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==Battle Information== |
==Battle Information== |
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− | + | <div class="mw-collapsible mw-collapsed" style="width:100%> |
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+ | |||
+ | '''Attacks:''' |
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+ | |||
+ | |||
+ | <div class="mw-collapsible-content"> |
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*<u style="font-style:inherit;font-weight:inherit;">''Thunderous Chomp:''</u> Ukonvasara charges a lightning ball using its mouth, then chomps forward, causing the lightning ball to surges and dealing Spark damage to all foes within a medium area. Evade by moving away or to Ukonvasara's sides or back. If its head is unbounded, the electric is gone, making the attack less dangerous. |
*<u style="font-style:inherit;font-weight:inherit;">''Thunderous Chomp:''</u> Ukonvasara charges a lightning ball using its mouth, then chomps forward, causing the lightning ball to surges and dealing Spark damage to all foes within a medium area. Evade by moving away or to Ukonvasara's sides or back. If its head is unbounded, the electric is gone, making the attack less dangerous. |
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*<u>''Crocodile Shove:''</u> Ukonvasara charge foward and swing its head upward. |
*<u>''Crocodile Shove:''</u> Ukonvasara charge foward and swing its head upward. |
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− | *<u>''Crocodile Charge:''</u> Ukonvasara crawls backwards for a bit, then charges forward(homing) at its target in a sliding fashion. When braking, Ukonvasara |
+ | *<u>''Crocodile Charge:''</u> Ukonvasara crawls backwards for a bit, then charges forward(homing) at its target in a sliding fashion. When braking, Ukonvasara bury its tail into the ground, striking the ground and any foe around it within a close/medium-range. If its tail is unbounded, it will aurelon roll to stop. |
*<u>''Tail Smack:''</u> Ukonvasara idly swings its tail twice, damaging foes within a narrow area behind it. Evade by Dashing away or more effectively, the Spear Back-flip. |
*<u>''Tail Smack:''</u> Ukonvasara idly swings its tail twice, damaging foes within a narrow area behind it. Evade by Dashing away or more effectively, the Spear Back-flip. |
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*<u>''Electrocuting Jolt:''</u> Ukonvasara raise its tail upwards, conjuring a lightning-energy field on the ground. The field will then burst with Spark energy, damaging all within a medium-area. Ukonvasara may perform this attack within a short and very-long range. Evade by diligently moving away from any ground sparkling with electricity. |
*<u>''Electrocuting Jolt:''</u> Ukonvasara raise its tail upwards, conjuring a lightning-energy field on the ground. The field will then burst with Spark energy, damaging all within a medium-area. Ukonvasara may perform this attack within a short and very-long range. Evade by diligently moving away from any ground sparkling with electricity. |
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'''T'''he following attack(s) are only used when Enraged: |
'''T'''he following attack(s) are only used when Enraged: |
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*<u style="font-style:inherit;font-weight:inherit;">''Crocodile Wild Thrash:''</u> Ukonvasara pounces forward, then roundhouses its tail about upon landing, dealing major damage. Evade by moving to its sides. |
*<u style="font-style:inherit;font-weight:inherit;">''Crocodile Wild Thrash:''</u> Ukonvasara pounces forward, then roundhouses its tail about upon landing, dealing major damage. Evade by moving to its sides. |
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− | </div> |
+ | </div>'''Status Resistance:''' |
+ | <p style="text-align: center;">'''Status Resistances for GE3:'''</p> |
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+ | {| border="0" cellpadding="2" cellspacing="2" width="100%" class="wikitable" |
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+ | ! width="25%"|Condition |
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+ | ! width="25%"|Resistance |
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+ | ! width="25%"|Increase |
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+ | ! width="25%"|Duration |
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+ | |- |
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+ | | style="text-align: center; "|Venom |
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+ | | style="text-align: center; "|350 |
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+ | | style="text-align: center; "|32 |
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+ | | style="text-align: center; "|25 sec (2.5% Max HP total) |
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+ | |- |
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+ | | style="text-align: center; "|Hold |
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+ | | style="text-align: center; "|400 |
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+ | | style="text-align: center; "|400 |
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+ | | style="text-align: center; "|7 sec |
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+ | |- |
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+ | | style="text-align: center; "|Bind |
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+ | | style="text-align: center; "|400 |
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+ | | style="text-align: center; "|100 |
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+ | | style="text-align: center; "|30 sec |
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+ | |- |
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+ | | style="text-align: center; "|Defense Down |
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+ | | style="text-align: center; "|400 |
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+ | | style="text-align: center; "|80 |
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+ | | style="text-align: center; "|60 sec |
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+ | |} |
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+ | ==Aragami Bullets== |
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{| class="wikitable" width="100%" cellspacing="2" cellpadding="2" border="0" |
{| class="wikitable" width="100%" cellspacing="2" cellpadding="2" border="0" |
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==Defense Attributes== |
==Defense Attributes== |
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⚫ | |||
− | |||
+ | <tabber> |
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⚫ | |||
Normal= |
Normal= |
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{| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable" |
{| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable" |
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</tabber> |
</tabber> |
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+ | |||
+ | <p style="text-align: center;">Attributes for God Eater 2: Rage Burst, God Eater Resurrection and God Eater 3</p> |
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+ | |||
+ | {| border="0" cellpadding="1" cellspacing="0" width="100%" class="wikitable" |
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+ | ! rowspan="2" scope="col"|Part |
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+ | ! colspan="2" rowspan="1" scope="col" style="text-align: center; "|Gun |
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+ | ! colspan="3" rowspan="1" scope="col" style="text-align: center; "|Blade |
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+ | ! colspan="4" rowspan="1" scope="col" style="text-align: center; "|Elemental |
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+ | |- |
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+ | ! scope="col" style="text-align: center; "|Crush |
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+ | ! scope="col" style="text-align: center; "|Pierce |
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+ | ! scope="col" style="text-align: center; "|Sunder |
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+ | ! scope="col" style="text-align: center; "|Crush |
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+ | ! scope="col" style="text-align: center; "|Pierce |
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+ | ! scope="col" style="text-align: center; "|Blaze |
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+ | ! scope="col" style="text-align: center; "|Freeze |
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+ | ! scope="col" style="text-align: center; "|Spark |
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+ | ! scope="col" style="text-align: center; "|Divine |
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+ | |- |
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+ | | style="white-space: nowrap; text-align: center; "|Head (Unbound) |
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+ | | style="text-align: center; "|80, (60) |
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+ | | style="text-align: center; "|80, (60) |
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+ | | style="text-align: center; "|40, (30) |
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+ | | style="text-align: center; "|40, (30) |
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+ | | style="text-align: center; "|40, (30) |
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+ | | style="text-align: center; "|x |
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+ | | style="text-align: center; "|x, (xx) |
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+ | | style="text-align: center; "|OO |
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+ | | style="text-align: center; "| |
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+ | |- |
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+ | | style="white-space: nowrap; text-align: center; "|Body |
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+ | | style="text-align: center; "|80 |
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+ | | style="text-align: center; "|80 |
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+ | | style="text-align: center; "|80 |
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+ | | style="text-align: center; "|80 |
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+ | | style="text-align: center; "|80 |
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+ | | style="text-align: center; "| |
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+ | | style="text-align: center; "| |
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+ | | style="text-align: center; "|OO |
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+ | | style="text-align: center; "| |
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+ | |- |
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+ | | style="white-space: nowrap; text-align: center; "|Turbine (Unbound) |
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+ | | style="text-align: center; "|50, (30) |
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+ | | style="text-align: center; "|30 |
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+ | | style="text-align: center; "|60, (30) |
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+ | | style="text-align: center; "|60, (30) |
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+ | | style="text-align: center; "|60, (30) |
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+ | | style="text-align: center; "|([x])* |
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+ | | style="text-align: center; "|x, (xx) |
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+ | | style="text-align: center; "|OO |
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+ | | style="text-align: center; "| |
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+ | |- |
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+ | | style="white-space: nowrap; text-align: center; "|Legs |
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+ | | style="text-align: center; "|50 |
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+ | | style="text-align: center; "|50 |
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+ | | style="text-align: center; "|70 |
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+ | | style="text-align: center; "|70 |
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+ | | style="text-align: center; "|70 |
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+ | | style="text-align: center; "| |
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+ | | style="text-align: center; "| |
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+ | | style="text-align: center; "|OO |
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+ | | style="text-align: center; "| |
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+ | |- |
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+ | | style="white-space: nowrap; text-align: center; "|Tail (Unbound) |
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+ | | style="text-align: center; "|50 |
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+ | | style="text-align: center; "|50 |
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+ | | style="text-align: center; "|70, (50) |
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+ | | style="text-align: center; "|70, (50) |
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+ | | style="text-align: center; "|70, (50) |
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+ | | style="text-align: center; "|x |
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+ | | style="text-align: center; "|x, (xx) |
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+ | | style="text-align: center; "|OO |
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+ | | style="text-align: center; "| |
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+ | |} |
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+ | '''Note:''' When the Turbine is unbound, during Enraged status, it's defense versus Blaze will change to 'x'. |
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+ | |||
+ | |||
+ | |||
==Aragami Materials== |
==Aragami Materials== |
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+ | </div> |
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+ | [[Category:Advanced infomation]] |
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+ | [[Category:Aragami]] |
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+ | [[Category:Medium sized Aragami]] |
Latest revision as of 19:31, 8 March 2019
Battle Information
Attacks:
- Thunderous Chomp: Ukonvasara charges a lightning ball using its mouth, then chomps forward, causing the lightning ball to surges and dealing Spark damage to all foes within a medium area. Evade by moving away or to Ukonvasara's sides or back. If its head is unbounded, the electric is gone, making the attack less dangerous.
- Crocodile Shove: Ukonvasara charge foward and swing its head upward.
- Crocodile Charge: Ukonvasara crawls backwards for a bit, then charges forward(homing) at its target in a sliding fashion. When braking, Ukonvasara bury its tail into the ground, striking the ground and any foe around it within a close/medium-range. If its tail is unbounded, it will aurelon roll to stop.
- Tail Smack: Ukonvasara idly swings its tail twice, damaging foes within a narrow area behind it. Evade by Dashing away or more effectively, the Spear Back-flip.
- Electrocuting Jolt: Ukonvasara raise its tail upwards, conjuring a lightning-energy field on the ground. The field will then burst with Spark energy, damaging all within a medium-area. Ukonvasara may perform this attack within a short and very-long range. Evade by diligently moving away from any ground sparkling with electricity.
- Electrocuting Discharge: Ukonvasara's turbine starts to spin faster, charging surges of Spark energy around it, even causing the ground around it to caught up with the electricity. Then unleashing it, dealing Spark damage to all foes within a wide area. Evade by vigilantly watching the ground around Ukonvasara, then Dashes away. If the turbine is unbounded, the size of the attack is smaller.
The following attack(s) are only used when Enraged:
- Crocodile Wild Thrash: Ukonvasara pounces forward, then roundhouses its tail about upon landing, dealing major damage. Evade by moving to its sides.
Status Resistances for GE3:
Condition | Resistance | Increase | Duration |
---|---|---|---|
Venom | 350 | 32 | 25 sec (2.5% Max HP total) |
Hold | 400 | 400 | 7 sec |
Bind | 400 | 100 | 30 sec |
Defense Down | 400 | 80 | 60 sec |
Aragami Bullets
Name | Gun Type | Attributes | Description |
---|---|---|---|
ストリーマ (Streamer) |
Sniper | Spark | Fire an explosive sniper round. |
é›·å…‰ (Lightning) |
Assault | Spark | Fire a 3 way homing ball lightnings. |
サンダーボルト (Thunderbolt) |
Blast | Spark | Fire a homing bullet that showers lightning upon impact with the ground. |
ペルクーナス (Perkūnas) |
Shotgun | Spark | Fire 3 extremely short ranged bullets. |
Defense Attributes
Part | Gun | Blade | Elemental | ||||||
---|---|---|---|---|---|---|---|---|---|
Crush | Pierce | Sunder | Crush | Pierce | Blaze | Freeze | Spark | Divine | |
Head (Unbound) | 80 | 80 | 40 | 40 | 40 | 60 | 50 | 100 | 80 |
Body | 80 | 80 | 80 | 80 | 80 | 60 | 50 | 100 | 80 |
Turbine (Unbound) | 50 | 50 | 60 | 60 | 60 | 60 | 50 | 100 | 80 |
Legs | 50 | 50 | 70 | 70 | 70 | 60 | 50 | 100 | 80 |
Tail (Unbound) | 50 | 50 | 70 | 70 | 70 | 60 | 50 | 100 | 80 |
Part | Gun | Blade | Elemental | ||||||
---|---|---|---|---|---|---|---|---|---|
Crush | Pierce | Sunder | Crush | Pierce | Blaze | Freeze | Spark | Divine | |
Head (Unbound) | (60) | (60) | (30) | (30) | (30) | 60 | 50 | 100 | 80 |
Body | 80 | 80 | 80 | 80 | 80 | 60 | 50 | 100 | 80 |
Turbine (Unbound) | (30) | (30) | (30) | (30) | (30) | 60 | 50 | 100 | 80 |
Legs | 50 | 50 | 70 | 70 | 70 | 60 | 50 | 100 | 80 |
Tail (Unbound) | 50 | 50 | (50) | (50) | (50) | 60 | 50 | 100 | 80 |
Attributes for God Eater 2: Rage Burst, God Eater Resurrection and God Eater 3
Part | Gun | Blade | Elemental | ||||||
---|---|---|---|---|---|---|---|---|---|
Crush | Pierce | Sunder | Crush | Pierce | Blaze | Freeze | Spark | Divine | |
Head (Unbound) | 80, (60) | 80, (60) | 40, (30) | 40, (30) | 40, (30) | x | x, (xx) | OO | |
Body | 80 | 80 | 80 | 80 | 80 | OO | |||
Turbine (Unbound) | 50, (30) | 30 | 60, (30) | 60, (30) | 60, (30) | ([x])* | x, (xx) | OO | |
Legs | 50 | 50 | 70 | 70 | 70 | OO | |||
Tail (Unbound) | 50 | 50 | 70, (50) | 70, (50) | 70, (50) | x | x, (xx) | OO |
Note: When the Turbine is unbound, during Enraged status, it's defense versus Blaze will change to 'x'.