aragami Bullets from allies. |
*Passed Aragami Bullets from allies. |
||
+ | *[[Blood Arts]]. |
||
+ | *Devouring an alive Aragami (from GE2 on). |
||
|Has the same effects as Burst except with the following improvements: |
|Has the same effects as Burst except with the following improvements: |
||
+ | |||
*Decreased Stamina Consumption (Improves as level of Link-Burst Increases). |
*Decreased Stamina Consumption (Improves as level of Link-Burst Increases). |
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*Grants ability to fire the passed on Aragami Bullet with increased damage and size (increases depending on the level of Link-Burst). |
*Grants ability to fire the passed on Aragami Bullet with increased damage and size (increases depending on the level of Link-Burst). |
||
*Improved effects of equipped [[Skills|Burst Skills]]. |
*Improved effects of equipped [[Skills|Burst Skills]]. |
||
+ | |||
+ | |||
'''Notes:''' |
'''Notes:''' |
||
+ | |||
− | *Link-Burst status overrides Burst status. |
+ | *Link-Burst status overrides Burst status. {{Tag|GEB Only}} |
+ | *Passed on Aragami Bullet changes depending on the gun type of the receiving character. |
||
*Not all [[Skills|Burst Skill]] effects improve as the level of Link-Burst increases. |
*Not all [[Skills|Burst Skill]] effects improve as the level of Link-Burst increases. |
||
|- |
|- |
||
− | |style="text-align:center"| |
+ | | style="text-align:center" |Aragami Abilities {{Tag|GE3 Only}} |
+ | | |
||
+ | *Devouring an alive Aragami. |
||
+ | | |
||
+ | Gives bullets a 10% damage increase against the most recent aragami devoured. Target aragami changes automatically when a different aragami is devoured.<br /> |
||
+ | |||
+ | '''Notes''': |
||
+ | |||
+ | *Indicated by a red icon next to your bullet icons and on the most recently devoured Aragami during aim mode. |
||
+ | * Only wears off once Burst runs out. |
||
+ | *The <b>Wonder</b> Acceleration Trigger increases this boost to 20%-30% (depending on the level) and The <b>Mutation</b> Acceleration Trigger applies the standard Aragami Ability boost to melee attacks. |
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+ | |- |
||
+ | | style="text-align:center" |Attack Up/Down<br />Attack Up/Down + |
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| |
| |
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*'''Muscle Booster''' [[Consumable]] Items. |
*'''Muscle Booster''' [[Consumable]] Items. |
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*'''Up/Down +''': Greatly Increases/Decreases Overall Attack Power for a fixed time. |
*'''Up/Down +''': Greatly Increases/Decreases Overall Attack Power for a fixed time. |
||
*Attack Up/Down and Attack Up/Down + status can stack with each other. |
*Attack Up/Down and Attack Up/Down + status can stack with each other. |
||
− | *This ailment is |
+ | *This ailment is independent from the Attack Up/Down [[Skills|skills]] and can stack with them. |
*The duration of this effect depends on the [[Aragami]] attack and/or item used. |
*The duration of this effect depends on the [[Aragami]] attack and/or item used. |
||
+ | *The Clear Mind Plugin can prevent attack down. {{Tag|GE3 Only}} |
||
|- |
|- |
||
− | |style="text-align:center"|Defense Up/Down<br />Defense Up/Down + |
+ | | style="text-align:center" |Defense Up/Down<br />Defense Up/Down + |
| |
| |
||
*'''Body Booster''' [[Consumable]] Items. |
*'''Body Booster''' [[Consumable]] Items. |
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*'''Up/Down''': Increases/Decreases Overall Defense for a fixed time. |
*'''Up/Down''': Increases/Decreases Overall Defense for a fixed time. |
||
*'''Up/Down +''': Greatly Increases/Decreases Overall Defense for a fixed time. |
*'''Up/Down +''': Greatly Increases/Decreases Overall Defense for a fixed time. |
||
− | *Defense Up/Down and Defense Up/Down + status can stack with each other. |
+ | * Defense Up/Down and Defense Up/Down + status can stack with each other. |
− | *This ailment is |
+ | *This ailment is independent from the Exposure Up/Down [[Skills|skills]] and can stack with them. |
*The duration of this effect depends on the [[Aragami]] attack and/or item used. |
*The duration of this effect depends on the [[Aragami]] attack and/or item used. |
||
+ | *The Clear Mind Plugin can prevent defense down. {{Tag|GE3 Only}} |
||
|- |
|- |
||
− | |style="text-align:center"|Jamming |
+ | | style="text-align:center" |Jamming |
| |
| |
||
*Certain [[Aragami]] attacks. |
*Certain [[Aragami]] attacks. |
||
| |
| |
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− | *Prevents player from tracking Aragami in the map for a fixed time. |
+ | *Prevents player from tracking Aragami in the map for a fixed time. This makes the '''HP Vision'''/'''Cardiograph''' skill useless until the debuff wears off. |
*The duration of this effect depends on the Aragami attack. |
*The duration of this effect depends on the Aragami attack. |
||
− | *Can be cured using '''Anti-Jamming Dose''' |
+ | *Can be cured using '''Anti-Jamming Dose''' or '''Remedy''' [[Consumable]] items. |
*Can be prevented by equipping the '''Jamming Resistance''', '''Jamming Immunity''' and/or '''(B) Resist Debuff''' [[Skills|skills]]. |
*Can be prevented by equipping the '''Jamming Resistance''', '''Jamming Immunity''' and/or '''(B) Resist Debuff''' [[Skills|skills]]. |
||
+ | * The Clear Mind Plugin can prevent jamming. {{Tag|GE3 Only}} |
||
|- |
|- |
||
− | |style="text-align:center" |
+ | | style="text-align:center" |Targeted |
+ | | |
||
+ | *Certain [[Aragami]] attacks. |
||
+ | | |
||
+ | *Makes player the target of all [[Aragami]] in the vicinity. |
||
+ | |- |
||
+ | | style="text-align:center" | Venom<br />Deadly Venom |
||
| |
| |
||
*Certain [[Aragami]] attacks. |
*Certain [[Aragami]] attacks. |
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*The duration of this effect depends on the [[Aragami]] attack. |
*The duration of this effect depends on the [[Aragami]] attack. |
||
*Players cannot die from this status ailment. |
*Players cannot die from this status ailment. |
||
− | *Can be cured using '''Detox Pill''' |
+ | * Can be cured using '''Detox Pill''' or '''Remedy''' [[Consumable]] items. |
*Can be prevented by equipping the '''Venom Resistance''', '''Venom Immunity''' and/or '''(B) Resist Debuff''' [[Skills|skills]]. |
*Can be prevented by equipping the '''Venom Resistance''', '''Venom Immunity''' and/or '''(B) Resist Debuff''' [[Skills|skills]]. |
||
+ | *Automatic Recovery can cancel out the debuff. |
||
+ | *The Clear Mind Plugin can prevent venom. {{Tag|GE3 Only}} |
||
|- |
|- |
||
− | |style="text-align:center"|Leak<br />Fatal Leak |
+ | | style="text-align:center" |Leak<br />Fatal Leak |
| |
| |
||
*Certain [[Aragami]] attacks. |
*Certain [[Aragami]] attacks. |
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*'''Fatal Leak''': Greatly Loses OP per second for a fixed time. |
*'''Fatal Leak''': Greatly Loses OP per second for a fixed time. |
||
*The duration of this effect depends on the [[Aragami]] attack. |
*The duration of this effect depends on the [[Aragami]] attack. |
||
− | *Can be cured using '''Anti-Leak Dose''' |
+ | *Can be cured using '''Anti-Leak Dose''' or '''Remedy''' [[Consumable]] items. |
*Can be prevented by equipping the '''Leak Resistance''', '''Leak Immunity''' and/or '''(B) Resist Debuff''' [[Skills|skills]]. |
*Can be prevented by equipping the '''Leak Resistance''', '''Leak Immunity''' and/or '''(B) Resist Debuff''' [[Skills|skills]]. |
||
+ | *The Clear Mind Plugin can prevent leak. {{Tag|GE3 Only}} |
||
|- |
|- |
||
− | |style="text-align:center"|Stun |
+ | | style="text-align:center" |Stun |
| |
| |
||
*Certain [[Aragami]] attacks. |
*Certain [[Aragami]] attacks. |
||
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*Players are instantly cured from this ailment when they receive an attack from any source. |
*Players are instantly cured from this ailment when they receive an attack from any source. |
||
*Can be prevented by equipping the '''Stun Resistance''', '''Stun Immunity''' and/or '''(B) Resist Debuff''' [[Skills|skills]]. |
*Can be prevented by equipping the '''Stun Resistance''', '''Stun Immunity''' and/or '''(B) Resist Debuff''' [[Skills|skills]]. |
||
+ | *The Clear Mind Plugin can prevent stun. {{Tag|GE3 Only}} |
||
|- |
|- |
||
− | |style="text-align:center"|Unconciousness |
+ | | style="text-align:center" |Unconciousness/Incapacitated |
| |
| |
||
− | * |
+ | *Depletion of HP to 0. |
| |
| |
||
*Player is unable to move and is immune to all attacks. A 30s counter starts until the player respawns. |
*Player is unable to move and is immune to all attacks. A 30s counter starts until the player respawns. |
||
*Can be cured by link-aid from other players. |
*Can be cured by link-aid from other players. |
||
*If not revived by other players within 30 seconds, the player will use up 1 of 2 respawns and will appear at the start point. |
*If not revived by other players within 30 seconds, the player will use up 1 of 2 respawns and will appear at the start point. |
||
− | *If the player runs out of respawns and is |
+ | *If the player runs out of respawns and is knocked into unconciousness, the mission is failed (In Multiplayer, this applies to all players, not just one). |
|- |
|- |
||
− | |style="text-align:center" |
+ | | style="text-align:center" |Conserve Stamina |
| |
| |
||
*'''Stamina Activator''' [[Consumable]] Items. |
*'''Stamina Activator''' [[Consumable]] Items. |
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*Can stack with other similar [[Skills|skills]] and status effects. |
*Can stack with other similar [[Skills|skills]] and status effects. |
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|- |
|- |
||
− | |style="text-align:center"| |
+ | | style="text-align:center" | |
+ | Sensitive<br /><span style="line-height:20px;text-align:-webkit-auto;">{{Tag|GEB Only}} </span><span style="direction:ltr;"> </span><span style="direction:ltr;"> </span> |
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| |
| |
||
*'''Keen Vision''' [[Consumable]] Items. |
*'''Keen Vision''' [[Consumable]] Items. |
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*Has the same effect as '''Sensitive''' [[Skills|skill]]. |
*Has the same effect as '''Sensitive''' [[Skills|skill]]. |
||
|- |
|- |
||
− | |style="text-align:center"|Disguise Scent |
+ | | style="text-align:center" |Disguise Scent |
| |
| |
||
*'''Disguise Scent''' [[Consumable]] Items. |
*'''Disguise Scent''' [[Consumable]] Items. |
||
+ | *'''Jester''' Acceletartion Triggers |
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| |
| |
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− | *Avoids the enemy's attention for a fixed time. |
+ | * Avoids the enemy's attention for a fixed time. |
|- |
|- |
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− | |style="text-align:center"|Taunting Scent |
+ | | style="text-align:center" |Taunting Scent |
| |
| |
||
*'''Taunting Scent''' [[Consumable]] Items. |
*'''Taunting Scent''' [[Consumable]] Items. |
||
+ | *'''Performer''' Acceleration Triggers |
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| |
| |
||
*Lures the enemy's attention for a fixed time. |
*Lures the enemy's attention for a fixed time. |
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+ | |- |
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+ | | style="text-align:center" |Corrupted |
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+ | {{Tag|GE3 Only}} |
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+ | | |
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+ | *Ashborn Devour Attacks |
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+ | *Damage Taken: Corruption Ash Anomly in the Crimson Ashlands. |
||
+ | | |
||
+ | *Players are more vulnerable to Aragami attacks. |
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+ | *Corrupted players can't receive support from others such as link aids (forcing them to respawn if they get incapacitated) and link burst. Only healing bullets or restore posts can be used to support corrupted allies. |
||
+ | *The only defuff that can't be ridden. Only time will cure players of this debuff. |
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|} |
|} |
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− | ==Aragami Status Effects== |
+ | == Aragami Status Effects== |
− | {| border="0" cellpadding="2" cellspacing="2" |
+ | {| class="wikitable" border="0" cellpadding="2" cellspacing="2" width="100%" |
− | ! style="background:#3c5074;width:18%;" scope="col"|Name |
+ | ! style="background:#3c5074;width:18%;" scope="col" | Name |
− | ! style="background:#3c5074;width:30%" scope="col"|Caused by |
+ | ! style="background:#3c5074;width:30%" scope="col" |Caused by |
− | ! style="background:#3c5074" scope="col"|Notes and Effects |
+ | ! style="background:#3c5074" scope="col" |Notes and Effects |
|- |
|- |
||
− | |style="text-align:center"|Venom |
+ | | style="text-align:center" | Venom |
| |
| |
||
*Certain [[Equipment]] with '''Venom''' [[Skills|skills]]. |
*Certain [[Equipment]] with '''Venom''' [[Skills|skills]]. |
||
*'''Trap''' [[Consumable]] Items. |
*'''Trap''' [[Consumable]] Items. |
||
*'''Poison''' bullet modules. |
*'''Poison''' bullet modules. |
||
− | | |
+ | | |
*Aragami Loses HP per second for a fixed time. |
*Aragami Loses HP per second for a fixed time. |
||
*The damage is a percentage of the Aragami's current HP. |
*The damage is a percentage of the Aragami's current HP. |
||
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*Aragami cannot die from this status ailment. |
*Aragami cannot die from this status ailment. |
||
|- |
|- |
||
− | |style="text-align:center"|Hold |
+ | | style="text-align:center" |Hold |
| |
| |
||
*Certain [[Equipment]] with '''Hold''' [[Skills|skills]]. |
*Certain [[Equipment]] with '''Hold''' [[Skills|skills]]. |
||
*'''Trap''' [[Consumable]] Items. |
*'''Trap''' [[Consumable]] Items. |
||
*'''Paralyze''' bullet modules. |
*'''Paralyze''' bullet modules. |
||
− | | |
+ | | |
*Aragami will be unable to move/attack for a fixed time. |
*Aragami will be unable to move/attack for a fixed time. |
||
*The duration of this effect depends on the [[Aragami]]'s resistance. |
*The duration of this effect depends on the [[Aragami]]'s resistance. |
||
*The '''Down''' status ailment overrides this one. |
*The '''Down''' status ailment overrides this one. |
||
|- |
|- |
||
− | |style="text-align:center"|Bind |
+ | | style="text-align:center" | Bind |
| |
| |
||
*Certain [[Equipment]] with '''Bind''' [[Skills|skills]]. |
*Certain [[Equipment]] with '''Bind''' [[Skills|skills]]. |
||
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| |
| |
||
*Aragami will be unable to perform certain attacks for a fixed time. |
*Aragami will be unable to perform certain attacks for a fixed time. |
||
+ | *Aragami attack power and defense are reduced.{{Tag|GE3 Only}} |
||
*The duration of this effect depends on the [[Aragami]]'s resistance. |
*The duration of this effect depends on the [[Aragami]]'s resistance. |
||
+ | *Neutralizes Ashwrought Healing {{Tag|GE3 Only}} |
||
|- |
|- |
||
− | |style="text-align:center"| |
+ | | style="text-align:center" |Defense Down<span style="direction:ltr;"> </span><span style="direction:ltr;"> </span> |
| |
| |
||
+ | *<span style="line-height:20px;">Certain Blood Bullets.</span> |
||
− | *Attacking the Aragami Continuously. |
||
+ | | |
||
+ | *Temporarily reduces the defense attributes of the inflicted Aragami. |
||
+ | *The duration of this effect depends on the [[Aragami]]'s resistance. |
||
+ | |- |
||
+ | | style="text-align:center" |Enraged |
||
+ | | |
||
+ | *Continuously attacking the Aragami. |
||
*Unbounding Parts. |
*Unbounding Parts. |
||
| |
| |
||
− | *Has various effects depending on the [[Aragami]]. Common effects are increased speed and aggressiveness, |
+ | *Has various effects depending on the [[Aragami]]. Common effects are increased speed and aggressiveness, new attacks, etc. (See [[Aragami]] Pages for more info). |
*Can be cured by the passage of time or when the Aragami runs away to devour at salvage points. |
*Can be cured by the passage of time or when the Aragami runs away to devour at salvage points. |
||
|- |
|- |
||
− | |style="text-align:center"|Down |
+ | | style="text-align:center" |Down |
| |
| |
||
− | *Attacking [[Aragami]] "Weak Points" |
+ | *Attacking an [[Aragami]]'s "Weak Points" |
+ | *Bond Breaks{{Tag|GE3 Only}} |
||
| |
| |
||
*Aragami will be in a vulnerable stance and is unable to move/attack for a fixed time. |
*Aragami will be in a vulnerable stance and is unable to move/attack for a fixed time. |
||
*View the [[Aragami]] pages '''"Other Tips Section"''' for more info on how to inflict this status effect. |
*View the [[Aragami]] pages '''"Other Tips Section"''' for more info on how to inflict this status effect. |
||
− | *Can be cured by the passage of time. |
+ | *Can only be cured by the passage of time. |
*Down overrides Hold status effect. |
*Down overrides Hold status effect. |
||
*Aragami do not develop resistance to this status effect. |
*Aragami do not develop resistance to this status effect. |
||
+ | |- |
||
+ | | style="text-align:center" |Burst |
||
+ | {{Tag|GE3 Only}} |
||
+ | | |
||
+ | * Successful Devours on God Eaters |
||
+ | | |
||
+ | * An Ashborn exclusive status effect. |
||
+ | * Ashborns will have higher attack damage and speed, as well as gaining new access to Burst exclusive attacks, and modifications for their base attacks. |
||
+ | * Exposes the Core, which is an Aragami's weakest spot. |
||
+ | * Lasts for 60 seconds (with the exception of Permaburst Ashborns where they will not go out of their Burst status). |
||
+ | * Burst Duration can be reduced through devours. Charged devours will cut the duration by 10 seconds while quick, aerial, combo and step devours will cut the duration by 3 seconds. |
||
|} |
|} |
||
⚫ | |||
− | |||
− | {{MiniNavi}} |
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⚫ | |||
− | [[Category:Blades]] |
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− | [[Category:Shields]] |
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− | [[Category:Equips]] |
Latest revision as of 17:33, 12 January 2021
Notes on Status Effects
- Status Effects are the temporary effects that may benefit/harm you and/or the Aragami.
- These effects can be caused by Player/Aragami attacks, bullets, skills or items.
- Aragami resistance against most status effects (except Down and Enraged) increases as they are inflicted with it. They will also become immune to any given status ailment after being repeatedly being inflicted with it (normally about 5-6 times of infliction). This also depends on their innate resistance, which can be viewed in the Aragami pages.
Player Status Effects
Name | Caused by | Notes and Effects |
---|---|---|
Burst |
|
The following are the effects of Burst:
|
Link-Burst |
|
Has the same effects as Burst except with the following improvements:
|
Aragami Abilities [GE3 Only] |
|
Gives bullets a 10% damage increase against the most recent aragami devoured. Target aragami changes automatically when a different aragami is devoured. Notes:
|
Attack Up/Down Attack Up/Down + |
|
|
Defense Up/Down Defense Up/Down + |
|
|
Jamming |
|
|
Targeted |
|
|
Venom Deadly Venom |
|
|
Leak Fatal Leak |
|
|
Stun |
|
|
Unconciousness/Incapacitated |
|
|
Conserve Stamina |
|
|
Sensitive |
|
|
Disguise Scent |
|
|
Taunting Scent |
|
|
Corrupted
[GE3 Only] |
|
|
Aragami Status Effects
Name | Caused by | Notes and Effects |
---|---|---|
Venom |
|
|
Hold |
|
|
Bind |
|
|
Defense Down |
|
|
Enraged |
|
|
Down |
|
|
Burst
[GE3 Only] |
|
|